It's been a while, but I am still not sure how many of you guys are actually aware of the ideas in the german forum and that some of the very interesting are under consideration.
I briefly list them here and if anyone is more interested it can then be expanded on at a later stage.
So, for your information the following ideas are....
1. organising teams: possible implementation of macros (or other mechanisms) to be able to target team members more specifically to circumvent afk or teamquits which could mess up hirachy.
2. alternative harvesting: possibly to be able to grow certain products in a kind of garden patch in the appartment or domesticate animals to gain certain resources, e.g. fiber, bones.
3. OP buidlings and tools/mats specific for maurauders
4. additional OP buildings: (big thread with lots of suggestions some are..)
launcher tower, storage building to increased guild hall space, OP teleporter for guild members, rafinery (for materials), drill-enhancer, automatic trading post, barracks,
I briefly list them here and if anyone is more interested it can then be expanded on at a later stage.
So, for your information the following ideas are....
1. organising teams: possible implementation of macros (or other mechanisms) to be able to target team members more specifically to circumvent afk or teamquits which could mess up hirachy.
2. alternative harvesting: possibly to be able to grow certain products in a kind of garden patch in the appartment or domesticate animals to gain certain resources, e.g. fiber, bones.
3. OP buidlings and tools/mats specific for maurauders
4. additional OP buildings: (big thread with lots of suggestions some are..)
launcher tower, storage building to increased guild hall space, OP teleporter for guild members, rafinery (for materials), drill-enhancer, automatic trading post, barracks,