English


dapper value?

I agree to much Bittty has written though I see the new economy more positive. As to mounts, the old mount price was a disincentive to use these vulnerable creatures costing two thirds of an apartment price at that time. Even when owning billions, these over 650k were an abhorrence for me. Only since the fusion I am using mounts as a means of transportation and to some extent temp storage, still much regretting but not equally much worrying about losing one to gingos, tyranchas, or najabs.

The most expensive packers have always been hardy creatures, so far I lost none driving them around the world more than once. Granted they are relatively ways more valuable, they remain largely a one time investment seldom to be renewed if at all. Same goes widely with apartments and guildhalls, as well orders of magnitude more expensive than pre merge. I cannot see a bad thing in it.

The weakness of the dapper economy unless one loves to declare outpost wars still remains. Once having established a constant flow of income, the dapper balance will always grow monotoneously. And it lacks any shopping opportunities on the higher level of dapper ownership.

I am renewing an old proposition: creation of multiple room apartments. Any additional room adding 500 bulk and costing n^^10 of the price of the first room. That would mean: basis apt price 1m/500k storage 1m, second room 10/5m storage 500k, third room 100m/50m storage 500k, and so on. This would be a matter of prestige (multi room apts) once the apartment app is working one could be bragging ;).

Other funny dapper sinks should be thought about (buying plushie vorkoo, slucer, whatever) . Without the chance of shopping fun dappers will remain boring.

---

Daomei die Streunerin - religionsneutral, zivilisationsneutral, gildenneutral
Show topic
Last visit Tuesday, 26 November 13:10:40 UTC
P_:G_:PLAYER

powered by ryzom-api