I see your point, Luth, but I also see that it's easier for you to take that position as it is for Chanchey, for example. As you pointed out, non-citizen can participate to the politics of Windermeer, where he is Taliar. They can't in Avendale, obviously, which in turn might keep players away who suddenly have no say anymore in politics.
Another example: The rules of becoming a noble in Matia were very strict, even more than outlayed at the start, and only one noble was accepted per guild (apart from the court/academy nobles, which could not apply but were appointed - only three at all in all the years on Leanon), loosing his title when stepping back from guild leadership. On Aniro the rules were taken rather nonchalantly, with the Chronicles listing up to ten (!) nobles in one guild. In a ballot, that one guild could have outvoted all Leanon nobles back then! When recently one of our nobles left Atys, it was told to us by Libi Freldo that her former high officer, the new guild leader, can not become a noble and take her seat at the assembly permanently until it is decided at court. When in turn I went to Avalae with a proposal, they just had another noble appointed (most likely not for the house mentioned above), and it didn't seem to be a rare thing at all.
Third example: Look at the discussion re. Feylin and Zhoi. With Feylin's ignorance of the exceptional political status Zhoi earned by hard work, and the shyness of Sartyrica regarding the English language, in due time Feylin will be sort of sole political ruler of the Witherings. That's comfy for her, obviously, but it will force other political roleplayers in a form of exile from what they love to do and do well. That is no little thing, Luth. It would be no little thing for me, as it's politics which keep me in the game by now, and if I loose that green to play on, there's nothing to keep me on the root. There is no point in raising your voice if nobody listens; and I guess that was one main reason the communities were given one village each, to make sure that they cannot only speak, but are heard.
Another example: The rules of becoming a noble in Matia were very strict, even more than outlayed at the start, and only one noble was accepted per guild (apart from the court/academy nobles, which could not apply but were appointed - only three at all in all the years on Leanon), loosing his title when stepping back from guild leadership. On Aniro the rules were taken rather nonchalantly, with the Chronicles listing up to ten (!) nobles in one guild. In a ballot, that one guild could have outvoted all Leanon nobles back then! When recently one of our nobles left Atys, it was told to us by Libi Freldo that her former high officer, the new guild leader, can not become a noble and take her seat at the assembly permanently until it is decided at court. When in turn I went to Avalae with a proposal, they just had another noble appointed (most likely not for the house mentioned above), and it didn't seem to be a rare thing at all.
Third example: Look at the discussion re. Feylin and Zhoi. With Feylin's ignorance of the exceptional political status Zhoi earned by hard work, and the shyness of Sartyrica regarding the English language, in due time Feylin will be sort of sole political ruler of the Witherings. That's comfy for her, obviously, but it will force other political roleplayers in a form of exile from what they love to do and do well. That is no little thing, Luth. It would be no little thing for me, as it's politics which keep me in the game by now, and if I loose that green to play on, there's nothing to keep me on the root. There is no point in raising your voice if nobody listens; and I guess that was one main reason the communities were given one village each, to make sure that they cannot only speak, but are heard.
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Salazar CaradiniFilira Matia
Royal Historian
Member of the Royal Academy of Yrkanis
First Seraph of the Order of the Argo Navis