Only that this bug is known by GMs / Devs doesn`t make it a secret Ryzom feature, what kind of ridiculous argumentation is that.
The server bypasses the values that are shown as maximum in the client, this actually is a bug, was a bug and will always be a bug, no matter if it`s known or how you want to call it. ... get serious
The server bypasses the values that are shown as maximum in the client, this actually is a bug, was a bug and will always be a bug, no matter if it`s known or how you want to call it. ... get serious