Hi!
This "news" is old news. Most people that craft good jewels know that resists have no cap. It's one of the first "ryzom secrets" i learned.
The GMs/DEVs also know about it since forever. If they know about it, it's not a bug. (full stop)
Regarding the first post: you can only have 3 resists per jewel, not 5...
Anyway, without what most of us call the "resist jewels", magic would overpower every other skill in PvP. Mass PvP would consist of 2 mage pods bombing eachother 40m away. I'm fine with it, as long as it's the same for everybody...
Have fun,
Nuno
This "news" is old news. Most people that craft good jewels know that resists have no cap. It's one of the first "ryzom secrets" i learned.
The GMs/DEVs also know about it since forever. If they know about it, it's not a bug. (full stop)
Regarding the first post: you can only have 3 resists per jewel, not 5...
Anyway, without what most of us call the "resist jewels", magic would overpower every other skill in PvP. Mass PvP would consist of 2 mage pods bombing eachother 40m away. I'm fine with it, as long as it's the same for everybody...
Have fun,
Nuno