Icus (atys)
One single nuke 250 with 100% amp : 1500 dmg. Maximum absorption : 70%. So you will deal at least 1500*0.3=450 damage on a single nuke. and you can enchant your amp, so you don't have to stop to cast. And well, the tank will definitively have problem to catch you, and he have a 2H weapon he have ~40/45%chance of hitting you. So no, melees aren't really better dmg dealer than mages.
you sure have no clue what we re talking about in this topic, dont you ?
1. First off - to do 1500 dmg in pvp you need a dual missile with time credit - the max you actually can do without time credit is a 250/225 spell.
2. WE ARE NOT TALKING ABOUT ABSORB -> NOT ABSORB IS NOT BUGGED, BUT RESIST IS !
If you press p you can see your resistances on the left and the absorbs on the right called ( protection )
Resist can bypass the given Limit of 275 wich is around 30% chance to RESIST a spell. ( pay attention im still not talking about absorb ) and if you equip enough jewels to get a total of 304 RESISTANCE (wich the client will not show you ) in one domain, it equals a 80+% chance to RESIST the spell according to that domain. Jungle = Elec / Desert = fire... etc ( did you get it now ... ?). now if you want you can add one 50% chance to ABSORB wich will cute the remaining 20% of the spells average damage by half. so the remaining AVERAGE damage equls 150.
so 304 resist = 80% chance to totally get NO DAMAGE from a spell
( i am still not talking about ABSORB, i hope you got that now)
so 1500 damage x 0,2 ( the remaining chance to hit ) x 0,5 ( an absorb for that spell wich you can see on the right ) x 10 (to show you that you need more than one cast in order to see the AVERAGE damage done) casts / 10 (in order to get the average damage PER SPELL ill divide it by 10 again= 150 ( average damage per spell)
1500 x 0,8 x 0,2 x 10 /10 = 150
so to to make it simple for you :
you cast 10 spells , 8 spells get RESISTED and 50% of the remaining damage that actually hits get RESISTED by 50% ( let`s not even take the maximum of 70% ABSORB but only 50% ABSORB). Wich will make your effective damage done to the target using this exploit, even below 150 if you dont use timecredits.
and again please stop trolling around make sure you know what you are talking about before you post