In addition to the stop and follow command (and enter stable), I would like to have a command "step aside" causing the mektoub to steer clear of AoE range of attacks or adverse effects harming the player. The toub would go a few ten meters aside and stop.
The use of such command is obvious, during digging unstable sources, when taking on gingos, tyranchas or alike, and a couple more of that kind.
The use of such command is obvious, during digging unstable sources, when taking on gingos, tyranchas or alike, and a couple more of that kind.
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Daomei die Streunerin - religionsneutral, zivilisationsneutral, gildenneutral