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What about respect?

This said player knew from discussions in the forums http://app.ryzom.com/app_forum/index.php?page=topic/view/16556/54 #54 that I am one of the people pleading for mutual respect of players OOC while argumenting IC - and to let them answer to thought-emotes if they wanted to instead of trying to dominate them by power-emote-like actions.

So that player clearly wanted to make me - as a player - unable to react to his comment about my character by using a language that I cannot understand. The CSR ignored all that even though I tried to explain; instead he just wanted me to shut up. Again it's not the player I critizise, but the CSR.

The CSR said if I had a problem I should "tell" it to that player. The CSR already knew that this player had refused to translate his words (because s/he said so in the around-chat) and so would most likely also do the same if being addressed in a "tell". It should be clear as day that a "tell" would turn into nothing else than a heated argument then, as it had already started in the around-chat, maybe even leading to insults as this happens easierly in a private talk than in a public one. Does that CSR want us players to bicker at each other?

The CSR told me in a "tell" that if someone felt insulted than the CSRs would do something - but how should anyone know if they as a player or their characters were insulted in a foreign language they cannot understand? At the next Assembly in Pyr some German players used a bunch of German emotes like they had never done at any Assembly before.

They did so until the exact same player who had refused translation asked for a translation, then they stopped. I can only hope the question of the said player was a sign that s/he now understands how this feels like. And please mind that not even one of those emotes has included the character of the said player, unlike he did with my character.

The CSR and the attending Akenak have started the second Assembly in Pyr (with all three communities combined, a lot of non-french-speaking players present) solely talking in French. A player from the audience asked for translation. They changed to English afterwards, but did not care to translate what they had said before. Again I'm not blaming the players - but I do blame the CSR for completely ignoring the request to get a translation, not ensuring it.

In Fairhaven the CSR was the one not calling up my character even after she repeatedly put up her hand. The CSR did not react to that player's OOC-mockery (about me as a player needing glasses if I did not understand what he said about thought-emotes). Instead the CSR asked me to stop explaining unwritten roleplaying-rules. By the way the CSR said that after I had already finished my explanation and was not going to say anything more OOC anyway...

Oh, I have been talking via tells with a bunch of French players - and it was always nice, friendly talk. You might not believe it but since 2003/2004 I have been starting tells with other players of my own accord only approximately about 10 times or so in total (except for a quick returning of greetings that I had overlooked in the arond-chat at first). It does not have anything to do with language as you can see.

Disliking tells in general and especially not wanting to criticize others by using tells should not be misunderstood as a lack of respect; as I know that I have never shown any lack of respect towards players at any time at all. In fact on the contrary - I think that it shows that I actually respect people a lot by not wanting to bicker at them via tells.

Dear Feylin, if you think that making players resurrect other player's characters and especially newcomers as trying to "force" others to follow "my example" then there is something fundamentally wrong. Some players of course want to keep doing inconsiderate things and of course they also want to keep their political functions in roleplay as well. But they should not be allowed to do so for all roleplaying-logic - and also OOC-logic because we should not grief other players out of the game, as Ryzom needs each and every player to stay alive.

As I said: it would be best to just test ist.

Let the rulers of Nations and Factions demand of these characters to behave more considerately IC, let them address specific unacceptable behaviour clearly and tell everyone IC not to do that. If these characters refused to do listen to their rulers and will selfishly go on playing aggressively and just continue to do whatever they want, then this would prove that "RP" has been abused as a flimsy excuse and the players are acting like that solely because of their OOC-wishes to dominate other players. And if that happens then consequences - aka "punishment" - will be absolutely essential, even if just within roleplaying.

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