Ingfarah; either you didn't read my post - might have been too long for you? - or you assume that I'm lying.
I clearly said that players have already been trying to talk to these inconsiderate players often enough, ingame and outgame. I already said that griefers refuse to listen. It seems like they view any player and guild that want them to be more considerate as "enemies" - for whatever alleged "roleplaying"-reason they can make up for that. And when "enemies" suggest something to them they will of course not listen. Not even OOC.
However it is not the "job" of players to talk other players into being more considerate so that the community will not dwindle anyway. Because players do not have the means or competences to stop inconsiderate players. I already said that as well. There are designated people to do this kind of job - CSRs.
So sadly yes - it is indeed time now to call the "police" - or parents if you will. Before it is too late and we'll see more players leaving the game.
Why should anyone want others to stop roleplaying? It's exactly the opposite that I and kindred spirits want.
Why should anyone be banned? What I am suggesting as a first step is much simpler - as Bittymacod has already assumed correctly.
It would be a good start if Event-Managers would use their roles of rulers and officials to remind as many characters as possible at our political Assemblies and at events of the Universal Declaration of Homin Rights for example. They could also remind characters to stay true to the principles/values of the Nations - and name some of those principles/values specifically that imply consideration.
They could even tell Homins IC to treat all strangers well - especially new refugees - as are they are the citizens of tomorrow and should not get any bad impressions of guilds of their Nations but the opposite instead. Even those Homins who are now "neutral" can still be persuaded to become a citizen in the future and such should not be discouraged or even scared off. For Marauders at least treating newcomers with care and help them up if in a coma could be phrased IC accordingly.
After that inconsiderate players cannot easily claim alleged "roleplaying"-reasons for their insults and their failure to render assistance any longer. At least they will have to reveal their true colours then.
I'll make two parts of this post this time :)
to be continued...
I clearly said that players have already been trying to talk to these inconsiderate players often enough, ingame and outgame. I already said that griefers refuse to listen. It seems like they view any player and guild that want them to be more considerate as "enemies" - for whatever alleged "roleplaying"-reason they can make up for that. And when "enemies" suggest something to them they will of course not listen. Not even OOC.
However it is not the "job" of players to talk other players into being more considerate so that the community will not dwindle anyway. Because players do not have the means or competences to stop inconsiderate players. I already said that as well. There are designated people to do this kind of job - CSRs.
So sadly yes - it is indeed time now to call the "police" - or parents if you will. Before it is too late and we'll see more players leaving the game.
Why should anyone want others to stop roleplaying? It's exactly the opposite that I and kindred spirits want.
Why should anyone be banned? What I am suggesting as a first step is much simpler - as Bittymacod has already assumed correctly.
It would be a good start if Event-Managers would use their roles of rulers and officials to remind as many characters as possible at our political Assemblies and at events of the Universal Declaration of Homin Rights for example. They could also remind characters to stay true to the principles/values of the Nations - and name some of those principles/values specifically that imply consideration.
They could even tell Homins IC to treat all strangers well - especially new refugees - as are they are the citizens of tomorrow and should not get any bad impressions of guilds of their Nations but the opposite instead. Even those Homins who are now "neutral" can still be persuaded to become a citizen in the future and such should not be discouraged or even scared off. For Marauders at least treating newcomers with care and help them up if in a coma could be phrased IC accordingly.
After that inconsiderate players cannot easily claim alleged "roleplaying"-reasons for their insults and their failure to render assistance any longer. At least they will have to reveal their true colours then.
I'll make two parts of this post this time :)
to be continued...
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