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Cheap Tools have been removed - why?

The prices of tools makes the OP tool mats interesting at any lvl : craft a tool = free tool.
Just have a market for low level tool mats that are disdained by high level faction players because under lvl 200, there is no real interest nor stake.

Another thought :
Once some peoples have made enough missions to have millions of dappers, if they just begin to spend them in trades with players, then those dappers are available to players inside an economic system. If peoples just acccumulate dappers to contemplate them... well they have their own fun at least.
My advice : make better use of the Bazaar to sponsorize low level diggers. I'm sure some peoples want to train low level craft skills and have no forage skill to improve anymore. There is absolutely no need to dig lvl 250 mats to train a lvl 100 skill.

I think the prices of the current system are not a problem, and I'm glad those cheap tools are removed.
But the game need a new feature : an order NPC that you can pay to find mats (brought by players) for you.
That would make player trades easier.

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Fey-Lin Liang
Li'laï-ko
Talian-Zu
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Last visit Monday, 17 February 02:47:18 UTC
P_:G_:PLAYER

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