Daomei (atys)
Disagree all you want but I have got a set in 1 day.Virg (atys)Not true. You may get one full set (if the parts do fit) in a workday's time with a team of 9, with luck maybe even bit more. That is 1/9th of a full set or so.You can get a full set of pei ruz in a day...
Daomei (atys)
Pei is easy once you know how to do him successfully. If you look before the server merge TI had a set for everyone of their members and a huge amounts of sets spare. Also towards the end MoP had at least 15 sets which with help we got in about 2/3weeksVirg (atys)I tend to doubt. A successful Pei-Ruz run requires high levels in 2h melee, ele and heal, the adequate weapons and actions, and a good portion of luck as any more serious lag, be it by server, network, or client, any freeze or crash at team members, will easily cause a wipe without having made a mistake. And to mistakes Pei is unforgiving. That may be the reason that the market has indeed not been flooded by Pei armor. Were that the case, the mission might be changed or restricted.This has the opportunity to flood the market with armors far above what may be crafted but it hasn't.
Daomei (atys)
I am curious whether you (or Casy) can tell me where I may read that rule.
But I fail to see that players cannot agree about PvP fights with roughly evened out chances, with series of fights lasting no longer than a couple of minutes.
If people are competitively PvPing there is no issue with it. If taking turns to kill each other isn't illegal then quite simply it should and if these ideas come to light it will be.
Daomei (atys)
Somtimes? I can tell you every tactic to kill every single mob quite easily with a team of masters. However can i tell you how to kill a team of PvPers? No- you have to respond to what they are doing and think on your feet. AI mobs dont require much thought or attention- its just get a tank, healers and nukers and then just button spam. Nothing challenging compared to PvP.As written above I tend to doubt. Clearly a player is at least sometimes more dangerous than a mob because he is more creative and versatile than an AI.
Daomei (atys)
With all due respect, you know that this is rubbish. Ryzom is no PvP with loot game, most Ryzom players would not tolerate it.
I never said it would be tolerated. In fact if you look i said as if it would ever happen. As bittymacod (who was arguing against PvP rewards) said:
"In the real world you don't do it freelance. You are hired, or employed, or serve. Someone else provides your weapons, your food and (to a certain extent) your targets. You are totally dependent on those arms crafters, development engineers, even farmers if you want to think about it that way. One of the reasons I like Ryzom is the reality connection, however fragile it may be since this is a game and all."
Well for this to be true PvPers should get gear from killing others- would you rather have it in the form of PvP point rewards or for looting? Of course everyone would choose PvP rewards unless anyone else has other ideas.
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A glimpse into Virg's life
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NB: Void respawn is where you can find the PVP, also willing to give lessons :)
Syndicate's Page (Shuriiken here)
A glimpse into Virg's life
Thug life
I belong to the warrior in whom the old ways have joined the new
NB: Void respawn is where you can find the PVP, also willing to give lessons :)