Virg (atys)
Not true. You may get one full set (if the parts do fit) in a workday's time with a team of 9, with luck maybe even bit more. That is 1/9th of a full set or so.Daomei (atys)You can get a full set of pei ruz in a day...
This has the opportunity to flood the market with armors far above what may be crafted but it hasn't.
Killing najabs is easy. Killing other PvP players isn't so easy. As casy has pointed out the "grind" you are referring to is illegal and I should expect your armor would be stripped off you- great way to waste 20hours.
But I fail to see that players cannot agree about PvP fights with roughly evened out chances, with series of fights lasting no longer than a couple of minutes. All player and event team organized PvP contests were more or less like that, and you are not going to tell me that they were illegal. When I watch duels or even group PvP fights as taking place e.g. before FH most of them do not last longer than a couple of minutes. You cannot tell me that those are all lawbreakers. And now as PvP points are in place and the merchs as well PvP players will of course mind faction point gain. I cannot verify Casy's point that marauders are treated differently from other PvP players by the CSR, I would not welcome such. Generally I think there must be a borderline being found and respected between cheating as described above and regular fights. It would be nice if a CSR could comment on because I think that is a question of general interest.
Daomei (atys)Ask yourself how long it would take to kill469 maruders? Bear in mind you may gank one but more spawn in- which means you need a team also. Then you and your team have to be effective in your tatics enough to kill them in the first place. This isn't 469 mobs which just keel over a die after a few nukes.Getting the mats for a "normal" parry 2 optimal heavy armor takes weeks of boss hunting and sup digging, even longer for a white one.
Virg
With all due respect, you know that this is rubbish. Ryzom is no PvP with loot game, most Ryzom players would not tolerate it. Daomei (atys)Once again reverting back to crafters. If you are so keen on every single item coming from crafters let PvPers loot the people they killed- that will increase the demand for crafted items once all our bags are nicely stocked up with your items. (As if that would happen- but that is the only other alternative to a bit of independence- what would you rather have?)Then, any crafter given that item and having learnt the plan could craft faction armour. This would give factions stuff for identification and would not break the crafting system.
And still I do not see the point why PvP players should have uber armor and weaponry circumventing the harvest, quarter, and craft system. That would only start the next round of an armor and weaponry race resulting in wishes for the next uber gear. As I pointed out, overpowered gear tilting the balance already made players quit or at least lose fun with PvP.
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Daomei die Streunerin - religionsneutral, zivilisationsneutral, gildenneutral