A master jeweler level 250 using a grade 5 scroll on a Q240 item is "supposed" to have 100% success in that crafted item. Now of course I was thrilled about my find, yay we can purposely use q240 and not waste hours hunting extra mats... great!
NOT
so before any of you veterans even say it i'll quote you
"we've been having degrades at 100% success for 9 years just suck it up."
no thanks, for me, if something says, 100% success, it means 100%
what is the point of dangling hope in front of the crafter and having it still fail?
Atys is a world where nothing works the way it is supposed to. There is no reason to punish the gamer, so much. Rewarding players usually keeps them paying their real life dappers to keep your game open, making things difficult, while sure, is a "challenge" in some things.... has a limit
I want true 100% or else remove 100% entirely from system and state 99%
I just want something to work, so that I can have some hope of staying in this place, does anyone else feel the same way?
NOT
so before any of you veterans even say it i'll quote you
"we've been having degrades at 100% success for 9 years just suck it up."
no thanks, for me, if something says, 100% success, it means 100%
what is the point of dangling hope in front of the crafter and having it still fail?
Atys is a world where nothing works the way it is supposed to. There is no reason to punish the gamer, so much. Rewarding players usually keeps them paying their real life dappers to keep your game open, making things difficult, while sure, is a "challenge" in some things.... has a limit
I want true 100% or else remove 100% entirely from system and state 99%
I just want something to work, so that I can have some hope of staying in this place, does anyone else feel the same way?