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[Multiple Responses] PVP/Armour Shizzle

Bitttymacod (atys)

In the real world you don't do it freelance.  You are hired, or employed, or serve.  Someone else provides your weapons, your food and (to a certain extent) your targets.  You are totally dependent on those arms crafters, development engineers,  even farmers if you want to think about it that way.  One of the reasons I like Ryzom is the reality connection, however fragile it may be since this is a game and all.

If you are talking about a real life connection. If a soldier kills another soldier who has better weapons would he not take them to replace his own? Or take them to sell them? In PvE you have the option of looting but not in PvP. If you could loot dead people's items this would mess up the game no doubt- im not asking for that. However there is your real life connection. You kill someone you get a reward (the objects on them). In this game the objects on them have been replaced by PvP points. The issue is that these points are worthless- there is nothing really worth spending them on. I would like something worth spending them on.
Bitttymacod (atys)
You say that you don't like PvE, but you do like Marauder NPC's and boss hunts.  Urmmm?

I never said I dont like PvE. I dont like digging. I enjoy PvE however in my opinion there is less skill involved. When you have killed everything there is to kill and you know that the tatics don't requiring changing it gets boring. When you can streak through any region and not die you loose the enjoyment out of it. That is why PvP will always be more challenging- players adapt their skills and change them. You dont see q270 bosses consistently attacking the healers- a good tank can always hold them off.
Bitttymacod (atys)
OP selection battles are strictly for PvPers and give you access to the highest value materials in the lands. 

OP battles are controlled by more than just PvPers. Most are heavily influenced by politics and so is the trading of OP mats.
Bitttymacod (atys)
I'm not getting these "huge rewards" that you're talking about.  But that's OK because I'm doing what I like.  However, he and I don't get Peace Points to spend in the Peace Shop and we can't get OP mats without "friends". 

Not attacking people doesn't require any skill, knowledge or tatics but PvP does.
Bitttymacod (atys)
I would also ask, why *shoulr* (in an abstract sense) PvP players get the same rewards as PvE players in a sandbox game whose emphasis is not PvP?

Tumbleweed has already said what i was going to say.

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