I'm against the 1m option but the others sound good to me - still I never really had trouble remembering to buy a pact after using one... I've never really had pact stacks (except for those from the kitin lair)
But Id' change it from region vs atys to different amount of general slots
like 10 slots in the small version and 20 in the big one
And the grouping would depend on you "knowledge" of Atys
If you have knowledge of a specific region (like Witherings) the pacts will be both in the witherings category and have additional notes on them (directly visible) with a sorting option.
Otherwise they are just placed in the same way as now (depending on the climate: forest, desert, jungle, lakes and roots)
Regarding the additional notes, it could be:
- That it's a city
- That it's a region of type (level) 50, 100, 150, ...
- The full name of the region (not new)
- The power that is responsible for the pact (not new)
- The tribes in the region
- Personal notes on the region
- Something else that didn't come in mind right now
In addition to that I'd restrict the slots to the same kind of pact as the first one placed in them (if knowledge was gained) - like: you scribbled on the pocket for the pact so you can no longer put an other pact into the pocket.
But Id' change it from region vs atys to different amount of general slots
like 10 slots in the small version and 20 in the big one
And the grouping would depend on you "knowledge" of Atys
If you have knowledge of a specific region (like Witherings) the pacts will be both in the witherings category and have additional notes on them (directly visible) with a sorting option.
Otherwise they are just placed in the same way as now (depending on the climate: forest, desert, jungle, lakes and roots)
Regarding the additional notes, it could be:
- That it's a city
- That it's a region of type (level) 50, 100, 150, ...
- The full name of the region (not new)
- The power that is responsible for the pact (not new)
- The tribes in the region
- Personal notes on the region
- Something else that didn't come in mind right now
In addition to that I'd restrict the slots to the same kind of pact as the first one placed in them (if knowledge was gained) - like: you scribbled on the pocket for the pact so you can no longer put an other pact into the pocket.
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