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mounts and packers

Although I agree on the "dumb beasts" definition, I'm torn on this particular trait of mounts and packers: they don't seem to be eaten by aggro. While they have few natural predators of their own (Raguses, I think), it seems suspicious that carnivores will always attack a homin, but never his companion; in fact, the only way a domesticated mek will die seems to be area of effect damage .. or gas. You could die in an area full of hungry carnivores, but they will pass over your tasty companion like it stinks or something.

As such, if they're even a tiny bit more special than other wildlife, I'd propose a few basic bonding mechanisms. For instance, the ability of the player to use a number of actions while mounted, such as auras and powers (so speed-up, invul, MPA, self-heal, etc). If an aura can selectively affect homins grouped in a team, I'm quite sure it should also affect a mektoub you're mounted on and friends with.

I'm curious to see what you think of this.

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