IDEAS FOR RYZOM


Bosses

i understand what your saying muffin, by grinding on that mob, you could in theroy make the boss spawn faster then the 3 days timer we have now, i say make more lower lvl bosses for the lower lvl toons, and make the respawn time very random, but i would like to see the longest limit at 3 days, the shortest limit at say 8 hours, so 8 to 72 hours, that would be more "random", and i agree about the more "random" respawn point to prevent "camping"

but i've already went at this in another post, and the answer from the dev's was basiclly that it's the way it is to be balenced with supernodes and sup dug mats. i say that it would be nice to see the boss mob's more often, or have more mob's, give a boss for every mob out there, fauna or otherwise, and it would be nice to see a boss of each mob of each "teir" of toon development, ( 1-50, 51-100, 101-150, 151-200, 201-290) the 1-50's would be EXCLUSIVE to silan and provide exel mat's, they could also be tied to "team" missions, because you would need a team in silan..

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Remickla (atys)
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