IDEAS FOR RYZOM


Bosses

get rid of the timer!

make it so that it depends on how many of the Animals we can kill and then the Bosses will only appear to for us then

so if enough of that Animal dies then the Bosses will can be respawned again (kind of like Angering the Kamis while Digging...except with that you cannot get mats so it is opposite really, lol)

the number of Animals that must be killed for a Boss is should be very Random

and so to get a q70 then lots of lower q Animals must die (Nameds count for more, and then it just keeps on going down until the lowest ones don't really make that much of a differences) and then between q70 and q110 is for q120 Boss and so on...

and then the Boss should respawn in Random locations around that Area/Region...not like they do now though - to Respawn a Boss you must kill all of the same type/kind of Animals and then when they all respawn then the Boss will Respawn with them (which ones/group will be Random each time) and the Guards will also Respawn with the Boss as usual
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Last visit Thursday, 14 November 05:35:57 UTC
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