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NH vs. Touring the Camps: further Disadvantages for Neutrals

While I highly welcome that NH brought back the opportunity to win civilization faction points, I had to realize that the notorious discrimination of neutral players has been aggravated in a further field.

No civilization neutral would complain about privileges of citizens in their nation due to their citizenship. In my opinion, that aspect was reflected in a well balanced way in the lost content of the touring the camps missions. A citizen could yield ca. 2.5 times more faction points compared to others (neutrals and citizens of other nations able to reach the +10 fame threshold). That resulted in 5,600 (?) for a citizen compared to 2,200 for the rest. If a citizen did the other 2 runs she was able to, total yield was 9k. A neutral who took the pains to run all 4 countries' missions yielded 8,8k. So far, so fair - nobody says that neutrality must not come with a price. Btw., TtC missions could be run thrice a day.

Yet the current NH scheme is overdoing. The maximum neutrals are able to achieve (not counting a current bug) is 50 faction points per product and 35 products per day. That is an atyswide restriction not limited to a nation. It means that 1750 points per day is the maximum for neutrals.

A citizen with 100% fame yields 200 points per product, thus his yield is 7,000. The difference is striking. In earlier times, a neutral could get a good faction pick once a day (more often if she was crazy enough ;)) and, beneath that, get other items from nation traders. I recall that I often bought some stack of 50 or 100 cats for newbies.

Even a citizen may think twice before such generosity. A neutral has no chance to get a good pick every two days when spending all faction points, not to mention sap crystals.

I consider that imbalance destructive. Kindly think about.

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Daomei die Streunerin - religionsneutral, zivilisationsneutral, gildenneutral
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Last visit Tuesday, 26 November 12:41:59 UTC
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