Neela (atys)
P.S. anyone running a trek to Fairhaven? :-p
If no one is, Winch Gate SHOULD be.
I was just having this conversation with some local gamer pals of mine (they saw the book announcement and came out of the woodwork - gonna go play some M:tG with some of 'em today, looking forward to it!) and we're all in agreement on the trekking issue. If Winch Gate (or ANY game developer, really) insists on having a certain game mechanic and apparently insists that players follow this mechanic, then it stands to reason that the developer of the game should be running their own basic means of making use of said system.
In other words, it would certainly behoove Winch Gate to put up a few "bus stop" signs and run a regularly-scheduled basic global trek given the fact that these events are so haphazardly and inconsistently scheduled and promoted by regular players (who, it should be pointed out, did not shell out perfectly good cash in many instances to do Winch Gate's work for them).
Or, barring that, have a way for new players to get from capital to capital with relative safety, so they can at least get a taste of the basic areas and want the hell out of some more like many Silan residents tend to do.
Which they did.
And then shut down.
Without telling anyone.
And making the writer of the walkthrough for that particular feature (I'm sorry, but with as many old-school players that already knew about it then it can't be considered any more a "bug" than using the Water Breakers to help you kill the 5 clopper necessary to advance in the Fyros sage quest - which you can, by the way, and I was told specifically that this IS a feature because I tried to report it) look like a liar in the process for no valid reason that I've seen so far.
But hey, I don't own the place. ;-) -bp
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----------"What doesn't kill me gives me XP. :-p" -Sherkalyn