Dainan
Bittty, YOU knew about this. I recall very clearly you saying on Uni "Don't be giving away my secrets now, Dainan" when I first mentioned the concept. Nothing changed then, as evidenced by the fact that I didn't write the post until four days after first discussing it on the Uni channel.
I don't remember saying that, but that's likely because it was a frivolous side-comment. Certainly I have NOT BEEN to Altmati Wood since the merger so I couldn't have known about it.
The fact remains that it was a bug, not a feature, and it has been removed. That the admins/CSR's were able to fix it so rapidly suggests that it was a data setting, not a programing matter.
Yes, I suspect that it was fixed due to your posting of it as a "feature". Your site has good publicity. No, I don't think they're dissing their customer base. It is part of the design of Atys that getting from one land to another in the early stages of the game is difficult unless you have help from advanced players. Haven't you noticed that Ryzom's game play options are *strongly* aimed towards team play? (That's a rhetorical question, not a serious one. I don't doubt for a moment that you were unaware of that.)
And even without a bug, I have known more than one low level toon (<=50 melee/magic) that has circumnavigated the new lands. Solo. All it takes is patience, a basic understanding of the game mechanics and a tolerance for dp (which is easy to work off).
It is a maxim of mine (not original to me): "Do not ascribe to malice and actions that can reasonably be explained in other ways ." (Such other ways might be lack of communication skills, sheer incompetence, user error, etc.)
Bittty - (Not a dev nor a CSR)
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Remembering Tyneetryk
Phaedreas Tears - 15 years old and first(*) of true neutral guilds in Atys.
(*) This statement is contested, but we are certainly the longest lasting.
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