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Bug Tracker: Achievements / Erfolge / Accomplissements

Hello everyone!

Please report all bugs related to the Achievements in this thread.

I think it will be easier to keep track and speed up fixing things.

How achievement tracking works / Known issues:

Currently we can only evaluate your character's save file which is created by the server in roughly 8min intervals. You can see when you character is saved in the "System info" chat tab. It will say "[Name] has been saved."
This means that everything that happened between two saves can not be evaluated.

Meta Achievements:
Meta Achievements require you to finish other achievements instead of explicit tasks. These achievements may require one or two additonal "saves" of your character after completing the last of the meta-objectives to register. That's by design to keep server load low and not a bug.

Exploration:
You will have to stay in a region for the exploration achievements, until your progress has been tracked and shows up on the achievements.

Tooltime:
Please keep your broken tools in your inventory (bag/room/meks) until the progress has been tracked.

Bejeweled / Well geared:
You must wear the gear until it has been tracked.

Title related achievements:
Same here. Display the title until it has been tracked.

Log

* removed tool crafting tools from "Tooltime" since they seem to be unbreakable
* PvP achievements should now finally track
* "Not again" should work correctly now
* "Liberty Lake" is now a meta requirement for "Aeden Aqueous" exploration
* New achievements added (3x, exploration)
* All regions for exploration that have a TP should now also trigger when a TP-pact is in your inventory.
* "That sells - of course!" fixed
* New category: Fame
* "Tooltime!" should be fixed.
* "Neat!" now requires the items to be raw materials
* "Doubtfully Undecided" was moved to the Heroic Deeds category and rewards no points any longer.
* The achievement for the q300 item has been lowered to q290
* "Not Again ...!" has been reset due to a bug
* Many thanks to Karu for fixing the bugged regions. I had almost no hope there ^^
* "Crisis proof!" now has additional steps above one million.
* More achievements have their own unique icon now.
* All players who had a valid account before the server merge should have a new "Heroic Deed" unlocked.
* "Paramount Stock" and "Mull of Despond" should now trigger correctly
* Replaced all polygons for exploration tracking with those used by the game.
* Player vs. Player: There is a new subcategory called "Outposts" that requires you to visit all PvP outposts.
* Exploration: Verdant Heights now has an achievement for exploring the marauder city
* Exploration: There is a new subcategory called "Outposts" that requires you to visit all non PvP outposts (=ruins).
* Exploration: There is a new subcategory called "Old Lands". There are two new achievements for Almati Wood and Kitin's Lair. Also Silan achievements have been moved into this category.
* General: New achievement "Stablemaster" that wants you to put a Mektoub into one/all stables on Atys
* Heroic Deeds: There is a new heroic deed. I won't tell you what it exactly is about, but it involves Mektoubs.
* "I am Legend" (Reach maximum fame with all tribes of Atys) has been moved to Heroic Deeds an will no longer be worth any Yubopoints
* "Stablemaster" now requires Packers and won't work with Mounts any longer.

Silan exploration

If you gave up on exploring Silan because of the lazy tracking, please report in this thread!
I will have a look and unlock the achievement if the progress that was tracked suggests that you actually completed it and it was just a technical issue.


I will try to fix all reported bugs as soon as possible :)
Yours Cotare

PS: (german) Wenn ihr es vorzieht auf deutsch zu schreiben, immer gerne. Bin ja selber Österreicher :) Dann aber bitte per Mail-System, damit der Forenthread einheitlich bleibt.

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RyzomArmory
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