One may argue the 20hrs cooldown on production, though I do not see that it really hinders to produce. Every account has 5 slots, and it is possible and legitimate to let all chars learn occupations and produce. The limitation then would be gaining enough certs anyway.
But that is quite a different topic. The proposal was about stopping cheating with lvl 1 characters. And the main objects of such cheating are special items rather than products. And I fail to see that the 47.75hrs cooldown on receiving items/taking/giving up occupation is irreasonable. I would like it to be converted into a 44hrs cooldown, though, as that would better synchronize with production cooldown.
But that is quite a different topic. The proposal was about stopping cheating with lvl 1 characters. And the main objects of such cheating are special items rather than products. And I fail to see that the 47.75hrs cooldown on receiving items/taking/giving up occupation is irreasonable. I would like it to be converted into a 44hrs cooldown, though, as that would better synchronize with production cooldown.
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Daomei die Streunerin - religionsneutral, zivilisationsneutral, gildenneutral