IDEAS FOR RYZOM


Skill level minimum for occupations

As the basic occupations won more significance recently, one can observe again carelessly named player characters in refugee starters' clothing crowding the occupation workbenches, presumably in order to leech special products and to circumvent production cooldowns.

To limit such in my opinion misusive gameplay, I suggest to put a skill minimum on basic occupations. Level 25 or 30 in magic or combat should suffice. This does not prevent new players from obtaining occupations, if they have done all Silan missions including the Chiang mission (The greatest sin) where lvl 30 is required to combat the kirosta.

And such limit would make sense, as any occupation done seriously requires some competence in magic or combat, better both. Without, even grade 1 in water carrier or magnetic cartographer to name two of the easier would be hard to survive.

This would render impossible just to drop a lvl 1 from Silan to leech products or do production with others' certs without any game experience. This possibility is nothing but a loophole for misuse and should be closed down.
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Last visit Friday, 20 September 16:32:19 UTC
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