Fyrosfreddy (atys)
I won't argue that ya can "make a living" doing overseer missions. But doing the same missions day after day after day doesn't fit my idea of entertainment. Aside fom daily diversions, I have been doing primarily dig / craft as I work to bring LA up for about a month. Right now I have a whopping 336k. I had 900+k earlier but lost a packer to a gas attack. That took out 600+k. I average abvout 1350 mats per day
I get about 39 dappie per mat selling at 250 choice. The crafted item sells for about 39.9 dapper per mat at 250QL. Seems to me the skill that I spent so much time learning oughta net some return on investment. After my tool died, i grabbed a new one and calculated the following:
128 crafts at average of 264 dapper per craft = 33.8k
Tool Depreciation of 72k x 25% = 18.0k
TP of 4k + 1k travel expense x 2 trips= 10k
Pick deterioration os 25% = 4.5k
LA / jools depreciation = Lets not count
Net income for effort = 1.3k
Seems I could earn a million doing overseer missions for the time invested.
Your calcs are right, but why so upset of overseer missions? they are not day after day.
Yes at beginning you need some mission grind, but after a while you can stop and enjoy other grinds. Or the rest is not also grind?
Actually, after many overseers runs, i have almost 10 millions, apartment and guild hall and i have even spent 200k at wheel.
And it's at least 3 days i don't do a single overseer mission.
I understand your principle of rewarding your efforts, and sure the system need tweaks, but the general idea seems working to me. I can be wrong, of course.
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GilgameeshLegion of Atys