Also even if i know this place is mostly for 1 idea per message, i think it fits in the same spot : Drain damage effect.
Oh this spell mechanic surely fails all the way.
This is how i see it.
1- Spell is casted, cost X
2- Spell is resisted yes/no
3- Link is created yes/no
4- Link is interrupted by "reason Y" yes/no
5- You have to waiiiiiiiiiit
6- "Tic" of damage is resisted yes/no => another cost (is it a different cost ?) is applied if yes or else, link broken
7- Repeat from step 4
And this is awful. The best i did so far on a target 15 level lower is inflict 2 tics of damage then the link broke.
I don't really feel a reason to explain why this type of effect is just ridiculous to use unless you want to kill a target you could punch to death in less than 10 seconds.
Why all this ?
Oh this spell mechanic surely fails all the way.
This is how i see it.
1- Spell is casted, cost X
2- Spell is resisted yes/no
3- Link is created yes/no
4- Link is interrupted by "reason Y" yes/no
5- You have to waiiiiiiiiiit
6- "Tic" of damage is resisted yes/no => another cost (is it a different cost ?) is applied if yes or else, link broken
7- Repeat from step 4
And this is awful. The best i did so far on a target 15 level lower is inflict 2 tics of damage then the link broke.
I don't really feel a reason to explain why this type of effect is just ridiculous to use unless you want to kill a target you could punch to death in less than 10 seconds.
Why all this ?