Indobi made an excellent point. For a higher lvl (in crafting) the dapper are still a minor nuisance: Easy to come buy, be a millionaire quick. It started already that I've seen higher players offering 100k for free to lower level players in- and outside of guilds.
However lower levels have to work hard. I can currently make 3 crafting missions for a total of about 50k dapper, but it takes me 3 hours to dig up the mats. Granted I may not be very good at it, but that's the way it goes. So what does someone do in lvls 20-60? It's really tough.
But the problem will solve itself: Give it another month and homins will be rich and newbiews get dappers for free again. We're going back to a time-based economy: How much time do you invest into digging/looting versus someone else to do the crafting/careplanning/protection/etc.
Since it's a very hard problem to balance out a dapper based economy I'm probably quite happy when the old status quo is reached. But I remember being a total newbie (<50) that life was hard.
However lower levels have to work hard. I can currently make 3 crafting missions for a total of about 50k dapper, but it takes me 3 hours to dig up the mats. Granted I may not be very good at it, but that's the way it goes. So what does someone do in lvls 20-60? It's really tough.
But the problem will solve itself: Give it another month and homins will be rich and newbiews get dappers for free again. We're going back to a time-based economy: How much time do you invest into digging/looting versus someone else to do the crafting/careplanning/protection/etc.
Since it's a very hard problem to balance out a dapper based economy I'm probably quite happy when the old status quo is reached. But I remember being a total newbie (<50) that life was hard.