Actually all primates drop jewelry and not only bosses... the jewels from the normal cutes, frahar or gibbai ar without any boots though...
so if bandits would drop gear that could be crafted with the generic low quality material and doesn't have boost there wouldn't be anything speaking against it or maybe even items that give a degrade on some stats
Like a focus+hp degrade because they're very rough cut so the seams are very thick and rubbing your body (thus hurting/wounding you)
and they'll get destroyed very fast because the seams are not very well made
They can still be sold (or worn for RP reasons if they have an other design) but their actual value is very low.
And (as I suggested in another thread) it might be better to not have all bandits drop something but "receive" a key for their chest as loot from the last bandit slain so anything could be in the chest... dappers, normal animal loot, normal raw materials, just some empty bottles, ... it could even be one very high quality item with a chance of 1 in a million or so BUT never above the region level
Just as an example:
The bandits just below the clopper hill could have a very high chance for having clopper parts in their chest a bit lower chance for shooki, goari and kizoar parts (they are very close by too) and of course dappers they robbed from homins - everything else would be possible as well but with a VERY low chance.
so if bandits would drop gear that could be crafted with the generic low quality material and doesn't have boost there wouldn't be anything speaking against it or maybe even items that give a degrade on some stats
Like a focus+hp degrade because they're very rough cut so the seams are very thick and rubbing your body (thus hurting/wounding you)
and they'll get destroyed very fast because the seams are not very well made
They can still be sold (or worn for RP reasons if they have an other design) but their actual value is very low.
And (as I suggested in another thread) it might be better to not have all bandits drop something but "receive" a key for their chest as loot from the last bandit slain so anything could be in the chest... dappers, normal animal loot, normal raw materials, just some empty bottles, ... it could even be one very high quality item with a chance of 1 in a million or so BUT never above the region level
Just as an example:
The bandits just below the clopper hill could have a very high chance for having clopper parts in their chest a bit lower chance for shooki, goari and kizoar parts (they are very close by too) and of course dappers they robbed from homins - everything else would be possible as well but with a VERY low chance.
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