IDEAS FOR RYZOM


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#1 [ru] 

I suggest adding a default filter to take levels and quality into account, so that the initial raw material is at the beginning of the list and the strongest at the end.
Then you won't have to search for level-appropriate resources in a pile of various loot collected from different mobs, or lose possible experience, because of incomplete combination of the lowest value of the selected resources.

Ideally, it should be allowed to select already inserted resources, if there are enough of them in the inventory. Relevant for krates with several components, some of which are completely consumed during crafting. Now you have to delete a resource and select it again to update the amount specified for crafting, which wastes time.
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