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IDEAS FOR RYZOM


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#31 [en] 

Bubbason
So, you can't just decide to make teleportation harder because it suits some players, without re-writing the Lore (at least in part).

You don't need to re-write the existing Lore when you are not going to change history. Lore is not static and can evolve, High Powers can change their minds.

#32 [en] 

Moniq
You don't need to re-write the existing Lore when you are not going to change history. Lore is not static and can evolve, High Powers can change their minds.

And players can change their minds as well; they can decide Ryzom is no longer worth paying for, or even playing. Do not assume that those who are grumbling are a captive audience that is incapable of leaving.

What I want to know is who is telling those that do not wish to use teleports that they cannot walk? Who is saying that something that optional is mandatory? This, "I don't want to, so you should not be able to!", stuff is a good way to to start a war. Is that the end result we really want? It's not what I want, that's for sure!

It might not be a big deal if Ryzom were never, ever even once in it's history even implied to be remotely like a sandbox, or didn't have "Freedom: There is nothing more important", on the front page of it's site as a selling point. But the notion that lore must remain static when change would add freedom while it is allowed (and, apparently, encouraged) to change when change would restrict freedom is, quite frankly, offensive.

There are better ways to balance things than punishing others for not sharing your fanaticism or tastes... but that assumes that the actual goal is balance.

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Do not assume that you speak for all just because you are the loudest voice; there are many who disagree that simply have no desire to waste words on you.

#33 Multilingual 

Moniq
Bubbason
So, you can't just decide to make teleportation harder because it suits some players, without re-writing the Lore (at least in part).

You don't need to re-write the existing Lore when you are not going to change history. Lore is not static and can evolve, High Powers can change their minds.

It's no great shock that you would disagree Moniq, you seem to feel that making the game harder for everyone is better, because it suits your own style of play.

What amuses me most about this post is this, why would anyone care if someone teleports all over the planet?
Lets take for instance, I log in this morning, and spend 200k porting, how did that harm you? It doesn't is the answer!

So why would anyone support to change a game, to remove something that doesn't affect 'you' either way, but makes it more difficult for others. Some of whom may be lower level players that will prefer to port for the safety?

It just goes to show how fickle the tiny community have become wasting time blabbering about pointless changes in a hope of doing something interesting.

As for the Lore aspect, if you alter the ability to teleport, then you also alter the appeal to follow any particular deity. Lets hope, if this proposal goes anywhere, that an amber cube is created so that Hominkind in the future can re-discover the technology.

The real elephant in the room here though is, would this change be popular? When you listen to the constant grumbles from people about how much swimming is needed to get anywhere in Lakes, I seriously doubt that making everyone run everywhere as well is going to win you any popularity awards :-)

FREEDOM!!

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Everone has an opinion, and of course are entitled to have one, but others are equally entitled to decide whether they choose to agree or disagree. Acting like a complete Muppet isn't likely going to change minds or win support :)

#34 [en] 

@Bubbason

Maybe you didn't read my reply, I was just saying...

Moniq
You don't need to re-write the existing Lore when you are not going to change history. Lore is not static and can evolve, High Powers can change their minds.

I see nothing about teleports there...

#35 [en] 

Bubbason
(...)
FREEDOM!!

Hi.. almost sprayed my coffee laughing at this in a morning, the "freedom" stuff was just too much lol
Thank you!

You gain 1 point freedom today Bubbason, care Gidget is still in top of the race :D

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#36 [en] 

Bubbason
FREEDOM!!

+1

Keep teleporting as is.

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Do what you *NEED* to do for yourself. No need to force yourself to do something that isn't good for you. Ryzom is a game and should be played for fun. Real life first. ☻

#37 [en] 

Moniq
@Bubbason

Maybe you didn't read my reply, I was just saying..

I see nothing about teleports there...

...aside from being a direct response to a comment explicitly about teleports. Context has meaning too. Maybe you didn't read what you were actually saying?

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Do not assume that you speak for all just because you are the loudest voice; there are many who disagree that simply have no desire to waste words on you.

#38 [en] 

I have a "super power" wherein I always (Always (ALWAYS)) die in the PR... I am a "death magnet" wrt the Prime Roots

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Water the tree, not the fruit.

#39 [en] 

Kovabon
I am a "death magnet" wrt the Prime Roots

Count yourself lucky, back in the days when I was a noob fresh from Silan, Binarabi used to craft my gear and sew bacon strips into the lining.

Now that's an agro magnet!

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Everone has an opinion, and of course are entitled to have one, but others are equally entitled to decide whether they choose to agree or disagree. Acting like a complete Muppet isn't likely going to change minds or win support :)
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