#106 Added by Revvy 5 years ago
RevvyAs for Marauder teleportation system, a dissident branch of the Karavan (Hominist side) provide it.Source? For all we know, it could be Goo-infused Kami.
As for Marauder teleportation system, a dissident branch of the Karavan (Hominist side) provide it.
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#107 Added by Sinvaders 5 years ago
#108 Added by Moniq 5 years ago
#109 Added by Gidget 5 years ago
Unfortunatly the Lore about Marauders (nomads tribe) is not yet entirely published (and i doubt it will be released, im not even sure Lorist know what to do with this faction anyway..)
@GidgetI already said all and your latest reply is as expected. You put words in my mouth, keep skipping between topics while you did not answer me yet. Thus I still don't know, what you actually fight for...This failed.
#110 Added by Sinvaders 5 years ago
RevvyUnfortunatly the Lore about Marauders (nomads tribe) is not yet entirely published (and i doubt it will be released, im not even sure Lorist know what to do with this faction anyway..)Honestly, I'd like to see it. But it does make think that if they don't know what to do with the faction anyway, they may want to watch how the players play and see if their observations lead to inspirations.
#111 Added by Kaetemi 5 years ago
I truly hope they know where they are going with the marauder faction.
#112 Added by Gidget 5 years ago
Players are the one who are making a faction alive ... but players needs to be drive to do so. If you don't give background to the players they will do, well, whatever they want.
No: because what players ask for as to be coherent with the existing world and lore.
To talk about neutral: I also fail to see advantages for them. But freedom as a cost I believe. To me it makes sense to not allow neutral to use high level teleport pact as the kamis/kara most likely reserve this to they "real supporters/followers". They do not want to provide it to homins not aligned with them. (in my head it makes sense).
Now people not willing to be kara/kami/marauder are going to the ranger faction because they do want access to PR and 250 zones.
#113 Added by Fyrosfreddy 5 years ago
Fyrosfreddy - I did not mean to argue against what you said, merely express skepticism that your words would matter to those who refuse to change their thinking no matter how many facts or how much logic is used. To them, the Lore that was written 15 + years ago is inviolable and immutable....
#114 Added by Revvy 5 years ago
So with Rangers being, by far, the fast growing faction ... if it's between keeping the lore and keeping the player base, the lore has go to evolve. And that goes both ways. If someone wants to be a ranger and wants to PvP, I am not a fan of restricting that option because of "lore". Guilds of course have a right to decide whether that is what they are going to be about, but game mechanics should not.
Last edited by Revvy (5 years ago)
#115 Added by Sinvaders 5 years ago
Remind me of this Ranger guild accepting an Outpost with all the consequence and clicking on Neutral the day they had to defend it.... im still laughing.
#116 Added by Revvy 5 years ago
It's just because they think that they deserves pieces of the cake without having to put effort into it. (they are willing to get stuff from PvP content without PvP).
#117 Added by Gidget 5 years ago
Edited 3 times | Last edited by Gidget (5 years ago)
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