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IDEAS FOR RYZOM


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#1 [en] 

idea thanks.
if more information  = is not visible


actualy:

 --> 


or filtering map: https://app.ryzom.com/app_forum/index.php?page=topic/view/28530/ 


thanks

Last edited by Plaminek (3 weeks ago)

#2 [en] 

Idea. You are welcome to join teams or send patches to consider. Thanks.

#3 [en] 

Moniq
Idea. You are welcome to join teams or send patches to consider. Thanks.


Hmm, this forum do say "IDEAS FOR RYZOM", not "PULL REQUESTS FOR RYZOM" , so I dont this is appropriate way to welcome an idea for Ryzom. Besides, OP has put effort to visualize the idea too.

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Officer of Shuriiken

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#4 [en] 

Plaminek
idea thanks.
if more information = is not visible

+1
Moniq
Idea. You are welcome to join teams or send patches to consider. Thanks.

-100

Jahuu
Hmm, this forum do say "IDEAS FOR RYZOM", not "PULL REQUESTS FOR RYZOM" , so I dont this is appropriate way to welcome an idea for Ryzom. Besides, OP has put effort to visualize the idea too.

Totally agree

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Elder Of Atys

Chasing the DING!
katriell
You can't "complete" the mainland. If one thinks one has seen or done everything there, one is kidding oneself. But be prepared to "get out what you put in," because the mainland does not coddle or hold hands.
Remickla (atys)
Other games - they give you a cookie whether you succeed or not, in fact you don't even have to participate. Ryzom takes your cookie, eats it in front of you, and slaps you 2 or 3 times for bringing a cookie in the first place.

#5 [en] 

To me it sounds like "I want this. Do it."

#6 [en] 

Moniq
To me it sounds like "I want this. Do it."
no, sorry, only my english is bad. sorry. briefly + picture, little errors

Edited 3 times | Last edited by Plaminek (3 weeks ago)

#7 [en] 

delete please bad edit

Last edited by Plaminek (3 weeks ago)

#8 [en] 

Still, everyone, consider getting more involved in teams and the whole project. You can help in many ways needed. There is a Game Design Team forming. Or testing team is still recruiting.

Think about it this way. Every change, no matter how small is, requires a lot of sources given by many teams. Every change must be prepared, validated, coded (which might require additional changes). Every new and affected string must be (re)written, validated and translated. And everything together must be tested on every platform and language combination, not once or twice. And after this a series of patches/documentation must be prepared and all must be distributed. Not talking about all the work on background that even allows this all.

Do you like the game that much?

-- End of advertising...

#9 [en] 

Moniq

Do you like the game that much?

Hmm, paying to play and after work I got like 0 motivation to start any project that had so much documentation only in one language that I dont happen to speak.

Seems like I dont like the game that much then.

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________________________


Officer of Shuriiken

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#10 [en] 

I didn't have to work with non-english docs only yet. Yes, might probably happen in some cases. Lack of translators is another problem.

#11 [en] 

Good idea Plaminek, another way around this issue would be to make flags available depending on region, so e.g if you were in savage dunes, you don't want to see flags of Pyr or w.e.



@Moniq, there's no need to be so spiteful, this is, after all the "IDEAS FOR RYZOM" forum, naturally people will post things they want to see in game, and you are way off topic.

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Aleeskandaro(Atys)
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