#1 Ajouté par Kaetemi il y a 3 ans
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#2 Ajouté par Ulukyn il y a 3 ans
#3 Ajouté par Sinvaders il y a 3 ans
#4 Ajouté par Kaetemi il y a 3 ans
Research suggests that 25% of people will abandon a website that takes longer than 4 seconds to load. Amazon found that just 100 milliseconds of extra load time cost them 1% in sales. Those statistics, as profound as they are, pale in comparison to video buffering.Users hate video buffering. Just one instance of buffering decreases video consumption by 39%. This is a real problem for companies in the video distribution space. And since all brands are media companies today this pretty much applies to everyone.
Edité 4 fois | Dernière édition par Kaetemi (il y a 3 ans).
#5 Ajouté par Ulukyn il y a 3 ans
#6 Ajouté par Kaetemi il y a 3 ans
Long texts take forever to reach the client, while web apps display the same content in 30x less time. Not to mention the fact that each player runs at different speeds depending on their internet connection.All these problems are part of the Ryzom Core engine and you never worry about them
Edité 3 fois | Dernière édition par Kaetemi (il y a 3 ans).
#7 Ajouté par Ulukyn il y a 3 ans
#8 Ajouté par Kaetemi il y a 3 ans
Cool :)The ticket is not associated with any commit. Can we have the list of associated commits to see if we can apply it?
Dernière édition par Kaetemi (il y a 3 ans).
#9 Ajouté par Kaetemi il y a 3 ans
You can be killed several meters away from a monster because of the latency.
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