#1 Added by Tamarea 3 years ago Report | Quote
Last edited by Tamarea (3 years ago)
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#2 Added by Tamarea 3 years ago Report | Quote
#3 Added by Tamarea 3 years ago Report | Quote
The main objective of this project is to reduce the gameplay impact of Boss camping, including the one practiced via multi-alts.Project description note : I need to clarify or underline some of the points made in this note:• In a given region, only Bosses of one of the species already inhabiting the region will be able to spawn (the program controlling the pop of Kings will use a file listing the species inhabiting each region). As a consequence :– if many new Bosses will pop, some of the current ones will not pop anymore, such as Madakoo (since no "common" madakam lives in the Prime Roots ecosystem)… but other versions of the madakam Boss will pop on the surface) ;– contrary to what the note indicates, there will be no Raguketh 270 popping since no ragus inhabits the 250 region of the Desert ecosystem.• Bosses logically non-existent by the above rule, whether they exist (such as Madakoo, for example) or not at present, will exist later on to "animate" OOC or scripted events (Storyline). Thus, Madakoo will not completely disappear…• … Nor, for that matter, the materials collected from these lost Kings who today fill your Guild Hall.• The refactoring responds to the objective stated above in that it will result in a significant increase in the number of possible popping spots of Bosses per region, thus making it difficult to predict which spot in a given region (now hosting, moreover, a greater diversity of Bosses than today) will see the next Boss of a given type pop.
#4 Added by Tamarea 3 years ago Report | Quote
For those who are not familiar with this project, it is detailed in the (FR) document available at this address: et qui sera publié sous peu sur le forum.Latest developments :- all the new spots of Boss' pop have been added ;- all new Bosses and the loots they drop have been created and their translations are under testing.
#5 Added by Tamarea 3 years ago Report | Quote
The new Bosses are ready to appear on new popping sites. Here are some of their characteristics:
The implementation of this new popping system of Bosses, started a few days after that of the patch described here, has been carried out in three stages in rapid succession:
#6 Added by Tamarea 3 years ago Report | Quote
Edited 2 times | Last edited by Tamarea (3 years ago)
#7 Added by Tamarea 3 years ago Report | Quote
#8 Added by Tamarea 3 years ago Report | Quote
Edited 5 times | Last edited by Tamarea (3 years ago)
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