#1 Añadido por Tamarea 3 años hace Reportar | Citar
Última edición por Tamarea (3 años hace)
---
#2 Añadido por Tamarea 3 años hace Reportar | Citar
#3 Añadido por Tamarea 3 años hace Reportar | Citar
The main objective of this project is to reduce the gameplay impact of Boss camping, including the one practiced via multi-alts.Project description note : I need to clarify or underline some of the points made in this note:• In a given region, only Bosses of one of the species already inhabiting the region will be able to spawn (the program controlling the pop of Kings will use a file listing the species inhabiting each region). As a consequence :– if many new Bosses will pop, some of the current ones will not pop anymore, such as Madakoo (since no "common" madakam lives in the Prime Roots ecosystem)… but other versions of the madakam Boss will pop on the surface) ;– contrary to what the note indicates, there will be no Raguketh 270 popping since no ragus inhabits the 250 region of the Desert ecosystem.• Bosses logically non-existent by the above rule, whether they exist (such as Madakoo, for example) or not at present, will exist later on to "animate" OOC or scripted events (Storyline). Thus, Madakoo will not completely disappear…• … Nor, for that matter, the materials collected from these lost Kings who today fill your Guild Hall.• The refactoring responds to the objective stated above in that it will result in a significant increase in the number of possible popping spots of Bosses per region, thus making it difficult to predict which spot in a given region (now hosting, moreover, a greater diversity of Bosses than today) will see the next Boss of a given type pop.
#4 Añadido por Tamarea 3 años hace Reportar | Citar
Pour ceux qui ne connaissent pas ce projet, il est détaillé dans le document visible ici : et qui sera publié sous peu sur le forum.Dernières avancées :– tous les nouveaux lieux d'apparition de Roi ont été ajoutés ;– tous les nouveaux Roi et les objets collectables sur leurs dépouilles ont été créés et leurs traductions sont en cours de test.
#5 Añadido por Tamarea 3 años hace Reportar | Citar
The new Bosses are ready to appear on new popping sites. Here are some of their characteristics:
The implementation of this new popping system of Bosses, started a few days after that of the patch described here, has been carried out in three stages in rapid succession:
#6 Añadido por Tamarea 3 años hace Reportar | Citar
Editado 2 veces | Última edición por Tamarea (3 años hace)
#7 Añadido por Tamarea 3 años hace Reportar | Citar
#8 Añadido por Tamarea 3 años hace Reportar | Citar
Editado 5 veces | Última edición por Tamarea (3 años hace)
powered by ryzom-api