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#1 Reportar | CitarMultilingüe 

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JY 2603 Parche de reparación

Estimados jugadores,

Estamos actualizando los servidores y el cliente como resultado de sus comentarios sobre el parche JY2603.

A continuación se muestra una lista de los cambios realizados por este parche:

  • Cambio en la saturación de los iconos para hacerlos más fácilmente reconocibles y menos llamativos.

  • Cambios en las cantidades de Dappers y Fama que premian las diversas misiones encomendadas por los NPCs; en adelante, las principales:
    • las misiones de confección recompensan la misma cantidad de Dappers antes del parche anterior, pero dan mucha menos Fama.
    • las misiones de cosecha han sido cambiadas para dar muchos Dappers y mucha Fama.
    • las misiones de combate devolverán una cantidad media de Dappers y una cantidad media de Fama.
    • las misiones de exploración y seguimiento darán mucha Fama pero muy pocos Dappers.
    • los enfriamientos para repetir misiones se han incrementado considerablemente, el objetivo es llevar a cabo menos misiones, ya que aportan más ingresos, al tiempo que se varían más. Será necesario llevar a cabo varias misiones diferentes y no repetir las mismas misiones en un bucle.
      Por supuesto, estos cambios no son definitivos y tendrán en cuenta los nuevos comentarios que nos hagan llegar.


  • Como las misiones encomendadas por algunas tribus (cuya lista se publicará más adelante), ya no dan Kamis o Karavan Fama. Por lo tanto, ahora pueden ser cumplidos por los Marauders para obtener Dappers o reducir la Fama de sus naciones y facciones.

  • Corrección de un error que afectaba al intercambio de Zig entre los personajes del jugador.

  • Corrección de error que causaba que el Zig pasara en una dimensión paralela cuando se sacaba de la bolsa de un personaje de un jugador en un apartamento, un Sala de Gremio o una Isla de Gremio. 
  • Los bonos de herramientas y escudos se muestran ahora correctamente.

  • En el caso de una resurrección utilizando el último pacto Kamis o Karavan de una región, ¡la redención automática funciona!

  • Las macros ahora muestran una información sobre herramientas indicando su contenido.

El equipo de Ryzom está a su disposición para cualquier información adicional y le desea lo mejor. 

--El equipo de Ryzom

Editado 9 veces | Última edición por Tamarea (5 años hace)

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Tamarea
Ryzom Team Manager
(FR / EN / ES)

tamarea@ryzom.com

#2 Reportar | Citar[de] 

1.  When we talking about crafting, exploration, harvesting, fighting, exploration and tracking missions ... just to clarify, are we talking about:

a)  Nation Missions - Corporals, Sargeants, Captains usually done to chase nation fame.
b)  Faction Missions - Kami, Kara, Mara, Ranger done to chase faction fame.
c)  Tribe Fame
d)  All of the above
e)  All of the above + ones i didn't think off :)

2.  Semantic clarification - With regard to tribe fame.... if they no longer give Kami / Kara fame how can they reduce fame ?   Should we interpret this is "will only give 0 or negative fame" ?

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#3 Reportar | Citar[fr] 

1 d !
2 yes

Editado 2 veces | Última edición por ERR: Author Not Set (5 años hace)

#4 Reportar | CitarMultilingüe 

Multilingüe | Français | English | Deutsch | [Español]
Aquí está la lista de las tribus cuyas misiones no dan fama a la Nación ni a la Facción (sino que los hacen perder)


Dríadas Antiguos
Antikamis
Raqueros
Clorogoos
Cucarachas
Primeros Desertores
Gibads
Cabezas de Goo
Amazonas de la Semilla Muerta
Guardianes
Hermanos de la Laguna
Sin Ley
Maestros del Goo
Guardas Fronterizos Matis
Recuperadores
Renegados
Recolectores de Savia
Abrasadores
Esclavistas
Cortar y Quemar
Bridas Tejidas

Última edición por ERR: Author Not Set (5 años hace)

#5 Reportar | Citar[en] 

My Fyros and Trykers fame are showing the opposite too but someone mentioned in Universe chat it's cosmetic only.

Not sure if the Tribe error is cosmetic or really lowering your fame.

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#6 Reportar | Citar[fr] 

I can't tell if mine are switched 50-50-50-50  .... Mine are switched too !

Guild Fame looks like Fyros and Matis Switched.

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#7 Reportar | Citar[en] 

Hello, I have done some missions and can see how this can greatly increase interest in otherwise ignored NPCs. (And it sort of relates to some of my comments in the ideas forums) It can also encourage exploration more than the former OCC->NH payments.

I do have two major thoughts- both related to the cooldowns:

First, many cooldowns are much longer than anything we have ever seen ingame before, which may work out fine in the long run- there are a lot of NPCs that can be visited. But, is it easier if all the mission given by one specific NPC have the same/similar cooldown times? That way you know if you cycle back to that region in two or three days all the missions will be available again- instead of some being back in 20h, more in 2d10h, 4d, etc...

Second, the crafting missions did not receive a boost, they actually have lower fame rewards, yet they also have some of the new extremely long cooldowns. I'm not sure that makes as much sense- particularlly the Overseer missions which can require a lot of materials and we are giving away the crafts with no other compensation. I don't have the greedy crafter app up currently, but i think even the best paying overseer mission was only about 1500 dappers per material in the craft. That is not much compensation compared to some of our hunter mission that now offer 200,000 for just pointing at two types of animal. Anyways, I think the crafting. especially the overseers, could have a cooldown that is capped at 1 day max.

#8 Reportar | Citar[en] 

What Placio said.

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Remembering Tyneetryk
Phaedreas Tears - 15 years old and first(*) of true neutral guilds in Atys.
(*) This statement is contested, but we are certainly the longest lasting.
<clowns | me & you | jokers>

#9 Reportar | Citar[fr] 

I have a few technical difficulties with this patch, namely that some fames are not displaying in the fame window. I thought maybe they were the tribes that aren not afffiliated with Kami/Kara, but this seems not to be the case. I can still access them through API just fine. All my apartment items seem to have vanished, as have all the underwear items I had won from the wheel. I have no idea who panty raided my apartment but please, give me my clothes back.

That being said, I love the adjusted icons and am very grateful for durability now being displayed on mouseover. Great quality of life change.

As for the missions, I think it would be nice if there was a system for how much missions pay and how long their cooldown is based on how difficult to perform they are, on top of the already implemented changes. I am aware that more difficult missions already tend to pay better when it comes to crafting, but it could use some fine tuning. It would be great if easier missions also had slightly shorter cooldowns. So we could choose if we want to do easier missions for less money more often, or more difficult, better paying missions, less often.

I think a couple of the mission cooldowns are also a little excessive now, especially when it comes to crafting ones. They have not been buffed in terms of rewards but the time in which they can be repeated has been increased massively, punishing crafters a little bit. Right now there is not much reason to do them because you need to dig a bunch of mats AND craft items. At that point, the better option is just to take a digging mission, that will likely be quicker and easier for comparable rewards.

Overall, happy with the changes to missions, they could just use a couple adjustments.

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Luminatrix

Explorer, storyteller, universalist, fighter for freedom and equality.

"Without contraries, there is no progression" - William Blake

#10 Reportar | Citar[en] 

Luminatrix
I have a few technical difficulties with this patch, namely that some fames are not displaying in the fame window. I thought maybe they were the tribes that aren not afffiliated with Kami/Kara, but this seems not to be the case. I can still access them through API just fine.

This bug report is not helping.

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Hello!

#11 Reportar | Citar[en] 

Karu
Luminatrix
I have a few technical difficulties with this patch, namely that some fames are not displaying in the fame window. I thought maybe they were the tribes that aren not afffiliated with Kami/Kara, but this seems not to be the case. I can still access them through API just fine.

This bug report is not helping.

Okay? Not like it was meant as one, just commenting on the patch in general and pointing out it has issues.

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Luminatrix

Explorer, storyteller, universalist, fighter for freedom and equality.

"Without contraries, there is no progression" - William Blake

#12 Reportar | Citar[en] 

Luminatrix
Okay? Not like it was meant as one, just commenting on the patch in general and pointing out it has issues.
How are the issues being resolved if you provide no other info than 'there is an issue'. That kind of feedback is not helping.

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Hello!

#13 Reportar | Citar[en] 

Luminatrix
...namely that some fames are not displaying in the fame window. I thought maybe they were the tribes that aren not afffiliated with Kami/Kara, but this seems not to be the case. I can still access them through API just fine.

....

As for the missions, I think it would be nice if there was a system for how much missions pay and how long their cooldown is based on how difficult to perform they are, on top of the already implemented changes. I am aware that more difficult missions already tend to pay better when it comes to crafting, but it could use some fine tuning. It would be great if easier missions also had slightly shorter cooldowns. So we could choose if we want to do easier missions for less money more often, or more difficult, better paying missions, less often. .

Hi, I think the missing fame bars is now an indicator that you have not done any missions that changed that tribes fame.

I think most CD are being based on the reward given, not ease or difficulty.

Editado 3 veces | Última edición por Placio (5 años hace)

#14 Reportar | Citar[en] 

Karu
How are the issues being resolved if you provide no other info than 'there is an issue'. That kind of feedback is not helping.
I believe their report was partial, not lackluster. If we want to encourage people to continue reporting bugs, we should help them by telling them how to do more complete reports, not just chastise them for reporting...

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My home is always sweet Yrkanis..

#15 Reportar | Citar[en] 

So, I think when the craft mission fame reward was nerfed, it was applied to craft missions that only rewarded fame as well, so basically no reward now for crafting for a karavan welcomer :(
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