Refused


Do you think this is a good idea?
Yes, it is a good idea pretty much as is 3
9.1%
Yes, it's a nice idea but could use a bit of polish 3
9.1%
No, but I have an idea that I think could work 1
3.0%
No, I think there is no problem so this is not needed 8
24.2%
No, I think Around is the RP channel even though many others disagree 15 (3)
45.5%
Autre 3
9.1%
S'abstenir 5
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#62 [en] 

Very interesting Moniq... i wonder why English and French version differ..

The french version is more strict, not to mention that on the english version you have "It is used for general chat" <- which is not the case on the french one...

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#63 [en] 

Hello,

Just a word to tell I'll answer this topic tomorrow.

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Tamarea
Ryzom Team Manager
(FR / EN / ES)

tamarea@ryzom.com

#64 [en] 

[EDIT] Removed because answering to deleted comments.

Edité 2 fois | Dernière édition par Tamarea (il y a 5 ans).

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Luminatrix

Explorer, storyteller, universalist, fighter for freedom and equality.

"Without contraries, there is no progression" - William Blake

#65 [en] 

[EDIT] Removed the quote of a previously deleted sentence.

Everyone have place in Atys i would answer to you.
The game start to be old, and not very welcoming, the mentality did change in this era and 2019 with all the new games, steam, the thousands free to play game you can try that are even better than this.

People expect something, they expected a certains guidance.
They want to go into the action of the game directly, and learn by themselv because its rewarding, they are tired of the work day and want to have fun directly, not read novels.

And Silan fail to provide this, you are open minded enough to understand this i think.
This is what Jellona try to explain in very big about Silan.

You will see, for Ryzom to survive in a long term once again (or reborn? since its quite dead already), Silan will need to be reworked out, at least the tutorial.

It is not a matter of been smart or reading langage etc, its just not catchy enough (a 150 lines pop up) for the common players base, and attract/hook new clients.
It need to be modernized, designed in a way it is more accessible.

Like 2 lines in around channel can fix a few things by example.
We can imagine a guidance tutorial with players interaction (like Runescape) instead of a pop-up with 100 lines of text writted with tiny fonts size.

Dernière édition par Tamarea (il y a 5 ans).

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#66 Multilingue 

Multilingue | English | [Français]
Bonjour,

Je viens de terminer ma relecture de ce sujet. Après 65 posts, je constate que ce débat n'apporte plus de nouveaux arguments, et surtout que l'écoute et la tolérance mutuelle attendus dans ce genre de sujet n'est pas au rendez-vous.
En conséquence, je clos le sujet et modérerai demain un certain nombre de propos inappropriés.

Un message suivra pour vous informer du statut de cette idée.

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Tamarea
Ryzom Team Manager
(FR / EN / ES)

tamarea@ryzom.com

#67 Multilingue 

Multilingue | [Français] | English
Sujet déplacé

Dernière édition par Tamarea (il y a 5 ans).

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Tamarea
Ryzom Team Manager
(FR / EN / ES)

tamarea@ryzom.com

#68 Multilingue 

Multilingue | [English] | Français
Proposal refused.
We will not move towards a separation of channels between role-players and non-role-players, which would in fact imply an exclusion that we do not want, but towards guidance to help them play together, in mutual understanding and respect.

Edité 2 fois | Dernière édition par Tamarea (il y a 5 ans).

---

Tamarea
Ryzom Team Manager
(FR / EN / ES)

tamarea@ryzom.com
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