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#53 Multilingüe 

I think that might be difficult, Laoviel. I think fame is connected to vendors so not sure how to get around that.

#54 [en] 

+
This is specially problematic for mini-masters. There are very few items crafted in the 125 - 150 range, as Laoviel describes.
I do not know if globalizing the merchant is the best, but there needs to be more incentives to craft at lower levels.
Laoviel
Please make the merchants global.

I understand that "regional" merchants make sense from a roleplay perspective, but from a gameplay perspective it sucks. Having to teleport to 4 capitals is time-consuming and frankly frustrating, especially if you still don't find something useful. As a newcomer (many moons ago) this was bad; today it is worse, because fewer people sell things.

At the very least, make the merchants *list* all wares available in other nations. So let's say I'm in Pyr -- I can see and buy anything put on sale by homins in the desert; but in a separate tab I should see the items available in Zora|FH|Yrkanis. This way I could know at once whether I should start traveling around.

Or even allow players to buy from other lands, but with a 25% increase in price (delivery fee)?

Thank you.

Última edición por Nudge (5 años hace)

#55 Multilingüe 

Multilingüe | English | Français
About the difficulty to find low stuffs, let's talk about it here : https://app.ryzom.com/app_forum/index.php?page=topic/view/29335/1 #1

Última edición por Tamarea (5 años hace) | Razón: Edit to activate the link.

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Mon profil sur le wiki Francais

https://fr.wiki.ryzom.com/wiki/Utilisatrice:Craftjenn


Craftjenn, Ranger

#56 [fr] 

https://app.ryzom.com/app_forum/index.php?page=topic/view/29124/2 0#20

See this post. It tackles well the problem. What I would love to see on Ryzom is the return of some "challenge" when it comes to making valuable equipment:

- Stop the mats from respawning at reboots and put random timers instead;
- Cut down drastically the amount of supreme mats per node;
- Make the nodes more dangerous (more KPs, more aggros, etc.);
- Perhaps make the bosses spawn more often but make them give less material (more challenge to farm boss mats).

And this would be great fun too!
Revvy

Remettre les tag's de Roleplay à l'ancienne.
Autoriser l’accès au canal de faction qu'aux personnes activant le flag "roleplay faction", oui comme à l’époque.

Ce qui veut tout simplement dire, tu choisi un camp guerrier, tu le vit et t'assume.

Editado 2 veces | Última edición por Tamarea (5 años hace) | Razón: Edit to activate the link.

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Xolok

________________________________

High officer of Les Larmes
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#57 [fr] 

Lacuna
Azazor
Puisqu'on en est à rêver (et râler)....
Je voudrais que les event HRP n'existe plus. Avec un peu d'imagination, il est possible de rendre ces event HRP plus RP. Exemple: au lieu d'un roi sapin et d'une attaque de yubo, pourquoi pas un roi kitin et une attaque de kitin? Au lieu de mettre des citrouilles géantes qui se déplacent dans le désert, pourquoi ne pas mettre quelque chose qui puissent se rattacher à la lore?
Le problème des event HRP, c'est que ça vous sort du jeu. Déjà que le RP est pour ainsi dire mort, si en plus quand vous vous connectez, vous avez des sapins qui clignotent et des attaques de yubo, désolé, mais on sort complètement de l'immersion.
ça doit pourtant pas être insurmontable de faire en sorte que tous les event soient rattachés à la lore non? Au moins un minimum, qu'on puisse y croire et s'impliquer.
+1

+1 Also.
I would like to see all Holiday stuff eliminated or minimized at least. Seems more emphasis is put in that than developing or putting more content into the game.

Other things I would like to see is:
A More defined endgame. I know this is a sandbox game, but there is so many avenues this game takes, and can take even farther. Right now it is; "craft the best stuff you can and see if you can beat the other guy in PvP/Op fights. Or, Kitin fights" essentially.
I think it would be neat to have more unilateral goals, or missions, (And Make Them Hard). I proposed more sage missions for Masters as one idea. Perhaps a dungeon or two, or develop the Kitins Lair more? A really cool idea would be to have video games in the Bar in Pyr that takes you into another type of game perhaps, (Imagine Frogger, but useing baby kinchers instead? Or maybe something more complex). Or, maybe let us earn badges that let us have privelages, (Yubo Points can be the basis?). Or, unilateral missions that earn us the privelage of going into another, new world to explore, or maybe conquer, etc.

Also: Laoviel thought about Dailies, +1!
Maybe if you wanted to increase your Apartment or bag storage, you have to do something each day to increase it, like earn more dappers to pay for it, or stretch your bag by digging mission mats and filling it with something each day. Plus, you can feed berries to your meks for more storage... just ideas.

Also +1 to Acruieds & Bones thoughts about randomness in boss fights :D

Oh, and 1 more:
I love when randomness happens out of the blue. When a CSR or GM or someone behind the scenes makes certain things come alive like a person or mektoub even. Then you have to figure out the puzzle why they are there saying or doing something.

Editado 5 veces | Última edición por Naema (5 años hace)

#58 [en] 

Xolok
https://app.ryzom.com/app_forum/index.php?page=topic/view/29124/2 0#20

[...]

And this would be great fun too!
Revvy

Remettre les tag's de Roleplay à l'ancienne.
Autoriser l’accès au canal de faction qu'aux personnes activant le flag "roleplay faction", oui comme à l’époque.

Ce qui veut tout simplement dire, tu choisi un camp guerrier, tu le vit et t'assume.

Yes, if you choose a warrior faction, it should have a consequence.
Otherwise you stay away from the heat, and stay neutral (or out of the kitchen).

You choose a warrior faction, get the upside of it (mats, easy leveling, help and support, ..); but also the down side (its in war.. you are not safe).
Like @Moniq said a few time already... People tend to want easy thing for free, and without effort... yes.. it kill the game.

So all karavan's or kami's or mara's, get the tag roleplay ON or no faction channel available.

Its simple and would revive the server and roleplay for sure.
People would learn ethic, to handle their own rules and trust their handmade stories and faction, and lot of actions can also happen.

A minority will cry a few months, we will see only them so we will think the whole server do not like it.
Which will be wrong.

Unfortunately we notice too much the few people who cry, and it doesn't mean it is a majority.

Life will continue again like nothing happened, and Ryzom will return to something that make sense.

So in big, what I(we?) want for this year on Ryzom, is the game to have the balls to do important turn for once.
And not back up each years from its original (and loved) design.

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#59 [en] 

One thing I thought of lastnight as I lay sleeping or trying to...
Atys is a PLANET. How on Atys can the entire planet have the same seasonal effects and weather?

I think a revamp to the seasons would be sweet, A relook at the map and determine what is northern and southern hemisphere. Winter north, summer south etc...

Also randomize weather on a per map/area basis. Tho I think that would need some serious work as the map and inscene doesn't update properly yet.

Then base everything in a particular area to it's area season/weather.

If winter make things slower/harder to do but less hp/stam/focus cost.
Summer make things a tad more "comfortable" to do, but cost more hp/stam/focus as one wears out in the heat easy.

Última edición por Sarpedonia (5 años hace)

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#60 [en] 

@Sarpedonia Not to go off topic, but a lot of evidence indicates that Atys is not a planet. But your idea for more seasonal mechanics is still valid, especially if the seasons are all aritifical.

#61 [en] 

[Edit] Post deleted because out of topic.
Please only add your own wishes for Ryzom in this topic, not commenting the wishes of the other players. Thank you.

Editado 2 veces | Última edición por Tamarea (5 años hace)

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Do not assume that you speak for all just because you are the loudest voice; there are many who disagree that simply have no desire to waste words on you.

#62 Multilingüe 

I have more sups than I have time to do with, could sell but dappers worthless. End game is sitting at stables chatting while F2P because like others said, KP are not even a challenge. You could make them random to spice it up even. Too many mats for sure and bosses are just too easy to camp even if they are "random"
The only other things I could think about I listed, they are dynamic and probably not easy to do so I'll hang out at the stables.
Bring back the challenge, maybe add some other incentives to outposts that I can't really think of atm lol..region control?

#63 [fr] 

Put some secret salt server side on weather generation so diggers won't know in advance using bm or other programs of their own when suprem is going to pop. So you'll have more challenge, less sup in your guild, and a game more fair.

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Beauté, curiosité, virtuosité !

#64 [en] 

Zendae
Put some secret salt server side on weather generation so diggers won't know in advance using bm or other programs of their own when suprem is going to pop. So you'll have more challenge, less sup in your guild, and a game more fair.

Issue with sups is not that they are predictable. Its that you get them in one big lump and then nothing until next pop, ie. login, do the thing, and you can stay logout for X hours again.

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Hello!

#65 [en] 

Gidget
Simply put, if the devs cannot make homins realize, over 6 RL years post-Merge, that Atys is not Aniro, then there is nothing they can do to make everyone else play the way they did on Aniro. Your carrot-and-stick approach to basically try and force the Aniro playstyle on those from other cultures will lead to nothing good. Adapt or don't, but you cannot go back to the past.

???

Sorry i don't understand why you always talk about culture difference and Aniro(?) and stuff like that every every every time.

Seem to me your the one bringing back this subject whenever something isn't at your taste/opinion.
And your constant obsession about this is scary.

I never talked about Aniro, nor culture difference. Get over it please Gidget.

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#66 [en] 

[Edit] Post deleted because out of topic.
Please only add your own wishes for Ryzom in this topic, not commenting the wishes of the other players. Thank you.

Última edición por Tamarea (5 años hace)

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Remembering Tyneetryk
Phaedreas Tears - 15 years old and first(*) of true neutral guilds in Atys.
(*) This statement is contested, but we are certainly the longest lasting.
<clowns | me & you | jokers>

#67 [en] 

Sarpedonia
One thing I thought of lastnight as I lay sleeping or trying to...
Atys is a PLANET. How on Atys can the entire planet have the same seasonal effects and weather?

I think a revamp to the seasons would be sweet, A relook at the map and determine what is northern and southern hemisphere. Winter north, summer south etc...

Also randomize weather on a per map/area basis. Tho I think that would need some serious work as the map and inscene doesn't update properly yet.

Then base everything in a particular area to it's area season/weather.

If winter make things slower/harder to do but less hp/stam/focus cost.
Summer make things a tad more "comfortable" to do, but cost more hp/stam/focus as one wears out in the heat easy.

The New Lands are only a small patch on the surface of Atys. from the southernmost point of Enchanted Isles to the northernmost point of the Grove of Confusion is only 30 kilometers. The east to west distance is only about 15 km. Given such a small patch of Atys, it is perfectly reasonable to have the weather be very similar over the entire area.

(I calculated a True Map of Atys many years ago and discovered distances. https://forums.ryzom.com/showthread.php?t=34855 I also discovered that the Lakes appear to be on the equator, or at least the "sun" is due east of them.)

Given the fact that the ecosystems are so different, however, it may very well be the case that there are microclimates which, while following the same general changes, could show variations. (e.g. at any one time there might be thunderstorms in the Lakes and Desert, but showers in southern Forest and Cloudy in northern Forest and Jungle.)

It would probably be a total bitch to program, though.

I thought that the weather parameter and the in scene had finally gotten synchronized (they seem that way to me). Is it broken again?

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Remembering Tyneetryk
Phaedreas Tears - 15 years old and first(*) of true neutral guilds in Atys.
(*) This statement is contested, but we are certainly the longest lasting.
<clowns | me & you | jokers>
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