YOUR CREATIONS & GUIDES


uiWebPrevious1234uiWebNext

#52 [en] 

Fyrosfreddy
....

BTW, there's a hidden test in that jpg linked ... can you find the error ?  <Just wanna see if anyone payoing attention>





Visp Sap not Viscous ;)

Have a question, do you share this xml landmarks file?

Última edición por Aikoon (2 años hace)

#53 [en] 

The xml file is part of Bunny Maps app ... it has a feature whereby you can add flags from the app by right click on the file in Bunny Maps.

This feature will be "activated" when beta is over and app goes "live". It is intended to be used in a limited manner, Bunny Tools are intended to be an aid, not spoon feed players past challenges.

As for the error in the *.jpg, I can't remember if I fixed it but originally, the season / region tab on top was not correct.

---

#54 [en] 

Op Mat Transmogrifier (Enhancer) for Guild Island:

A. First you will need to spawn an Overseer (English),the title is different in other languages. I have seen the NPC described also as a "Stewardess" and "Quartermaster". IIRC, the cost to span them is 10 Million Dappers and 10 Guild Points/ Guild Points cone from discovering the bosses by visiting Scouts and Hunters.

Once he / she has spawned,you have to pick a place to put them. In Desert,ours was named Aposseton Plerius (Overseer).

Visit the wiki page here to see the original menu

Overseer Menu

After it's built, the option disappears and you are left with this



As you can see in the wiki page image ...

You need to build (5) Base, (7) Elements, (4) Ornaments and (6) Coatings.

- Each Base requires (10) Sap, (50) Shell, (20) Node and 20 Guild Points.
- Each Element requires (20) Bark, (50) Wood, (10) Resin and 20 Guild Points.
- Each Ornament requires (50) Amber, (20) Seed and 30 Guild Points.
- Each Coating requires (50) Fiber, (10) Oil and 20 Guild Points.

In all you will need:

Sap = 5 x 10 = 50
Shell = 5 x 50 = 250
Node = 5 x 20 = 100
Bark = 7 x 20 = 140
Wood = 7 x 50 = 350
Resin = 7 x 10 = 70
Amber = 4 x 50 = 200
Seed = 4 x 20 = 80
Fiber = 6 50 = 300
Oil = 6 x 10 = 60

They don't have to all be the same but must be submitted in the groups of 10, 20 or 50. Beware! In one instance I went in to make two Building pieces but I had enough mats for 3. The 1st one, I just made one when I hit the buttom ... the second time I made 2, leaving me with a piece I didn't need. Happened twice.

When you have assembled the required number of building parts, and added 10 Million Dappers, You can spawn youe building ... It will spawn wherever you are standing when you spawn it. See image below:



Here's a table of what it costs to raise an OP Mat to the next level.



Note:

-If you built a Kami Transmogrifier, you can only upgrade Purified Mats.
-If you built a Kara Transmogrifier, you can only upgrade Purified Mats.
-If you built a Marauder Transmogrifier, you can only upgrade Refined mats.
-If you built a Generic Transmogrifier, you can only upgrade Generic Mats.

So if you have Mats that do not match the "Transmogrifier"you want to use, click the events icon on the map and go see the black market guy.

Editado 11 veces | Última edición por Fyrosfreddy (7 meses hace)

---

#55 [en] 

if you have kami building and wants to upgrade, le's say marauder mats, you can despawn the entire building and respawn it with marauder faction.

you can re-locate it and/or change faction as you wish.this operation is free of charge, you don't loose the building once it was assembled.

#56 [en] 

Ya mean we can't build all four ?  :)I tell ya one thing ...if they reduce the quantity of sup mats required to build this thing, I gonna be cranky.

---

#57 [en] 

Thinking of putting some macros in here ... mostly related to things in game like NPCs ... if there is interest ?

---

#58 [en] 

Hello !! The OP sequence is bugged, you can't see the owners on the bunny tools application:)

Última edición por Shiijian (3 meses hace)

---

#59 [en] 

Yes, I notice that when I logged in today,,, last patch kept giving me curl errors, they fixed it tho and I saw today when I logged in.

Trying to find out if it was intentional (pasrt of the refactoring) or just something got broke w/ the patch. Will post when I find out.

OK, apparently the problem is that tool reads the guild API and the Guild API no longer contains the OP information. The Ryzom support team is now aware of the problem and a fix expected shortly.

Última edición por Fyrosfreddy (3 meses hace)

---

#60 [en] 

New Bunny Tool = Impact of Nation Fame on Merchant Buy / Sell Prices

Buy Fame Price = 100 + [(100 - Citizen Fame) x 0.225]
Sell Fame Price = [100 + (Citizen Fame -  100) x 0.225 ]



The impetus behind developing this tool was for crafters weighing whether, when selling to merchant,to decide where to sell to their own nation with the highest prices.If you are digging in a land other than the one in which you are a citizen, and doing the dig  / sell to hawker, rinse and repeat grind, you are in a position to gauge whether the lost dapper is worth the cost of two TPs and your travel time.

Editado 5 veces | Última edición por Fyrosfreddy (4 semanas hace)

---

uiWebPrevious1234uiWebNext
 
Last visit jueves 28 marzo 23:37:30 UTC
P_:

powered by ryzom-api