General - Ryzom Community Forum https://app.ryzom.com//app_forum/ Sat, 23 Feb 2019 02:23:01 +0000 ryApp::FeedBuilder 15 General - Ryzom Community Forum https://app.ryzom.com:443/app_forum//images/rz_ryzom_logo-144x47.png https://app.ryzom.com//app_forum/ <![CDATA[Ryzom Forge Meeting agendas & reports - 2018]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/28116/73#192807 Wed, 06 Feb 2019 11:52:32 +0000 General https://app.ryzom.com:443/app_forum/index.php?page=post/view/192807 Ryzom Forge meeting report – February 4th, 2019

Patch JA 2602 (Tykus)

Tykus
The planned patch has been delayed due to the test server. It was postponed by a week.

Redesign of range weapons (Tykus)

Tykus
The redesign of the range will go into public test mode at the end of the week. We need volunteers to carry out these tests, especially in PVP. For those who are interested in participating in the tests and who do not yet have access to the test server, contact Tamarea.

Q: Will there be a scheduled time, to get the most people around at once?
R: We will try to organize in session (several are possible depending on availability), otherwise the tests will not be done in good conditions.

Q: Can beginners participate? Will that be relevant?
R: Beginners will also be welcome.

Q: How will we know for the schedule?
R: I will propose schedules in the test channel.

To participate to tests on the test server, please contact Tamarea by DM on Rocket-chat.

PVP 2.0 (Tykus)

Tykus
An idea for revising the pvp is currently being studied in the GameDesign team, we are trying to make it a little more dynamic, you will have more news in the coming weeks .

Q: Can you expand more?
R: All I can tell you is that it will remain consensual, but the changes will lead players to want to practice it…

Recruitment (Tykus)

Tykus
We are looking for volunteers for the GFX team, in 2D and 3D, if you have the skills and some time, contact Tamarea.
We are also looking for CSRs in EN and FR.

For recruitment, please send an email to tamarea@ryzom.com

Miscellanous questions


Q: How fares the marketing plan and all that sort of things?
R: External communications have started, we just need some content to communicate on, but it's on the right way.

Q: How goes work on the new inventory search?
R: It’s in progress.

Q: Is something planed about economy?
R: Not for the moment, but make a proposal on the forum, if you have an idea.

Q: Any news about Ashuleila's statue?
R: The banded statue?
R: 2080.

End of meeting

]]>
Kyriann
<![CDATA[Ballance of Ranger gameplay]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/28871/24#190152 Thu, 23 Aug 2018 16:59:14 +0000 General https://app.ryzom.com:443/app_forum/index.php?page=post/view/190152
Otherwise, I find it a pain to TP to Zora, then run out of town to 'get to the spot,' then 'TP / use the path,' 2-3 times to get back to Wastelands near where I was when I died, BUT.... It is the path I chose! (pun intended) :D

So, I can accept the way things are now, and live without any changes although it be very difficult.]]>
Naema
<![CDATA[Ryzom Forge meeting report- 2017-11-20]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/27902/2#185029 Mon, 04 Dec 2017 18:08:44 +0000 General https://app.ryzom.com:443/app_forum/index.php?page=post/view/185029 Management of Players ideas

I have a project fo better manage the "ideas fo the players": each player would have xx "vote points" to use by using them in his favourite players ideas. With the possibility to change his mind and so to take back points from an idea to give them to another one. When he'll have no free vote point left, he could not vote anymore. When an idea would be added ingame (and archived, tagged or anything else useful), the player would have back the points he gave to this idea.

Ex: 10 vote points for each player account. The player could share them between his favourite ideas (giving 10 points to one project, or 4 points to one, 1 to another one, etc. As he would want. Free system.
No free point left but a nice new idea: would have to choose. Renouncing to this new idea, or giving less points to another one. ^^
A project added ingame = he gets the given points back and can use them for other projects.

Of course, we should keep the current forum "Player Ideas" in archives and reopen a new one, for more clarity.

Comments:

Lyne: It's a number of points per account or per char? How many points do the F2P accounts have?

Tamarea: This remains to decide. Still in thinking. What do you think ?

Moniq: My first idea was exploit by more characters/accounts so do you suggest any way how to limit it?

Eleanide : That's a good idea if the vote is actually bind to the account. It will allow to see proposals and their popularity.

Moniq: Generally, I like the idea but I think this is the feature for p2p. Depends on how valuable 1 point will be. If 10 is significant, none for f2p, if 1000 points is not much, f2p can have 1 point to "test" the feature. We can also limit it by played time? how exclusive it supposed to be? Give points for played time, for example 1 point per Atys season, starting after 1st 2 days/weeks in game and/or getting level 35 + leaving Silan…

Tamarea: Seems too much difficult for a forum feature.

Lyne: I don't like the idea of the played time (I'm a bit too tired to explain it, but I could another day if you want).

Moniq @lyne: just suggestions how to limit exploiting with multimple accounts.

Tamarea: Would be possible to limit to Premium accounts, but what would we do with the points given by a player coming back to F2P?

Lyne: Don't change anything if the player goes back to F2P (keep his points where they were given but prevent him to change his vote).

Moniq @tamarea: can use points only when p2p, in time when unsubscribed it will be disallowed.

Eleanide: Only for P2P, then? Is that possible?

Tamarea: I think so, even if confirmation is needed.

Eleanide: Return to F2P = No more point for voting.]]>
Tamarea
<![CDATA[forge updates live on server]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/27514/3#183429 Wed, 20 Sep 2017 02:33:39 +0000 General https://app.ryzom.com:443/app_forum/index.php?page=post/view/183429 Naema <![CDATA[Ryzom Forge on Bitbucket]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/24884/4#182281 Thu, 27 Jul 2017 10:15:42 +0000 General https://app.ryzom.com:443/app_forum/index.php?page=post/view/182281 https://bitbucket.org/ryzomforge/assets (see "Source" and "Commits" folders).
I've just updated the links in post 1.]]>
Tamarea
<![CDATA[Public release with debug?]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/26642/7#178260 Sun, 19 Feb 2017 17:06:20 +0000 General https://app.ryzom.com:443/app_forum/index.php?page=post/view/178260
The normal debug messages do get logged for a bit but yes those stop. It is just the lines that I pasted that repeat over and over. I only saw log.log once and didn't pay any attention to it as it doesn't get huge and it didn't dawn on me to look it over closely.

If it happens again and that file pops up I'll look that over too.

I have not figured out where/how to compile the current code as every one of my old links I used years ago is either lacking info or dead links. Otherwise I'd help troubleshoot this.

For some odd reason, any edits I do the the cfg files prompts a patch over write. Aside from wiping out the cfg file leaving only that one line suggested earlier. All other changes get reverted.]]>
Herrah
<![CDATA[Bilan des 2 ans de collaboration Ryzom/Khaganat]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/26129/6#175423 Wed, 16 Nov 2016 02:17:00 +0000 General https://app.ryzom.com:443/app_forum/index.php?page=post/view/175423 Naema <![CDATA[autoupdateable guildmotd]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/26101/1#175111 Sat, 05 Nov 2016 13:32:34 +0000 General https://app.ryzom.com:443/app_forum/index.php?page=post/view/175111 Tyrralir <![CDATA[Collaborative Project: Ryzom Forge]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/21361/8#172978 Tue, 23 Aug 2016 16:04:53 +0000 General https://app.ryzom.com:443/app_forum/index.php?page=post/view/172978
Holidays are quite over so Ryzom Forge meetings have restarted yesterday.]]>
Tamarea
<![CDATA[New region]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/20224/74#170388 Wed, 01 Jun 2016 14:55:55 +0000 General https://app.ryzom.com:443/app_forum/index.php?page=post/view/170388
The same mechanic could be applied to Rangers as members of the "faction" responsible for the defense of Atys against the Kitin threat, they would benefit in a manner similar as do citizens of a race.]]>
Fyrosfreddy
<![CDATA[Kit du développeur]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/25146/2#170366 Tue, 31 May 2016 18:51:43 +0000 General https://app.ryzom.com:443/app_forum/index.php?page=post/view/170366 https://ryzomcore.atlassian.net/wiki/display/RC/Ryzom+Core+Home
sur irc freenode : #ryzom ou #ryzomforge

en français mais en cours de redaction et a jour :
https://khaganat.net/wikhan/fr:start
sur irc freenode : #khanat

mais sur mac , pour les outils il y a pas grand choses qui marche mais si tu t'y connais en c++ , tu peux les porter :))]]>
Deed
<![CDATA[Ryzom studio]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/23185/1#158073 Wed, 08 Jul 2015 07:07:26 +0000 General https://app.ryzom.com:443/app_forum/index.php?page=post/view/158073
J'ai windows 8.1 et suivi le tuto de ryzomcore.
(je pense installer debian bientot si sa peut aider)

Quand je compile, je n'ai pas le "with-studio" dans le cmake

Après je ne sais pas ou est mon erreur, je ne sais pas si j'ai mis dans les bon dossiers tous les copi/collé

Esque quelqu' un peut m'aider ici, irc ou sur atys ?]]>
Deed
<![CDATA[Ryzom Forge's meetings]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/21807/26#157239 Tue, 16 Jun 2015 02:44:21 +0000 General https://app.ryzom.com:443/app_forum/index.php?page=post/view/157239
just my 2 dappers on the idea :)

talkIRC]]>
Talkirc
<![CDATA[Transférer les articles de Khaganat sur Ryzom Forge ?]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/22967/7#156993 Tue, 09 Jun 2015 13:57:49 +0000 General https://app.ryzom.com:443/app_forum/index.php?page=post/view/156993
On the other hand, I cann't transfer picture. Keep in mind, that images has to be in the "common" of the wiki, and that one need make the uploading from a local directory.]]>
Zorroargh
<![CDATA[Interface reload command]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/22469/1#152907 Sat, 14 Mar 2015 09:30:04 +0000 General https://app.ryzom.com:443/app_forum/index.php?page=post/view/152907
That's a little request to the dev's :)]]>
Syphox
<![CDATA[can't get ryzom forge wiki access]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/22457/8#152823 Thu, 12 Mar 2015 17:12:40 +0000 General https://app.ryzom.com:443/app_forum/index.php?page=post/view/152823 Talkirc <![CDATA[Mélanger l'origine des mp pour des plans de tribu ?]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/22356/2#152065 Tue, 24 Feb 2015 11:17:13 +0000 General https://app.ryzom.com:443/app_forum/index.php?page=post/view/152065 Zendae <![CDATA[NewZone]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/22205/15#150980 Wed, 04 Feb 2015 16:26:06 +0000 General https://app.ryzom.com:443/app_forum/index.php?page=post/view/150980
wir können Die ganzen Gedanken aus Virg´s Tread und die von wiedii zusammenlegen und daraus ein vollkommen neues Konzept begründen.
schließlich gibt es genügend Inhalte die dort zusammen getragen wurden ^^

wird es unsere Aufgabe sein, daraus ein vollkommen neues und eigenes Konzept zu erstellen . aus alle dem was zusammen getragen wurde.
jedoch immer im Auge sollten wir behalten das es ins Universum von Ryzom passen muss ;)

ich freu mich schon auf das Meeting für diese Forge-Gruppe ^^]]>
Remigra
<![CDATA[New zone landscape modeling]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/22149/7#150307 Thu, 22 Jan 2015 07:02:32 +0000 General https://app.ryzom.com:443/app_forum/index.php?page=post/view/150307 Gersen <![CDATA[Log Ryzomforge]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/21822/6#149272 Thu, 01 Jan 2015 15:29:43 +0000 General https://app.ryzom.com:443/app_forum/index.php?page=post/view/149272 Laofa (atys)
Pour les op qui ont les droits suffisants, la commande à entrer est la suivante :
/msg chanserv set [#channel] entrymsg [message] 


En remplaçant [#channel] par le nom du canal et [message] par le message, par exemple :
/msg chanserv set #ryzomforge entrymsg Ilogyou log you ! http://khaganat.net/irc/logryzom.php


Ce message là s'affichera à la connexion, sans ajouter des infos à un titre souvent surchargé. Le titre est plus adapté aux "infos du jour", vu qu'il est plus simple à modifier et visible tout le temps dans la plupart des clients.

Message ajouté, merci pour le conseil (et la commande) !]]>
Tamarea