Added - Ryzom Community Forum Sat, 06 Mar 2021 07:51:36 +0000 ryApp::FeedBuilder 15 Added - Ryzom Community Forum <![CDATA[[ACCEPTED] Merge tittle]]> Mon, 25 Jan 2021 21:05:27 +0000 Added
A "Second Swarm survivor" title
A "Second Swarm reckless survivor" title.]]>
<![CDATA[[ACCEPTED]Mission window auto closing]]> Fri, 15 Jan 2021 11:53:56 +0000 Added Erisapple
Whoohoo! I'm going to do all the missions when this is live!

(It truly is the little things that make me happy xD)

If you want help us to test on Yubo, you are welcome :)]]>
<![CDATA[Objects group with Zig - Les groupes d'objets et zigs]]> Wed, 23 Sep 2020 06:53:22 +0000 Added Heli <![CDATA[Group Friends in Friendlist]]> Wed, 23 Sep 2020 06:52:10 +0000 Added Heli <![CDATA[[ACCEPTED] Command to see the guildmotd]]> Fri, 18 Sep 2020 07:50:45 +0000 Added et si le message d'accueil était faisable via la fenêtre de guilde (G)?
visible par tous mais modifiable uniquement par les officiers supérieurs.
ca éviterait ces histoires de code à taper, ca serait bien plus clair, ludique et accessible par tous.

qu'en pensez vous?]]>
<![CDATA[[ADDED] Main #2]]> Wed, 02 Sep 2020 15:22:39 +0000 Added Riasan <![CDATA[Enter/Exit the bag Macro]]> Sat, 27 Jun 2020 20:07:07 +0000 Added Siela <![CDATA[Ajouté au Suivi du Dev] Item PvP maraudeur et générique]]> Wed, 11 Dec 2019 03:15:24 +0000 Added Meme si tes pas d'accord ou d'accord ca change rien]]> Revvy <![CDATA[Tar + radar]]> Fri, 02 Aug 2019 09:19:42 +0000 Added Tamarea <![CDATA[Chose the language before connecting.]]> Fri, 28 Jun 2019 23:02:21 +0000 Added
When I put back the app and run the package, the app is updated.

The MacOs version has only one executable, the Ryzom installer.

Moniq, you are right, you can configure the Ryzom installer before launching Ryzom. I didn’t know why I was thinking it was not working. Thank you :-)]]>
<![CDATA[Around Channel Demystified (C?)]]> Mon, 27 May 2019 10:16:35 +0000 Added Tamarea <![CDATA[Durability Stat in Mouseover Info window]]> Sun, 26 May 2019 11:10:46 +0000 Added Inky
In test.


Thank you! Been asking for that for years.]]>
<![CDATA[Saving the color and/or the number of dynamic channels]]> Sun, 26 May 2019 04:27:24 +0000 Added Thanks for all!]]> Kyriann <![CDATA[[Accepted] Server wide notice before nightly backup.]]> Thu, 11 Oct 2018 13:59:56 +0000 Added Sarpedonia
I know this is an old thread but I thought I'd chime in here for 2 reasons.

I don't see a warning yet even tho it is accepted.

But also I'd like to know if any research is being done on the admin/dev side to improve the efficiency of the backups. Ryzom is the only game I see as a player an effect on game play during a backup. Pretty much all games it is "invisible" to the playerbase.

Really + this.]]>
<![CDATA[[Done] Search string for inventory]]> Wed, 19 Jul 2017 10:58:19 +0000 Added

PS: There is a super secret page, where most upcoming changes can be seen...]]>
<![CDATA[marauder channel where did it go?]]> Tue, 12 Jul 2016 18:38:28 +0000 Added Nehrie <![CDATA[Ryzom sur Steam]]> Sat, 23 May 2015 08:34:03 +0000 Added Ryzom est en cours d'ajout sur Steam!]]> Tamarea <![CDATA[New Beginning = Chance to get tons of new players in game!]]> Sat, 23 May 2015 08:31:43 +0000 Added Done!]]> Tamarea <![CDATA[Increasing Ryzom's market visibility, get it in front of more potential players?]]> Sat, 23 May 2015 08:03:16 +0000 Added Done!]]> Tamarea <![CDATA[forums: Text with line-through/strike through]]> Wed, 25 Mar 2015 14:01:15 +0000 Added test

See that it was to be taken serious bina :)

Not really striketrough but makes it look grey, I can live with it :)]]>
<![CDATA[[Mis en jeu] Consommations réelles dans les Bars]]> Mon, 28 Oct 2013 09:52:06 +0000 Added
et donc je rajoute, si vous mettes cette idée en place un jour, n'oubliez pas le thé non plus, thé de cratcha grillé par exemple]]>
<![CDATA[[Dev en cours] Echange des items maraudeurs]]> Thu, 26 Sep 2013 11:15:56 +0000 Added Kigan <![CDATA[[Mis en jeu] La fin des outils pas cher]]> Thu, 15 Aug 2013 14:30:38 +0000 Added
Je dois dire que c'est surprenant d'ailleurs de passer du q50 au q100 par un facteur 10 alors qu'ensuite on applique un facteur 2 environ. C'est carrément illogique de plusieurs points de vue.
Enfin bref.]]>
<![CDATA[[International Forum]]> Tue, 21 May 2013 19:43:45 +0000 Added Zorroargh <![CDATA[Le retour des gardes]]> Fri, 03 May 2013 18:09:41 +0000 Added Kitane <![CDATA[Les gardes maraudeurs]]> Thu, 11 Apr 2013 19:24:02 +0000 Added Promethe <![CDATA[[DONE]Make all aggressive NPCs attackable]]> Sat, 28 Apr 2012 09:39:04 +0000 Added Reallocdev(arispotle) <![CDATA[[ACCEPTED]Sort tribal fame list alphabetically]]> Sat, 28 Apr 2012 09:27:40 +0000 Added Reallocdev(arispotle) <![CDATA[[DONE (almost)] /hide feature]]> Wed, 25 Apr 2012 05:35:42 +0000 Added
If ya wanted to avoid someone, now you don't see that they are on line. Since this was brought in by the chat announcements....a feature I find duplicative and annoying frankly, it could have been justy removed and the friends list left alone.

Also, it's a nice little tool for hiding when one creates F2P alts to camp boss spots 24/7 as is being done in Loria. A behavior which the support page (Help / Support / Camoing / Kill Steal) says is a "no no".

"someone is continually killing monsters and not giving other a chnace to do so"]]>
<![CDATA[[DONE]Distinct colors for the Extra (Civ/Faction/Custom) chat channels]]> Fri, 20 Apr 2012 23:30:42 +0000 Added Sherkalyn <![CDATA[[DONE]Ability to mark items as No Trade]]> Mon, 26 Mar 2012 10:50:47 +0000 Added Hjimbri(leanon) <![CDATA[[DONE]Number formatting for Dappers]]> Fri, 23 Mar 2012 19:34:48 +0000 Added Rajaaar <![CDATA[[DONE]Ability to change the team's leader]]> Fri, 23 Mar 2012 19:24:10 +0000 Added Reallocdev(arispotle) <![CDATA[[DONE]Notification of logon/logoff]]> Fri, 23 Mar 2012 19:20:27 +0000 Added Reallocdev(arispotle) <![CDATA[[DONE]Warning box for when...]]> Fri, 23 Mar 2012 19:17:27 +0000 Added Reallocdev(arispotle) <![CDATA[[DONE]Free Guild Structure]]> Fri, 23 Mar 2012 19:13:56 +0000 Added Reallocdev(arispotle) <![CDATA[[DONE]Time stamp for System.Info]]> Fri, 23 Mar 2012 19:10:24 +0000 Added Reallocdev(arispotle) <![CDATA[[DUPLICATE][DONE]buy back/sales lock]]> Wed, 21 Dec 2011 08:12:34 +0000 Added Suboxide <![CDATA[[ACCEPTE]Pouvoir différencier les cc nations/factions/dynamiques]]> Thu, 10 Nov 2011 14:31:45 +0000 Added Radamanthe <![CDATA[[FAIT] Barres d'action indépendantes des bureaux]]> Mon, 08 Aug 2011 17:42:49 +0000 Added Ça serait intéressant de mettre un petit signe sur les titres des forums quand une requête est exaucée :) (du même genre que le "résolu")]]> Rajaaar <![CDATA[[ACCEPTED] More Titles and Titles given by Guild Leaders]]> Mon, 13 Jun 2011 18:02:53 +0000 Added Suboxide <![CDATA[[FAIT] Armes de Tir]]> Mon, 13 Jun 2011 14:53:49 +0000 Added Des propositions avaient déjà été faites dans ce sens il me semble.

Après certes il faut de la concentration pour tout mais je doute qu'il faille être aussi concentré pour massacrer quelqu'un à coup de hache que pour lui shooter dans la tête à 50 m...

De plus comme le focus n'est pas "healable" ça offrirait des nouveaux choix stratégiques, il faudrait trouver le bon moment pour l'utiliser. De plus ça donnerait un autre intérêt aux produits des larviculteurs.

Et sur un autre sujet je rajouterai qu'il est dommage que toutes les stats des armes de tir et munition n'aient pas été implémentées (comme les bonus de dégats et de vitesse par exemple). Pas besoin de faire des bonus énormes mais ça pourrait redonner de l'intérêt à certaines mp... quand on voit que des munitions de choix suffisent à être au top, c'est dommage.]]>
<![CDATA[[FAIT] Pouvoir ajouter une note aux amis dans la FL]]> Tue, 07 Jun 2011 15:59:57 +0000 Added Zagh <![CDATA[[Mis en place] Une véritable allégeance "maraudeur"]]> Mon, 30 May 2011 09:56:46 +0000 Added Valco <![CDATA[[Mis en place] Feature Request: Possibility to mark items in inv as not-for-sale]]> Sat, 21 May 2011 08:13:12 +0000 Added