IDEAS FOR RYZOM - Ryzom Community Forum Tue, 04 Aug 2020 11:11:36 +0000 ryApp::FeedBuilder 15 IDEAS FOR RYZOM - Ryzom Community Forum <![CDATA[This was something that I was think might be a good idea]]> Mon, 03 Aug 2020 16:35:40 +0000 IDEAS FOR RYZOM
No reason to have 2 normal tradable currencys.]]>
<![CDATA[a new function]]> Thu, 30 Jul 2020 12:52:08 +0000 IDEAS FOR RYZOM Gabbystar <![CDATA[Armor stands]]> Tue, 28 Jul 2020 14:00:50 +0000 IDEAS FOR RYZOM Draiggoch
It would be nice for them to show equipable sets from the inventory.
<![CDATA[suggestion about levels]]> Tue, 28 Jul 2020 00:16:25 +0000 IDEAS FOR RYZOM Moniq <![CDATA[Clear action bar button with confirm window]]> Sat, 25 Jul 2020 20:02:26 +0000 IDEAS FOR RYZOM or not? But also useful would be to simply mark the newly bought upgrades as having been bought (only) then their being available as new actions when definging such

I like this idea because I tend to go to 3 race trainers all at once for craft. As I've started using more tool bars for different fighting scenarios, it's become really annoying to delete the trainers dump... Would be great if they didn't put upgrades in the tool bars at all but I think that might be harder to fix.
<![CDATA[Decorations for guild halls]]> Sat, 25 Jul 2020 09:20:38 +0000 IDEAS FOR RYZOM Draiggoch <![CDATA[Jewel boxes and outfits.]]> Fri, 24 Jul 2020 20:37:58 +0000 IDEAS FOR RYZOM
Instead of just having to do one transfer of a bag or box filled with the items automatically when you do the /naked.

And even if you don't transfer them to storage, you have a bag with many slots taken up by jewels which could all fit in one box or bag inside your storage.

A box for focus jewels. A box for Sap jewels. A box for HP jewels. Etc.

Or a personal storage filled with all sorts of individual jewels.

Same for armors.

If in an apartment, and you hit the /naked command, all the armor you're wearing is removed and put into it's proper closet shelf. Skip the character's bag entirely. And to equip your desired set, right click on the closet shelf and click "equip".

2 clicks. done. Full armor change. and your inventory isn't spammed by all your armor variations.

the shelves could still count towards overall storage limits. Same as the jewelry boxes. So, this isn't a back door attempt at more storage.

Just a desire to cut down all the fussy aspects of it.]]>
<![CDATA[dépeçage + poubelle / skinning + trash can]]> Thu, 23 Jul 2020 10:47:02 +0000 IDEAS FOR RYZOM
+100 for the "loot all" in a single clic

(I've talked quite often about the "too many clicks on ryzom" problem... but without much effect...)

Note: the "take all" macro is only when diging - and not for hunt :(

<![CDATA[suggestion about the levels on characters and mobs]]> Tue, 21 Jul 2020 13:37:53 +0000 IDEAS FOR RYZOM Hayt <![CDATA[Craft: enregistrer une recette - save a recipe]]> Thu, 16 Jul 2020 09:09:11 +0000 IDEAS FOR RYZOM
Apart from the little bugs in the recipe book (I created a ticket about it), what I'd like is to have a 'save recipe' button on the craft window, e.g. on the left side of 'make item'.

Clicking on make item would open the window (usually opened via 'New Recipe' in the Craft: Receipt book app), filled with the selected mp.

The Recipe Book is indeed quite tedious to use, whereas it is so useful with its Shopping button...


<![CDATA[Daily mission window size - taille de la fenetre Missions Quotidiennes]]> Tue, 14 Jul 2020 09:40:59 +0000 IDEAS FOR RYZOM ça serait sympa qu'on puisse régler la taille de cette chose qui nous agresse :p

Kiwa Lie
Cheffe du cercle du bois d'Almati
compagnon ranger
croqueuse de cookies à plein temps.]]>
<![CDATA[Objects group with Zig - Les groupes d'objets et zigs]]> Sun, 12 Jul 2020 09:29:31 +0000 IDEAS FOR RYZOM Aleeskandaro <![CDATA[2D like client for Ryzom Based on the ryzom compass and map.]]> Sat, 11 Jul 2020 11:45:25 +0000 IDEAS FOR RYZOM Rizyinshi <![CDATA[Sort pour dévier l’attention / A spell to divert attention]]> Wed, 08 Jul 2020 11:07:01 +0000 IDEAS FOR RYZOM Jenn <![CDATA[Enchantements Usure]]> Tue, 30 Jun 2020 13:53:18 +0000 IDEAS FOR RYZOM Elke <![CDATA[Colorant pour armure.]]> Sat, 27 Jun 2020 07:17:59 +0000 IDEAS FOR RYZOM
Just to change a piece of blue in red for ex?]]>
<![CDATA[automatic 'need rez' alert in compass of same region homin(a)s]]> Fri, 26 Jun 2020 18:31:08 +0000 IDEAS FOR RYZOM Tryroamer <![CDATA[pinned info on HowTo enter multiple language suggestions]]> Thu, 25 Jun 2020 19:31:13 +0000 IDEAS FOR RYZOM Erisapple <![CDATA[trophy case for apartment or GH]]> Thu, 25 Jun 2020 14:20:23 +0000 IDEAS FOR RYZOM Tryroamer <![CDATA[UTC + - info added to FL or also to normally optional character infos]]> Thu, 25 Jun 2020 08:20:28 +0000 IDEAS FOR RYZOM Tryroamer <![CDATA[busy status msg also for non-afk]]> Thu, 25 Jun 2020 06:29:20 +0000 IDEAS FOR RYZOM
Activating such a msg could normally take the form of /msg <busy crafting> and to deactivate the msg one could perhaps enter /msg * <-- similar to entering and leaving a channel.

The 'need rez' msg could instead become automatically activated / deactivated]]>
<![CDATA[Add editable path to screenshot folder in Settings Menu]]> Wed, 24 Jun 2020 14:36:27 +0000 IDEAS FOR RYZOM Boguslava <![CDATA[Rendre attractives les petites OP / Making small OP attractive]]> Tue, 23 Jun 2020 15:16:39 +0000 IDEAS FOR RYZOM
As the days of very young homins coming together to form guilds are gone, it would be great to make these outposts a bit more useful.]]>
<![CDATA[Sort 225->220]]> Tue, 16 Jun 2020 13:03:40 +0000 IDEAS FOR RYZOM
Implication : on pourrait craft des amplis 220 avec des MP roi 220. ça donnerait plein de nouvelle possibilité]]>
<![CDATA[Toub]]> Sun, 07 Jun 2020 06:29:57 +0000 IDEAS FOR RYZOM
Mit Mektoubs durch Portale zu laufen wurde schon mehrmals als Idee erwähnt. Absolut notwendige Erweiterung, oder man entfernt die Portal und macht daraus einen Tunnel.. Es ist wirklich nervig, wenn man mit den Mektoubs unterwegs ist und bei jedem Portal absteigen und aufsteigen muss.]]>
<![CDATA[Reduce doublec clics - Moins de double clics]]> Sat, 06 Jun 2020 21:59:05 +0000 IDEAS FOR RYZOM Jenn
OK, I forget (thanks to not answer to that post) - video games are for a young homins, I'm going back to reading...

It's deplorable that someone has made you feel like this. It's more than enough to deal with your body rebelling against you, you don't need to be made to feel like you shouldn't enjoy a game to it's fullest. I'm so very sorry that's happened.
When people are looking for a game the one thing that is said over and over is that Ryzom has a great community. Lets all be kind to each other!

When you loot (skin a mob you've killed), you have the following choice:
  • double click - either 3 clicks (double click then click on take all)
  • right click/TAKE ALL  ** that's 3 clicks (right click, skin, take all)

In System>Configuration there is a setting for mouse double click. I haven't tested it on anything except quartering but maybe that will help some?

Well, if the tool transform a click into a double click (means 1 human action instead of 2) is already a kind of automation.

There are all kinds of accessibility peripherals out there that come with their own drivers and programs to adjust them to the needs of the user. This is far from botting, it takes human interaction. They are allowed in every game out there. Should you find a game that doesn't allow for accessibility, they need to be reported for discrimination.

I can totally get behind having a "craft" button to key bind, or even just hitting "enter" to activate crafting. Also, a single mouse click to use a pact or use a sap recharge makes better sense.]]>
<![CDATA[Gestion des contacts]]> Thu, 04 Jun 2020 22:17:38 +0000 IDEAS FOR RYZOM Milam <![CDATA[Guild Islands]]> Thu, 04 Jun 2020 02:31:30 +0000 IDEAS FOR RYZOM Virg
Thanks Jorge- I can get into ours but a guildy had trouble today getting in so not really sure myself.

1) The devs already responded during the RF meeting that they wouldn't increase GH storage. This is added additional storage within the Islands. GH limit doesn't stop people from hoarding anyway, they just use alt GHs. This is adding a different way of storing additional items in a more RP-context, instead of logging in and out alts.
2) GHs are still quicker to pop into than Guild Islands as the entrances for islands are outside cities. So when wanting to grab something just from GH invent people will still go into the GH.

Not saying otherwise ... only that the intent was not being made here... personally, I'm not in favor of increasing GH storage, but I would like to see extra storage for "event related things" the the event specific armor and weappons ... thaose things are H U GE bulk and we can only use then a week or so a year.]]>
<![CDATA[Zone hebdomadaire]]> Tue, 02 Jun 2020 13:50:37 +0000 IDEAS FOR RYZOM Mais accessible 1 fois par semaine (IRL ou IG ou n'importe).

Idée pour mettre dedans :
- nouveau boss
- Un roi aléatoire 270 avec sa garde et plus
- Une autre idée....]]>
<![CDATA[Suppression des enchantements.]]> Mon, 01 Jun 2020 22:15:36 +0000 IDEAS FOR RYZOM Jenn <![CDATA[OP 250]]> Mon, 01 Jun 2020 12:47:50 +0000 IDEAS FOR RYZOM Elke <![CDATA[Bonus/Malus defense sur OP]]> Mon, 01 Jun 2020 12:32:17 +0000 IDEAS FOR RYZOM Valerof <![CDATA[Make Ryzom Mobile]]> Sun, 31 May 2020 08:27:01 +0000 IDEAS FOR RYZOM I thought, mayebe start by the craft and dig.

  • You could go (IG on PC) to a place to dig, then (on the phone) dig - seeing nothing but the source colors bars and sys info, your stanza.
  • Or craft with mektoub and zigs - as maybe enter in your flat ang GH could be more complicate - with just the "hand bar", I and the craft windows.
  • Perhaps it could have some interface to pack up one's things (without any need to travel to GH or our flat: access to I for toub, zig, apartement) - and, if you pay to Winch Gate, could eventually use 2 or 3 GH (with API keys)

are you a Android dev? can you  start it ?


a litte app (rather different has been developed), but some features crash: Ryztools has been implemented by a player.

<![CDATA[Zig et groupe d'objets - Zig and groups]]> Sat, 30 May 2020 18:26:52 +0000 IDEAS FOR RYZOM Moniq
If I understand the automatic translation, it sounds more like an issue.
1. I edit the post, trying be more explicit2.I am not sure. I asked the question on French uni 'you have the same: blablabla' but I got a yes and no...Is there a few homins or only me ? I don't know... So, I tried to better explain, see if other have the issue or not, then if w are several, I will maintain or not.]]>
<![CDATA[Activate/Deactivate Group Macros]]> Fri, 29 May 2020 09:59:44 +0000 IDEAS FOR RYZOM
So I would like to be able to group Macros into categories eg. OP wars, 2V2, Grind, Dig and select which group to activate. The reason behind is is say for example I have my main amp/weapon switches on two keys, I have to manually change this each time to the right weapons/amps for each activity. The same goes for jewels, equipment etc. Would also help with specific aim off macros for activites etc. So in each group I would have a different macro keybound to Q, E etc.

There would still be global macros that are outside of the groups so no change to those who don't want groups.]]>
<![CDATA[Group Friends in Friendlist]]> Thu, 28 May 2020 15:30:25 +0000 IDEAS FOR RYZOM in emails, contacts have tags - I use them to try to remem who is French, English etc...

I would love to see contacts (in emails) and frient list "unified"...

Moreover, in P, we have the biographie stuff (in INFO tab), I think it's quite unexploited. So, if we could have a link to our friends bio ...

(dreaming) immagine, if, each of us, in our P / INFO would write (or select in some fields for languages) added in here (in P/INFO) :

  • our main language, then other languages spoken
  • our guild name
  • rank in guild
  • nation/faction
  • a short bio
  • some link to a post on forum or on wiki

Image of INFO on

Contact in emails 6-07.png

<![CDATA[/afk (away from keyboard) status should be visible in contact list, guild member list]]> Thu, 28 May 2020 14:20:51 +0000 IDEAS FOR RYZOM Laoviel <![CDATA[Attacking Cities of atys]]> Mon, 25 May 2020 20:08:01 +0000 IDEAS FOR RYZOM Divinesoul <![CDATA[stuff multicolore]]> Fri, 22 May 2020 19:51:56 +0000 IDEAS FOR RYZOM The color we are talking about are from basic/fine mats.]]> Sinvaders <![CDATA[Recalibrage des sorts (abonnement <-> F2P) / Spell recalibration (paid account <-> F2P)]]> Tue, 19 May 2020 14:32:08 +0000 IDEAS FOR RYZOM Laoviel
The problem I see with this, is that an automated configurator does not "know" what is your intent when you made the spell.

The idea was more to have a configuration that you could save and load than to have an automatic configuration.]]>
<![CDATA[a quoi sert ce forum ?]]> Tue, 19 May 2020 09:20:19 +0000 IDEAS FOR RYZOM et mettez le dans votre dossier user dans le dossier Ryzom. Je vais voir que ça soit introduit dans le prochain patch mais on attendant ça fix direct.]]> Siela <![CDATA[select missions by profession / Sélectionner les missions par métier.]]> Sat, 16 May 2020 11:50:41 +0000 IDEAS FOR RYZOM
[EN]Press Shift+E in order to open the encyclopedia. Find the settings for 'daily missions' and adjust them to your needs. It might not be as detailed as you desribe or whish (as in limiting crafting only to armour), but you can limit it well to professions and the general type of missions and their effect.]]>
<![CDATA[Temps de repop des rois.]]> Wed, 13 May 2020 13:27:24 +0000 IDEAS FOR RYZOM Azazor <![CDATA[Packers Invul at TPs]]> Mon, 11 May 2020 12:49:03 +0000 IDEAS FOR RYZOM Virg <![CDATA[Alts on main account]]> Mon, 11 May 2020 08:50:07 +0000 IDEAS FOR RYZOM The game is designed in a way that doesn't allow easy solo lvling, it's on purpose. It's about "cooperation" and "interaction" between players for everything.
And here, we are only talking about "regular" alts we haven't yet mentioned the cheaters that are not ban yet while everyone knows they cheat (using external tools to controls severals accounts).

About the 200+ bosses, there is camping (haven't seen people camp recently tho) but also you need to hunt/check to find them when they popped. If you don't check/hunt of course you won't see them.]]>
<![CDATA[Is asking players meaningless?]]> Tue, 28 Apr 2020 21:34:24 +0000 IDEAS FOR RYZOM Heli <![CDATA[Improve zig - Améliorer les zig]]> Mon, 27 Apr 2020 21:13:01 +0000 IDEAS FOR RYZOM Heli <![CDATA[Change forage error message to avoid confusion]]> Sun, 26 Apr 2020 18:46:11 +0000 IDEAS FOR RYZOM

[&ITMF&You have detected raw materials, but of a different class than specified in your prospecting action.]
[&ITMF&You have detected no raw materials in this area.]
[&ITMF&The specified raw materials are not present in this area at this time.]
[&ITMF&The specified raw materials are not present in this area during this season.]
[&ITMF&The specified raw materials are not present in this area in this weather.]
[&ITMF&The specified raw materials are not present in this area.]
[&ITMF&You have detected raw materials, but of a higher class than specified in your prospecting action.]


[&ITMF&Vous avez détecté la présence de matières premières, mais elles appartiennent à une catégorie différente des matières recherchées par votre action de prospection en cours.]
[&ITMF&Aucune matière première n'a été détectée dans cette zone.]
[&ITMF&Les matières premières spécifiées ne se trouvent pas dans cette région en ce moment.]
[&ITMF&La matière première spécifiée ne se trouve pas dans cette région en cette saison.]
[&ITMF&Les matières premières spécifiées ne se trouvent pas dans cette région étant données les conditions climatiques.]
[&ITMF&Les matières premières spécifiées n'ont pas été détectées dans la région.]
[&ITMF&Vous avez détecté la présence de matières premières, mais elles appartiennent à une catégorie supérieure à ce que vous permet d'extraire votre action de prospection en cours.]

No, the presence of excellent materials does not only depend on the day or the night but also on the humidity. it varies constantly, so the term "at this time" is not wrong because conditions can return to favorable within a minute.
<![CDATA[Some old ideas on better UI i put back here to review.]]> Fri, 24 Apr 2020 00:44:05 +0000 IDEAS FOR RYZOM Yes, it's not necessary, but will give you the opportunity to dig without the map opened. A small improvement of visibility and immersion.

About #3
Well, bigger icons is against my point of view of having less intrusions on my screen, but it's a just a point of view.
I didn't understood what you mean with 'combo'. You already can save/cut/copy actions in your bars, i don't understand how this affect having more clickable actions. If you think to change the combo so you reflect what you wanna do at the time, why you choose a so complicated solution? You have to change it, maybe on the fly, and how? With mouse? I almost never use the mouse. I hate using the mouse and prefer having full control with the keyboard. Just add some more action slots. Actually with 200 slots, you can cover most of your actions, with 288 would be even better.
1. Choose the icon of your actions
Actually the icon of any action you build is decided on the higher 'costing' stanza inside, with some precedence for stanzas of the same level.
I always wanted to be able to choose the icon of my actions and would be nice if we could choose it from all the 'costing' stanzas inside. The main icon shown in the create/edit action window (on the left of the name of action), could be clickable dropping a list of actual 'costing' stanzas inside, with the ability to select the one you prefer.

Yeah this was mentioned a lot of times in forum and chat. I would also prefer it.
2. Season/weather/daytime/humidity
Actually, the only way to see them is with the map opened on screen. It would be really nice to have small rounded icons around the circle of the radar. Icons can represent the actual value, while a tooltip on mouse hovering them could show the value. The icons could be positined at each corner of the radar, just at 45 degree position (middle), tangent to the radar circle. In this way they would not impact the mail/forum icons eventually shown on bottom right angle of the radar.
Symbols representing seasons and weather are well used in any weather system on the net, so it should be easy to implement.
In this way, we could have all the information needed for foraging, without the need to open the map. Of course, the full map information will still be available.

That could be easy added with a mod of the user interface. Idk if this is really necessary.
3. Handbar slots.
Would be helpful to increase the number of slots of the handbar from 10 to 12 (to fill an entire keyboard row). This means an entire handbar would have 24 slots (12+12).
Also, increase the number of handbars from 10 to 12, for the same reason.
This way we could have 240 slots, instead of 200 from the original handbars, and 48 slots more for the new 2 handbars, for a grandtotal of 288 slots.
This could be achieved without the need to define new handbars (as #2).

Myself i would prefer less numbers of actions, but bigger icons. So that you have 10 in one row, in a size of 4 actions as now.

Instead of having more actions spaces, it would be better to add a combo box with self-predefined action combinations. Similar to the group command for the gear. So that each row, could have different self-predefined actions, and each action have self-predefined combinations. You edit you action or your row and simply click on "save" or "delete" and choose the "template" of you need in a combo box.

Naming the bar instead of numbers would be also an improvement.

+Better overview
+Better view on big screens
+Faster Switching of actions.
+You don't have to edit you actions every time.
<![CDATA[Making Use of Arenas / Utiliser les Arènes]]> Thu, 16 Apr 2020 16:13:07 +0000 IDEAS FOR RYZOM Bucshotz