IDEAS FOR RYZOM - Ryzom Community Forum https://app.ryzom.com//app_forum/ Wed, 20 Aug 2025 16:11:33 +0000 ryApp::FeedBuilder 15 IDEAS FOR RYZOM - Ryzom Community Forum https://app.ryzom.com:443/app_forum//images/rz_ryzom_logo-144x47.png https://app.ryzom.com//app_forum/ <![CDATA[Higher Occupations]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33444/1#211119 Sat, 16 Aug 2025 18:01:37 +0000 IDEAS FOR RYZOM https://app.ryzom.com:443/app_forum/index.php?page=post/view/211119 This would make these Occupations and rewards viable again.]]> Bosse <![CDATA[Various ideas]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33433/5#211114 Sun, 10 Aug 2025 13:17:00 +0000 IDEAS FOR RYZOM https://app.ryzom.com:443/app_forum/index.php?page=post/view/211114 Uzykos <![CDATA[Fenetre Identité]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33340/3#210967 Mon, 16 Jun 2025 20:15:29 +0000 IDEAS FOR RYZOM https://app.ryzom.com:443/app_forum/index.php?page=post/view/210967 Qiibiao <![CDATA[Item Pictures]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33396/1#210929 Sat, 07 Jun 2025 21:29:42 +0000 IDEAS FOR RYZOM https://app.ryzom.com:443/app_forum/index.php?page=post/view/210929
This is just a QoL idea, but it would be more satisfying for the visual representation of item pictures for many similar materials to have their own distinctive appearance. I think this can create a more immersive experience and would help to quickly identify and distinguish between different items as well. Any opinions?]]>
Zanaden
<![CDATA[Neutral Player Teleporter Crystals]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33038/13#210927 Sat, 07 Jun 2025 14:42:36 +0000 IDEAS FOR RYZOM https://app.ryzom.com:443/app_forum/index.php?page=post/view/210927 These "wallets" have indeed been introduced as an RP item, hence the need to purchase them for dappers at the temples.

The intention was probably to renovate the interface for these factions, so that the more recent maraud and ranger interfaces would no longer be a reason to lose players in the historical factions.]]>
Namcha
<![CDATA[Tribe fame titles]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33390/6#210910 Wed, 04 Jun 2025 08:08:27 +0000 IDEAS FOR RYZOM https://app.ryzom.com:443/app_forum/index.php?page=post/view/210910 Eolinius
Neira's idea is interesting, but much more complex than it seems. There's a difference between being of good repute and bearing the title of that tribe. Obtaining and bearing the title of a tribe means becoming a member of that tribe, which implies a lot of things in terms of Lore, so the idea must first be validated by the Lore team. If we follow the current Ryzom system, becoming a member of a tribe has to go through a rite and has consequences on the renown of factions and nations, and on all enemy tribes. For example, Neira wearing the title of Black Circle (I say this totally by chance...) would see her Tryker renown drop to -16.

Rather than being a member of the tribe, a title of "friend of such-and-such a tribe" would remain consistent in terms of lore. In any case, it would be much simpler and quicker than developing a rite for each tribe. Especially since if you're a member of such-and-such a tribe, how do you justify being a member of another tribe? Or maybe you need a tribal rite that prevents you from switching to another tribal/national rite. In short, a gas factory. A "friend of" title isn't bad enough ^.]]> Azazor <![CDATA[Recycling items?]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33075/6#210904 Tue, 03 Jun 2025 11:36:03 +0000 IDEAS FOR RYZOM https://app.ryzom.com:443/app_forum/index.php?page=post/view/210904
Recycle an item 1 pv... you don't get much out of it, so yes, limit 1 mp gen base.]]>
Erenkyl
<![CDATA[Better Guild Hall Chest Search ( everything everywhere all at once )]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33382/3#210874 Wed, 21 May 2025 17:36:28 +0000 IDEAS FOR RYZOM https://app.ryzom.com:443/app_forum/index.php?page=post/view/210874
you can add as many player and guild api keys as you want and search it all at once.]]>
Tgwaste
<![CDATA[Outpost production - the ability to specify destination chest (slots)]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33384/1#210869 Mon, 19 May 2025 18:26:56 +0000 IDEAS FOR RYZOM https://app.ryzom.com:443/app_forum/index.php?page=post/view/210869
Currently, this means moving our OP mats into chest #1 (the kind the drill produces), in order to encourage the drill to place the production there.

The only way to keep track I've found, is to lock stacks of mats, keeping old from new productioon.

It would be great if we could simply change a setting on the OP drill as to which chest it would place production, rather than mixing with old stock, at least, in my opinion.]]>
Minou
<![CDATA[Trade or Sellable Generic Mats]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33376/6#210850 Tue, 13 May 2025 01:44:25 +0000 IDEAS FOR RYZOM https://app.ryzom.com:443/app_forum/index.php?page=post/view/210850 Yeizang <![CDATA[access to water in FH]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/26309/17#210824 Tue, 06 May 2025 00:16:27 +0000 IDEAS FOR RYZOM https://app.ryzom.com:443/app_forum/index.php?page=post/view/210824 Placio <![CDATA[Objects equipped with rywards]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33335/6#210815 Sat, 03 May 2025 02:29:15 +0000 IDEAS FOR RYZOM https://app.ryzom.com:443/app_forum/index.php?page=post/view/210815 Jorgensen <![CDATA[Ryzom to be more Open PVP]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/32186/22#210811 Tue, 29 Apr 2025 14:54:32 +0000 IDEAS FOR RYZOM https://app.ryzom.com:443/app_forum/index.php?page=post/view/210811 Ihr überlasst alle mir die OP, dann ist ruhe im Kindergarten xD]]> Natownatas <![CDATA[Make Ryzom Mobile]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/30671/9#210783 Mon, 21 Apr 2025 08:33:40 +0000 IDEAS FOR RYZOM https://app.ryzom.com:443/app_forum/index.php?page=post/view/210783 Kaaran <![CDATA[Setting up your tent]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33356/4#210769 Sat, 19 Apr 2025 17:39:34 +0000 IDEAS FOR RYZOM https://app.ryzom.com:443/app_forum/index.php?page=post/view/210769 thank you ^^]]> Kyrean <![CDATA[Blocked by Rentas]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33281/11#210768 Sat, 19 Apr 2025 17:38:25 +0000 IDEAS FOR RYZOM https://app.ryzom.com:443/app_forum/index.php?page=post/view/210768 Kyrean <![CDATA[Footstep sounds?]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33009/4#210767 Sat, 19 Apr 2025 17:34:25 +0000 IDEAS FOR RYZOM https://app.ryzom.com:443/app_forum/index.php?page=post/view/210767
On the other hand, it would be great to be able to select and adjust the volumes of ambient, combat and mob "dialogue" sounds.
for example, the cries of the kippees ^^]]>
Kyrean
<![CDATA[Quest items: no weight or volume in the bag]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/32855/2#210756 Fri, 18 Apr 2025 09:52:25 +0000 IDEAS FOR RYZOM https://app.ryzom.com:443/app_forum/index.php?page=post/view/210756 Zanaden <![CDATA[Factional PvP Missions]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33360/2#210753 Fri, 18 Apr 2025 00:45:05 +0000 IDEAS FOR RYZOM https://app.ryzom.com:443/app_forum/index.php?page=post/view/210753 Cottonmouth <![CDATA[Group Finder]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33353/5#210746 Tue, 15 Apr 2025 15:56:22 +0000 IDEAS FOR RYZOM https://app.ryzom.com:443/app_forum/index.php?page=post/view/210746 Placio
There have been a couple apps made (and still available), but forums and in game channels are still the best way.
Where on the forums?]]>
Khalaoden
<![CDATA[Simple game system improvements]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/32940/4#210729 Thu, 10 Apr 2025 16:18:47 +0000 IDEAS FOR RYZOM https://app.ryzom.com:443/app_forum/index.php?page=post/view/210729 https://ballisticmystix.net/?p=armor

Nevertheless, I would like to agree with you at least in part: it doesn't always feel so diverse, especially because it's difficult to get an overview ingame: you can't see the differences in the inventory and therefore also at the dealer.

In fact, a few additions would certainly be desirable - but would also be costly to implement.]]>
Elke
<![CDATA[Idea to make digging less boring]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/31281/13#210720 Tue, 08 Apr 2025 01:18:37 +0000 IDEAS FOR RYZOM https://app.ryzom.com:443/app_forum/index.php?page=post/view/210720
But realistically, put on the radio or tv in the background while you dig.]]>
Placio
<![CDATA[Increase freedom of movement through optional obstacles]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/32856/2#210717 Mon, 07 Apr 2025 20:02:55 +0000 IDEAS FOR RYZOM https://app.ryzom.com:443/app_forum/index.php?page=post/view/210717 Zanaden <![CDATA[More animal diversity]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33349/1#210710 Mon, 07 Apr 2025 11:43:17 +0000 IDEAS FOR RYZOM https://app.ryzom.com:443/app_forum/index.php?page=post/view/210710 Zanaden <![CDATA[Bandit Loot]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33343/1#210686 Sat, 29 Mar 2025 15:16:31 +0000 IDEAS FOR RYZOM https://app.ryzom.com:443/app_forum/index.php?page=post/view/210686
It would be nice if the loot would be the same Fine Q but tribal gear from corresponding regions or tribal gear crafting plans...

Just an idea.

Thank you]]>
Michalis
<![CDATA[Can we turn the Pyr Baths into a shrine to a minor fyros deity?]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33327/6#210673 Sun, 23 Mar 2025 16:40:02 +0000 IDEAS FOR RYZOM https://app.ryzom.com:443/app_forum/index.php?page=post/view/210673
In principle, however, there would certainly have been other projects that could have been used to tell the Fyros that they use the bathrooms too rarely. Most homins are already familiar with this fact for olfactory reasons.]]>
Salazar
<![CDATA[Tribal Fame Idea]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/32201/13#210644 Mon, 03 Mar 2025 14:05:05 +0000 IDEAS FOR RYZOM https://app.ryzom.com:443/app_forum/index.php?page=post/view/210644
A toon has the ability to gain "positive maximum fame" with every tribe on Atys and still be able to visit every capital city without an issue - so, fir those willing there should be a way to acknowledge.]]>
Michalis
<![CDATA[Boss Guard Mats - Lootable]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33331/1#210641 Sun, 02 Mar 2025 23:30:40 +0000 IDEAS FOR RYZOM https://app.ryzom.com:443/app_forum/index.php?page=post/view/210641
I do not know when it happened or why it was decided – but the decision to eliminate “boss guard mats” from drops/looting when several hold crafting value and 1 in-particular is extremely (extremely) difficult to obtain (that would be Fine Quality 259 Kinrey mats). They roam in Demon’s Lap – have a roaming Kiten Patrol and unless your tribal fame is high enough (the Firebrands are near) – you are battling far more than just lesser Kinrey.

Hayt had a great idea – in-addition to a “boss” dropping a specific amount of “supreme mats” – it can also then drop 20-to-25 of the “Fine Quality Guard Mats” (4x5 or 5x5) that way, those mats that are used for crafting gear can still be obtained. (ei: Q270 Kinrey boss has Q259 Fine guards)

Just a thought…]]>
Michalis
<![CDATA[Boss Guard Mats - Lootable]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33330/1#210640 Sun, 02 Mar 2025 23:30:09 +0000 IDEAS FOR RYZOM https://app.ryzom.com:443/app_forum/index.php?page=post/view/210640
I do not know when it happened or why it was decided – but the decision to eliminate “boss guard mats” from drops/looting when several hold crafting value and 1 in-particular is extremely (extremely) difficult to obtain (that would be Fine Quality 259 Kinrey mats). They roam in Demon’s Lap – have a roaming Kiten Patrol and unless your tribal fame is high enough (the Firebrands are near) – you are battling far more than just lesser Kinrey.

Hayt had a great idea – in-addition to a “boss” dropping a specific amount of “supreme mats” – it can also then drop 20-to-25 of the “Fine Quality Guard Mats” (4x5 or 5x5) that way, those mats that are used for crafting gear can still be obtained. (ei: Q270 Kinrey boss has Q259 Fine guards)

Just a thought…]]>
Michalis
<![CDATA[Multiple Apartments]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33315/1#210590 Sun, 09 Feb 2025 16:34:15 +0000 IDEAS FOR RYZOM https://app.ryzom.com:443/app_forum/index.php?page=post/view/210590
I would like the ability to have at least 2 separate apartments instead of having to port to a single location just at drop-off, and retrieve items. The additional apartment does not even need to be linked with the other location - but to have the ability to store items that are character-specific only and cannot be stored in a GH.

Just my thought...]]>
Michalis
<![CDATA[Material Retrievel]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33303/1#210558 Sun, 26 Jan 2025 23:21:18 +0000 IDEAS FOR RYZOM https://app.ryzom.com:443/app_forum/index.php?page=post/view/210558
I do not understand computer programming – but there must be something stored on the server to allow the (say) last 24hrs for this to be possible…cost for this would vary based upon each type of material quality / rarity / quantity.

I am certain that there will be push-back but I just crafted a full HQ armor set and realized that another material (and less of a specific material) would have given me a better result…(I misread my own notes).

Oh well…have a great day Atys and stay safe.]]>
Soyeok
<![CDATA[Guilde, vague de mobs]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33301/1#210555 Sat, 25 Jan 2025 19:20:19 +0000 IDEAS FOR RYZOM https://app.ryzom.com:443/app_forum/index.php?page=post/view/210555
ça serait trop bien qu'il y ai une map avec des vagues de mobs à tuer en guilde contre des points de guilde.

Faire un mix entre le boss cute et invasion kitin.


Ca permettrait aux guildes de continuer à avancer sur les coffres de l'ile, tout en créant de nouvelles activitées.]]>
Viosselle
<![CDATA[Timer on bandit chests]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33295/4#210537 Sat, 18 Jan 2025 12:24:52 +0000 IDEAS FOR RYZOM https://app.ryzom.com:443/app_forum/index.php?page=post/view/210537
you're in luck. I have to wait much longer!]]>
Craftjenn
<![CDATA[Search field in vendor screen]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33275/2#210532 Wed, 15 Jan 2025 23:14:46 +0000 IDEAS FOR RYZOM https://app.ryzom.com:443/app_forum/index.php?page=post/view/210532 Craftjenn <![CDATA[OP: attack notification, deadline...]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33288/2#210501 Mon, 30 Dec 2024 12:38:46 +0000 IDEAS FOR RYZOM https://app.ryzom.com:443/app_forum/index.php?page=post/view/210501
I’m not sure an Izam message would be more effective than the pop-up. Many would also complain that Izam mail can be checked irl, so that violates the RP component of OP wars. You can set the time of a defense, but not the day.

My advice, enjoy the q50 mats that you received, although you’ll probably have difficulty giving them away- and hope for more development in OP War games like what is being developed in Nexus.]]>
Placio
<![CDATA[Organizing of skills in trainer window]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33274/1#210456 Mon, 09 Dec 2024 11:14:55 +0000 IDEAS FOR RYZOM https://app.ryzom.com:443/app_forum/index.php?page=post/view/210456
I imagine that when you get to a lot higher levels it's not such a big problem (when you gained enough skill points to train most of it) but starting out at levels 50, 100 or so a lot of skills are added that you for sure will not have the skill points to train until much later. For example all the Aim for head etc. skills in fight or all the prospect for kitin larvae for example under forage.

The problem is that when you get new skills that you actually want to train as fast as possible, like 110 gentle digging for example, it is hidden far down in the list.

edit:
Another annoying example is extraction specialization. While most other extraction specializations are together near the top of the list, for some reason the oil extraction specialization is way down near the specific types of oil prospection specialization, just under Koorin Oil prospection. This kind of behaviour just feels weird and annoying.
:edit

So my idea was a few more tabs with sorted skills like mission materials for example, like now you have a tab for characteristics. Those for some reason are always at the top though so doesn't feel like a problem.

In general it would give a better feeling while leveling, and an overall nicer impression of the UI.

If it takes too much space or something, also some kind of checkbox or tree view could be good.

Have fun, and see you in the jungle,
<3]]>
Quaizang
<![CDATA[Qui a Quoi?]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33270/1#210448 Wed, 04 Dec 2024 21:39:16 +0000 IDEAS FOR RYZOM https://app.ryzom.com:443/app_forum/index.php?page=post/view/210448
Il est tres dur de se projeter sur Ryzom. Dans le domaine des élaborations de guerre entres autres.

Il serait bien d'avoir les rapports de force entres factions :
% de Maraudeurs actifs, Karas actifs, Neutres actifs et Kamis actifs.
Données consultables à tous moments.

Egalement une vue Dynamique des possessions d'Ops. Car les gens se lassent de tenir ce genre d'informations, qui peuvent etre utiles.

Et je comprends tres bien la lassitude. Car c'est un gros investissement pour tenir à jour ce genre de suivi. Un suivi Informatique serait pas mal à mon avis.
Merci de votre attention.]]>
Imotep
<![CDATA[Armure Pour Toub]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33266/1#210440 Sun, 01 Dec 2024 13:37:04 +0000 IDEAS FOR RYZOM https://app.ryzom.com:443/app_forum/index.php?page=post/view/210440 Pour les 20 ans de Ryzom. Nous avons découvert des nouvelles Items pour créer des armes et Fash. Pourrait on faire la meme chose avec des MPS qui permeteraient de créer armure pour toub?

Egalement, gagner des mps spécifiques en event pour la fabrications de ces armures, enventuellement l'outil de craft nouveau.
Et pourquoi pas, gagner des pièces d'armures de toubs,( comme la robe de mage aux 20 ans).

Par le forage, on pourait forer de nouvelles MPS pour les armures Toubs

Et pourquoi pas, qui corserait la chose. Avoir la ou les MPS spécifiqueS pour crafter l' outils special toubs. L 'obetenier par une foreuse d'Ops.
mERCI DE VOTRE ATTENTION.]]>
Imotep
<![CDATA[Guild Logo Banners]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33244/6#210415 Fri, 15 Nov 2024 18:52:07 +0000 IDEAS FOR RYZOM https://app.ryzom.com:443/app_forum/index.php?page=post/view/210415 Kyrean <![CDATA[Rules for Posting]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/6801/3#210376 Mon, 28 Oct 2024 11:11:21 +0000 IDEAS FOR RYZOM https://app.ryzom.com:443/app_forum/index.php?page=post/view/210376 the game don't have a full dev team - but 1 dev (helped by several players).

With free account, you can access all places. There's nothing to buy in game with real money (unlike lot of other games). And as it's a 20 years old game, a lot of players can play with low band and old PC - unlike a lot of games. That's why we have on here lot of homins living IRL on islands, or on old PC - ryzom can run on a Rasberry Pi LOL

The idea you have, would need a biger dev team, and I guess we can't afford it, sorry...

 

But, a player can offer to an other player a sub.

]]>
Craftjenn
<![CDATA[Free Premium, but it's difficult to obtain]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33245/3#210361 Tue, 22 Oct 2024 21:29:13 +0000 IDEAS FOR RYZOM https://app.ryzom.com:443/app_forum/index.php?page=post/view/210361
The cost of subscription has gone down in recent years, and maybe we will see some adjustments in the future. The major reservation I have to your idea is that there is already another MMORPG that allows in game resources to be converted into paid membership and it results in bots, gold farming, and similar spam. I think subscriptions are occasionally won during OOC events but otherwise in game items should not have a real world currency value.

Also I voted no in your poll because I don’t like unfair polls or it is just a joke to begin with :)]]>
Placio
<![CDATA[A Permanent Place for the Memorial Grove]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33212/4#210303 Tue, 01 Oct 2024 09:26:06 +0000 IDEAS FOR RYZOM https://app.ryzom.com:443/app_forum/index.php?page=post/view/210303 Dukenono <![CDATA[FRIEND LIST]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33207/5#210293 Sat, 28 Sep 2024 18:25:20 +0000 IDEAS FOR RYZOM https://app.ryzom.com:443/app_forum/index.php?page=post/view/210293 Oui Otall. Au moins que l'on voit d'une façon ou d'une autre. Tous ceux qui sont connectés.
Merci de votre attention.]]>
Imotep
<![CDATA[Un roi en PVP....................]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33191/5#210288 Wed, 25 Sep 2024 20:14:11 +0000 IDEAS FOR RYZOM https://app.ryzom.com:443/app_forum/index.php?page=post/view/210288
Rien n'empeche les petites guildes de faire une league. Pour moi ,quand on veut, on fait tout pour réussir.

Il faut juste que les MPS et le nombre de MPS,en vaillent la peine.

Les boss hunt, il y a des petites guiles,des grosses guildes et des solos.
Comme également, on peut faire un gros Roi, en s'unnisant entres avatars.
Apres,comme,je dis toujours. C'est juste une idée.....
Merci de votre attention.]]>
Imotep
<![CDATA[guild word window]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33130/3#210225 Wed, 04 Sep 2024 20:43:48 +0000 IDEAS FOR RYZOM https://app.ryzom.com:443/app_forum/index.php?page=post/view/210225 Riasan <![CDATA[Show mount location when mount is in stable]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33190/1#210203 Tue, 27 Aug 2024 08:25:05 +0000 IDEAS FOR RYZOM https://app.ryzom.com:443/app_forum/index.php?page=post/view/210203 Svenstallin <![CDATA[Macro habillage / deshabillage]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33188/1#210201 Mon, 26 Aug 2024 21:43:42 +0000 IDEAS FOR RYZOM https://app.ryzom.com:443/app_forum/index.php?page=post/view/210201 Quand on veut changer une pièce sur un equipement qui est en macro. Il faut au préalable, supprimer le groupe existant.
Donc faire :
DeleteGroup magie. Et apres, changer la ou les pièces non conformes.
Pourquoi ne pas simplifier les étapes?
Si nous voulons changer une ou des pièces sur un équipement. Il suffirait de les changer, et valider de suite par :
createGroup magie True.
Ca ecraserait automatiquemnt l'ancienne macro.
Il y aurait plus besoin de passer par la CMD : deleteGroup............]]>
Imotep
<![CDATA[Dossier et sous-dossier]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33186/1#210199 Mon, 26 Aug 2024 21:22:15 +0000 IDEAS FOR RYZOM https://app.ryzom.com:443/app_forum/index.php?page=post/view/210199 Je pense qu 'i serait bien d'inclure des sous dossiers dans le forum de guilde.
Car maintenant, il y a des rois identiques dans tous les continents et primes.
Cela permettrait de faire comme suit :
Najab/ Najaketh
Najab/ Najakya
Najab/Najakan
Najab/Najakin
Najab/Najakoo
Ce qui diminurait le nombre de ligne dans le forum guilde. Il y aurait donc 5 ou plus,sous fichier dans le dossier Najab.
Cela à peut-etre dejà ete proposé. Si oui, je vous demande de m'excuser.
Merci de votre attention.]]>
Imotep
<![CDATA[Fragments]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33169/1#210152 Tue, 02 Jul 2024 06:15:41 +0000 IDEAS FOR RYZOM https://app.ryzom.com:443/app_forum/index.php?page=post/view/210152
In our special bags, we've got lots of bits and pieces (furnishings, zigs of various shapes, frames, etc.).
Some may be sent as gifts to friends, but others may not, and it's impossible to understand why.
Would it be possible to make all the fragments available to send as gifts?

It's an addition that doesn't seem too complicated, and would make it possible to empty a few special bags.

Thanks in advance]]>
Liosta
<![CDATA[Add "Info"-Field to Context Menu by right clicking Chars and Creatures]]> https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33166/1#210140 Sun, 23 Jun 2024 08:44:08 +0000 IDEAS FOR RYZOM https://app.ryzom.com:443/app_forum/index.php?page=post/view/210140
The Info you will get then, will be for...

... Characters
The Info Page you can Edit in your Identity Settings.

... Creatures
No Spoilers, but Informations like what this Creature is and where it can be found.

i.e.: (taken from the ryzom-wiki)
Yubo
A small, fairly slow moving dog-like omnivore originally bred by Matis manipulators to provide company and entertainment to homins, as well as a source of nourishment. Careful breeding has led to the mass of the animal to accumulate around its hindquarters where the best quality meat is produced. This homin pet can be found all over Atys, except in the Prime Roots.]]>
Lasabo
This XML file does not appear to have any style information associated with it. The document tree is shown below.
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<channel>
<title>IDEAS FOR RYZOM - Ryzom Community Forum</title>
<link>https://app.ryzom.com//app_forum/</link>
<description>
<![CDATA[ [EN]Do you have an idea for Ryzom? It&#039;s time to add it and see if other people think it&#039;s a good idea![FR]Vous pensez qu&#039;il faudrait ajouter quelque chose dans Ryzom ? Dites nous quoi ![DE]Ihr habt Ideen für die Weiterentwicklung von Ryzom? Stellt eure Ideen hier vor und diskutiert sie mit anderen![RU]У вас есть идея для Ryzom? Пришло время добавить ее и посмотреть, считают ли другие люди, что это хорошая идея! ]]>
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<item>
<title>
<![CDATA[ Higher Occupations ]]>
</title>
<link>https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33444/1#211119</link>
<pubDate>Sat, 16 Aug 2025 18:01:37 +0000</pubDate>
<category domain="https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33444">IDEAS FOR RYZOM</category>
<guid isPermaLink="true">https://app.ryzom.com:443/app_forum/index.php?page=post/view/211119</guid>
<description>
<![CDATA[ Convert the rewards for the 4 upper Occupations to have the effects of Flowers for 1 hour. With the exception of Scrollmaker which could be enhanced or increased. <br /> This would make these Occupations and rewards viable again. ]]>
</description>
<dc:creator>Bosse</dc:creator>
</item>
<item>
<title>
<![CDATA[ Various ideas ]]>
</title>
<link>https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33433/5#211114</link>
<pubDate>Sun, 10 Aug 2025 13:17:00 +0000</pubDate>
<category domain="https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33433">IDEAS FOR RYZOM</category>
<guid isPermaLink="true">https://app.ryzom.com:443/app_forum/index.php?page=post/view/211114</guid>
<description>
<![CDATA[ Using an alt kami on an OP in a kara team doesn&#039;t make any RP sense. It goes back to what I was saying, a lot of people don&#039;t care about RP on OPs. I deplore it too, but I don&#039;t think your solution is a good one. It would be more representative of a faction&#039;s popularity and ability to mobilize if that were the case. And I think it would be technically simpler to implement. ]]>
</description>
<dc:creator>Uzykos</dc:creator>
</item>
<item>
<title>
<![CDATA[ Fenetre Identité ]]>
</title>
<link>https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33340/3#210967</link>
<pubDate>Mon, 16 Jun 2025 20:15:29 +0000</pubDate>
<category domain="https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33340">IDEAS FOR RYZOM</category>
<guid isPermaLink="true">https://app.ryzom.com:443/app_forum/index.php?page=post/view/210967</guid>
<description>
<![CDATA[ That sounds like a good point +1 ]]>
</description>
<dc:creator>Qiibiao</dc:creator>
</item>
<item>
<title>
<![CDATA[ Item Pictures ]]>
</title>
<link>https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33396/1#210929</link>
<pubDate>Sat, 07 Jun 2025 21:29:42 +0000</pubDate>
<category domain="https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33396">IDEAS FOR RYZOM</category>
<guid isPermaLink="true">https://app.ryzom.com:443/app_forum/index.php?page=post/view/210929</guid>
<description>
<![CDATA[ Hello,<br /> <br /> This is just a QoL idea, but it would be more satisfying for the visual representation of item pictures for many similar materials to have their own distinctive appearance. I think this can create a more immersive experience and would help to quickly identify and distinguish between different items as well. Any opinions? ]]>
</description>
<dc:creator>Zanaden</dc:creator>
</item>
<item>
<title>
<![CDATA[ Neutral Player Teleporter Crystals ]]>
</title>
<link>https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33038/13#210927</link>
<pubDate>Sat, 07 Jun 2025 14:42:36 +0000</pubDate>
<category domain="https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33038">IDEAS FOR RYZOM</category>
<guid isPermaLink="true">https://app.ryzom.com:443/app_forum/index.php?page=post/view/210927</guid>
<description>
<![CDATA[ Hello everyone,<br /> These &quot;wallets&quot; have indeed been introduced as an RP item, hence the need to purchase them for dappers at the temples.<br /> <br /> The intention was probably to renovate the interface for these factions, so that the more recent maraud and ranger interfaces would no longer be a reason to lose players in the historical factions. ]]>
</description>
<dc:creator>Namcha</dc:creator>
</item>
<item>
<title>
<![CDATA[ Tribe fame titles ]]>
</title>
<link>https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33390/6#210910</link>
<pubDate>Wed, 04 Jun 2025 08:08:27 +0000</pubDate>
<category domain="https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33390">IDEAS FOR RYZOM</category>
<guid isPermaLink="true">https://app.ryzom.com:443/app_forum/index.php?page=post/view/210910</guid>
<description>
<![CDATA[ <div class="post-quote"><cite>Eolinius</cite><blockquote>Neira&#039;s idea is interesting, but much more complex than it seems. There&#039;s a difference between being of good repute and bearing the title of that tribe. Obtaining and bearing the title of a tribe means becoming a member of that tribe, which implies a lot of things in terms of Lore, so the idea must first be validated by the Lore team. If we follow the current Ryzom system, becoming a member of a tribe has to go through a rite and has consequences on the renown of factions and nations, and on all enemy tribes. For example, Neira wearing the title of Black Circle (I say this totally by chance...) would see her Tryker renown drop to -16.</blockquote></div><br /> Rather than being a member of the tribe, a title of &quot;friend of such-and-such a tribe&quot; would remain consistent in terms of lore. In any case, it would be much simpler and quicker than developing a rite for each tribe. Especially since if you&#039;re a member of such-and-such a tribe, how do you justify being a member of another tribe? Or maybe you need a tribal rite that prevents you from switching to another tribal/national rite. In short, a gas factory. A &quot;friend of&quot; title isn&#039;t bad enough ^. ]]>
</description>
<dc:creator>Azazor</dc:creator>
</item>
<item>
<title>
<![CDATA[ Recycling items? ]]>
</title>
<link>https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33075/6#210904</link>
<pubDate>Tue, 03 Jun 2025 11:36:03 +0000</pubDate>
<category domain="https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33075">IDEAS FOR RYZOM</category>
<guid isPermaLink="true">https://app.ryzom.com:443/app_forum/index.php?page=post/view/210904</guid>
<description>
<![CDATA[ If you don&#039;t want to use it, don&#039;t use it :D<br /> <br /> Recycle an item 1 pv... you don&#039;t get much out of it, so yes, limit 1 mp gen base. ]]>
</description>
<dc:creator>Erenkyl</dc:creator>
</item>
<item>
<title>
<![CDATA[ Better Guild Hall Chest Search ( everything everywhere all at once ) ]]>
</title>
<link>https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33382/3#210874</link>
<pubDate>Wed, 21 May 2025 17:36:28 +0000</pubDate>
<category domain="https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33382">IDEAS FOR RYZOM</category>
<guid isPermaLink="true">https://app.ryzom.com:443/app_forum/index.php?page=post/view/210874</guid>
<description>
<![CDATA[ /appzone 2891<br /> <br /> you can add as many player and guild api keys as you want and search it all at once. ]]>
</description>
<dc:creator>Tgwaste</dc:creator>
</item>
<item>
<title>
<![CDATA[ Outpost production - the ability to specify destination chest (slots) ]]>
</title>
<link>https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33384/1#210869</link>
<pubDate>Mon, 19 May 2025 18:26:56 +0000</pubDate>
<category domain="https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33384">IDEAS FOR RYZOM</category>
<guid isPermaLink="true">https://app.ryzom.com:443/app_forum/index.php?page=post/view/210869</guid>
<description>
<![CDATA[ It seems the current algorithm looks for like OP mats of the same quality and the drill puts production with like mats. In order to track new production from old supply, we wish to have the drill put the mats in chest #1, but store the mats seperately in chest #9, once we have accounted for the weeks&#039; production.<br /> <br /> Currently, this means moving our OP mats into chest #1 (the kind the drill produces), in order to encourage the drill to place the production there.<br /> <br /> The only way to keep track I&#039;ve found, is to lock stacks of mats, keeping old from new productioon.<br /> <br /> It would be great if we could simply change a setting on the OP drill as to which chest it would place production, rather than mixing with old stock, at least, in my opinion. ]]>
</description>
<dc:creator>Minou</dc:creator>
</item>
<item>
<title>
<![CDATA[ Trade or Sellable Generic Mats ]]>
</title>
<link>https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33376/6#210850</link>
<pubDate>Tue, 13 May 2025 01:44:25 +0000</pubDate>
<category domain="https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33376">IDEAS FOR RYZOM</category>
<guid isPermaLink="true">https://app.ryzom.com:443/app_forum/index.php?page=post/view/210850</guid>
<description>
<![CDATA[ នេះជាឱកាសដ៏អស្ចារ្យដែលខ្ញុំមិនយល់ពីមូលហេតុអ្វីបានជាមនុស្សណាមិនចង់ប្រើប្រាស់វាទេ។ ]]>
</description>
<dc:creator>Yeizang</dc:creator>
</item>
<item>
<title>
<![CDATA[ access to water in FH ]]>
</title>
<link>https://app.ryzom.com:443/app_forum/index.php?page=topic/view/26309/17#210824</link>
<pubDate>Tue, 06 May 2025 00:16:27 +0000</pubDate>
<category domain="https://app.ryzom.com:443/app_forum/index.php?page=topic/view/26309">IDEAS FOR RYZOM</category>
<guid isPermaLink="true">https://app.ryzom.com:443/app_forum/index.php?page=post/view/210824</guid>
<description>
<![CDATA[ Did they already add stairs into the water??? I was watching a video online and there were water mounts and stairs into the water from FH docks! ]]>
</description>
<dc:creator>Placio</dc:creator>
</item>
<item>
<title>
<![CDATA[ Objects equipped with rywards ]]>
</title>
<link>https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33335/6#210815</link>
<pubDate>Sat, 03 May 2025 02:29:15 +0000</pubDate>
<category domain="https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33335">IDEAS FOR RYZOM</category>
<guid isPermaLink="true">https://app.ryzom.com:443/app_forum/index.php?page=post/view/210815</guid>
<description>
<![CDATA[ i like this idea too. I have trouble finding things in rywards. perhaps a new tab in the player inventory or something. ]]>
</description>
<dc:creator>Jorgensen</dc:creator>
</item>
<item>
<title>
<![CDATA[ Ryzom to be more Open PVP ]]>
</title>
<link>https://app.ryzom.com:443/app_forum/index.php?page=topic/view/32186/22#210811</link>
<pubDate>Tue, 29 Apr 2025 14:54:32 +0000</pubDate>
<category domain="https://app.ryzom.com:443/app_forum/index.php?page=topic/view/32186">IDEAS FOR RYZOM</category>
<guid isPermaLink="true">https://app.ryzom.com:443/app_forum/index.php?page=post/view/210811</guid>
<description>
<![CDATA[ Wisst ihr was ?<br /> Ihr überlasst alle mir die OP, dann ist ruhe im Kindergarten xD ]]>
</description>
<dc:creator>Natownatas</dc:creator>
</item>
<item>
<title>
<![CDATA[ Make Ryzom Mobile ]]>
</title>
<link>https://app.ryzom.com:443/app_forum/index.php?page=topic/view/30671/9#210783</link>
<pubDate>Mon, 21 Apr 2025 08:33:40 +0000</pubDate>
<category domain="https://app.ryzom.com:443/app_forum/index.php?page=topic/view/30671">IDEAS FOR RYZOM</category>
<guid isPermaLink="true">https://app.ryzom.com:443/app_forum/index.php?page=post/view/210783</guid>
<description>
<![CDATA[ 2017 hatte ich mal über Waydroid Ubuntu emuliert auf einem Galaxy Tab A6 2016 und dann Ryzom installiert. Lief nur wirklich gut mit Bluetooth Maus und Tastatur da die Komplexität der nötigen Ingame Aktionen über Touchpad einfach bescheiden waren. ]]>
</description>
<dc:creator>Kaaran</dc:creator>
</item>
<item>
<title>
<![CDATA[ Setting up your tent ]]>
</title>
<link>https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33356/4#210769</link>
<pubDate>Sat, 19 Apr 2025 17:39:34 +0000</pubDate>
<category domain="https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33356">IDEAS FOR RYZOM</category>
<guid isPermaLink="true">https://app.ryzom.com:443/app_forum/index.php?page=post/view/210769</guid>
<description>
<![CDATA[ and a guild banner, also for the members&#039; favorite gathering place<br /> thank you ^^ ]]>
</description>
<dc:creator>Kyrean</dc:creator>
</item>
<item>
<title>
<![CDATA[ Blocked by Rentas ]]>
</title>
<link>https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33281/11#210768</link>
<pubDate>Sat, 19 Apr 2025 17:38:25 +0000</pubDate>
<category domain="https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33281">IDEAS FOR RYZOM</category>
<guid isPermaLink="true">https://app.ryzom.com:443/app_forum/index.php?page=post/view/210768</guid>
<description>
<![CDATA[ the player-owner still has to use the command, a toub returning to the stable after a period (to be determined) of inactivity would be more logical, or the amount of dapper given for the rental, once exhausted, the toub disappears. ]]>
</description>
<dc:creator>Kyrean</dc:creator>
</item>
<item>
<title>
<![CDATA[ Footstep sounds? ]]>
</title>
<link>https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33009/4#210767</link>
<pubDate>Sat, 19 Apr 2025 17:34:25 +0000</pubDate>
<category domain="https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33009">IDEAS FOR RYZOM</category>
<guid isPermaLink="true">https://app.ryzom.com:443/app_forum/index.php?page=post/view/210767</guid>
<description>
<![CDATA[ footsteps are there, Ryzom has interesting sounds, but they&#039;re more in the bass range, magic spells are impressive, and weapon shocks are well represented.<br /> <br /> On the other hand, it would be great to be able to select and adjust the volumes of ambient, combat and mob &quot;dialogue&quot; sounds.<br /> for example, the cries of the kippees ^^ ]]>
</description>
<dc:creator>Kyrean</dc:creator>
</item>
<item>
<title>
<![CDATA[ Quest items: no weight or volume in the bag ]]>
</title>
<link>https://app.ryzom.com:443/app_forum/index.php?page=topic/view/32855/2#210756</link>
<pubDate>Fri, 18 Apr 2025 09:52:25 +0000</pubDate>
<category domain="https://app.ryzom.com:443/app_forum/index.php?page=topic/view/32855">IDEAS FOR RYZOM</category>
<guid isPermaLink="true">https://app.ryzom.com:443/app_forum/index.php?page=post/view/210756</guid>
<description>
<![CDATA[ I agree that mission items should either have separate bag space or not take up room or weight. +1 ]]>
</description>
<dc:creator>Zanaden</dc:creator>
</item>
<item>
<title>
<![CDATA[ Factional PvP Missions ]]>
</title>
<link>https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33360/2#210753</link>
<pubDate>Fri, 18 Apr 2025 00:45:05 +0000</pubDate>
<category domain="https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33360">IDEAS FOR RYZOM</category>
<guid isPermaLink="true">https://app.ryzom.com:443/app_forum/index.php?page=post/view/210753</guid>
<description>
<![CDATA[ I think this may work to get new players to stick around a bit. Competition is always fun. Now how do we get the word out? ]]>
</description>
<dc:creator>Cottonmouth</dc:creator>
</item>
<item>
<title>
<![CDATA[ Group Finder ]]>
</title>
<link>https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33353/5#210746</link>
<pubDate>Tue, 15 Apr 2025 15:56:22 +0000</pubDate>
<category domain="https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33353">IDEAS FOR RYZOM</category>
<guid isPermaLink="true">https://app.ryzom.com:443/app_forum/index.php?page=post/view/210746</guid>
<description>
<![CDATA[ <div class="post-quote"><cite>Placio</cite><blockquote>There have been a couple apps made (and still available), but forums and in game channels are still the best way.</blockquote></div>Where on the forums? ]]>
</description>
<dc:creator>Khalaoden</dc:creator>
</item>
<item>
<title>
<![CDATA[ Simple game system improvements ]]>
</title>
<link>https://app.ryzom.com:443/app_forum/index.php?page=topic/view/32940/4#210729</link>
<pubDate>Thu, 10 Apr 2025 16:18:47 +0000</pubDate>
<category domain="https://app.ryzom.com:443/app_forum/index.php?page=topic/view/32940">IDEAS FOR RYZOM</category>
<guid isPermaLink="true">https://app.ryzom.com:443/app_forum/index.php?page=post/view/210729</guid>
<description>
<![CDATA[ There is actually quite a large number of outfits and weapons: Each of the 4 nations has its own light, medium and heavy armor, respectively in simple, medium and high quality and, depending on the materials used, also in the color of choice. The weapons are similar. There are also a few additional items, some from bosses, some of a generic nature. It&#039;s worth trying around a little: <a href="https://ballisticmystix.net/?p=armor" target="_blank">https://ballisticmystix.net/?p=armor<br /> </a><br /> Nevertheless, I would like to agree with you at least in part: it doesn&#039;t always feel so diverse, especially because it&#039;s difficult to get an overview ingame: you can&#039;t see the differences in the inventory and therefore also at the dealer.<br /> <br /> In fact, a few additions would certainly be desirable - but would also be costly to implement. ]]>
</description>
<dc:creator>Elke</dc:creator>
</item>
<item>
<title>
<![CDATA[ Idea to make digging less boring ]]>
</title>
<link>https://app.ryzom.com:443/app_forum/index.php?page=topic/view/31281/13#210720</link>
<pubDate>Tue, 08 Apr 2025 01:18:37 +0000</pubDate>
<category domain="https://app.ryzom.com:443/app_forum/index.php?page=topic/view/31281">IDEAS FOR RYZOM</category>
<guid isPermaLink="true">https://app.ryzom.com:443/app_forum/index.php?page=post/view/210720</guid>
<description>
<![CDATA[ It would be less boring if a npc spawned and took your mats. Then you would have to win a mini game to get them back (or unalive the npc).<br /> <br /> But realistically, put on the radio or tv in the background while you dig. ]]>
</description>
<dc:creator>Placio</dc:creator>
</item>
<item>
<title>
<![CDATA[ Increase freedom of movement through optional obstacles ]]>
</title>
<link>https://app.ryzom.com:443/app_forum/index.php?page=topic/view/32856/2#210717</link>
<pubDate>Mon, 07 Apr 2025 20:02:55 +0000</pubDate>
<category domain="https://app.ryzom.com:443/app_forum/index.php?page=topic/view/32856">IDEAS FOR RYZOM</category>
<guid isPermaLink="true">https://app.ryzom.com:443/app_forum/index.php?page=post/view/210717</guid>
<description>
<![CDATA[ Yes. It can be frustrating when areas are blocked off with invisible walls or low obstacles that look totally passable, and it can spoil the immersion a bit. I&#039;m always wishing for the terrain interaction to get some Polish. ]]>
</description>
<dc:creator>Zanaden</dc:creator>
</item>
<item>
<title>
<![CDATA[ More animal diversity ]]>
</title>
<link>https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33349/1#210710</link>
<pubDate>Mon, 07 Apr 2025 11:43:17 +0000</pubDate>
<category domain="https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33349">IDEAS FOR RYZOM</category>
<guid isPermaLink="true">https://app.ryzom.com:443/app_forum/index.php?page=post/view/210710</guid>
<description>
<![CDATA[ Ryzom is an old game without expansions and limited animal diversity across biomes. I think more diverse animals could really bring the game world to life, with more exotic wildlife, biome-specific species, or something? Adding even a single new animal would be a positive step forward. Anyone else&#039;s thoughts? ]]>
</description>
<dc:creator>Zanaden</dc:creator>
</item>
<item>
<title>
<![CDATA[ Bandit Loot ]]>
</title>
<link>https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33343/1#210686</link>
<pubDate>Sat, 29 Mar 2025 15:16:31 +0000</pubDate>
<category domain="https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33343">IDEAS FOR RYZOM</category>
<guid isPermaLink="true">https://app.ryzom.com:443/app_forum/index.php?page=post/view/210686</guid>
<description>
<![CDATA[ Good day. I noticed that when we loot bandits (no matter what region nor Q) that the chest always contains Fine Qualioty Amps.<br /> <br /> It would be nice if the loot would be the same Fine Q but tribal gear from corresponding regions or tribal gear crafting plans...<br /> <br /> Just an idea.<br /> <br /> Thank you ]]>
</description>
<dc:creator>Michalis</dc:creator>
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<item>
<title>
<![CDATA[ Can we turn the Pyr Baths into a shrine to a minor fyros deity? ]]>
</title>
<link>https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33327/6#210673</link>
<pubDate>Sun, 23 Mar 2025 16:40:02 +0000</pubDate>
<category domain="https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33327">IDEAS FOR RYZOM</category>
<guid isPermaLink="true">https://app.ryzom.com:443/app_forum/index.php?page=post/view/210673</guid>
<description>
<![CDATA[ I can&#039;t find anything in the archives about lesser Fyros deities within Kamism. And what are those weird little critters around him? They&#039;re clearly too fat for flying (?) cutes. And they&#039;re generally too fat to fly.<br /> <br /> In principle, however, there would certainly have been other projects that could have been used to tell the Fyros that they use the bathrooms too rarely. Most homins are already familiar with this fact for olfactory reasons. ]]>
</description>
<dc:creator>Salazar</dc:creator>
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<item>
<title>
<![CDATA[ Tribal Fame Idea ]]>
</title>
<link>https://app.ryzom.com:443/app_forum/index.php?page=topic/view/32201/13#210644</link>
<pubDate>Mon, 03 Mar 2025 14:05:05 +0000</pubDate>
<category domain="https://app.ryzom.com:443/app_forum/index.php?page=topic/view/32201">IDEAS FOR RYZOM</category>
<guid isPermaLink="true">https://app.ryzom.com:443/app_forum/index.php?page=post/view/210644</guid>
<description>
<![CDATA[ My view, anyone who takes the time to maximize tribal fame fir every tribe should have the ability in-game to let everyone know their accomplishment - it is no different than any other title obtained by leveling.<br /> <br /> A toon has the ability to gain &quot;positive maximum fame&quot; with every tribe on Atys and still be able to visit every capital city without an issue - so, fir those willing there should be a way to acknowledge. ]]>
</description>
<dc:creator>Michalis</dc:creator>
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<item>
<title>
<![CDATA[ Boss Guard Mats - Lootable ]]>
</title>
<link>https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33331/1#210641</link>
<pubDate>Sun, 02 Mar 2025 23:30:40 +0000</pubDate>
<category domain="https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33331">IDEAS FOR RYZOM</category>
<guid isPermaLink="true">https://app.ryzom.com:443/app_forum/index.php?page=post/view/210641</guid>
<description>
<![CDATA[ Good day. Atys. I previously made a post regarding this very topic, and now I am bringing it to suggestions after a couple of comments and a few direct messages.<br /> <br /> I do not know when it happened or why it was decided – but the decision to eliminate “boss guard mats” from drops/looting when several hold crafting value and 1 in-particular is extremely (extremely) difficult to obtain (that would be Fine Quality 259 Kinrey mats). They roam in Demon’s Lap – have a roaming Kiten Patrol and unless your tribal fame is high enough (the Firebrands are near) – you are battling far more than just lesser Kinrey.<br /> <br /> Hayt had a great idea – in-addition to a “boss” dropping a specific amount of “supreme mats” – it can also then drop 20-to-25 of the “Fine Quality Guard Mats” (4x5 or 5x5) that way, those mats that are used for crafting gear can still be obtained. (ei: Q270 Kinrey boss has Q259 Fine guards)<br /> <br /> Just a thought… ]]>
</description>
<dc:creator>Michalis</dc:creator>
</item>
<item>
<title>
<![CDATA[ Boss Guard Mats - Lootable ]]>
</title>
<link>https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33330/1#210640</link>
<pubDate>Sun, 02 Mar 2025 23:30:09 +0000</pubDate>
<category domain="https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33330">IDEAS FOR RYZOM</category>
<guid isPermaLink="true">https://app.ryzom.com:443/app_forum/index.php?page=post/view/210640</guid>
<description>
<![CDATA[ Good day. Atys. I previously made a post regarding this very topic, and now I am bringing it to suggestions after a couple of comments and a few direct messages.<br /> <br /> I do not know when it happened or why it was decided – but the decision to eliminate “boss guard mats” from drops/looting when several hold crafting value and 1 in-particular is extremely (extremely) difficult to obtain (that would be Fine Quality 259 Kinrey mats). They roam in Demon’s Lap – have a roaming Kiten Patrol and unless your tribal fame is high enough (the Firebrands are near) – you are battling far more than just lesser Kinrey.<br /> <br /> Hayt had a great idea – in-addition to a “boss” dropping a specific amount of “supreme mats” – it can also then drop 20-to-25 of the “Fine Quality Guard Mats” (4x5 or 5x5) that way, those mats that are used for crafting gear can still be obtained. (ei: Q270 Kinrey boss has Q259 Fine guards)<br /> <br /> Just a thought… ]]>
</description>
<dc:creator>Michalis</dc:creator>
</item>
<item>
<title>
<![CDATA[ Multiple Apartments ]]>
</title>
<link>https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33315/1#210590</link>
<pubDate>Sun, 09 Feb 2025 16:34:15 +0000</pubDate>
<category domain="https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33315">IDEAS FOR RYZOM</category>
<guid isPermaLink="true">https://app.ryzom.com:443/app_forum/index.php?page=post/view/210590</guid>
<description>
<![CDATA[ Seems odd to me that we are unable to purchase multiple apartments in different regions. <br /> <br /> I would like the ability to have at least 2 separate apartments instead of having to port to a single location just at drop-off, and retrieve items. The additional apartment does not even need to be linked with the other location - but to have the ability to store items that are character-specific only and cannot be stored in a GH.<br /> <br /> Just my thought... ]]>
</description>
<dc:creator>Michalis</dc:creator>
</item>
<item>
<title>
<![CDATA[ Material Retrievel ]]>
</title>
<link>https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33303/1#210558</link>
<pubDate>Sun, 26 Jan 2025 23:21:18 +0000</pubDate>
<category domain="https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33303">IDEAS FOR RYZOM</category>
<guid isPermaLink="true">https://app.ryzom.com:443/app_forum/index.php?page=post/view/210558</guid>
<description>
<![CDATA[ Good day, all. I had previously asked this question before to a few toons (some thought that it was a good idea, and the rest had indifference to it). When it comes to crafting, and learning what materials will work with what to produce a desired outcome, the 2 individuals who taught me did years of trial-and-error writing down every idea and recipe for each grade/quality (Basic/Medium/High), for each region, and for each type of gear used to achieve the manual that I currently use (this was passed onto me several years ago) – but my idea is, once we craft a particular item – if we find that a different material would have given us a better desired outcome, that there should be a place within each capital city where you can take the gear, have it dismantled (as-long-as never used) and the materials (and appropriate quantities) be returned to you.<br /> <br /> I do not understand computer programming – but there must be something stored on the server to allow the (say) last 24hrs for this to be possible…cost for this would vary based upon each type of material quality / rarity / quantity. <br /> <br /> I am certain that there will be push-back but I just crafted a full HQ armor set and realized that another material (and less of a specific material) would have given me a better result…(I misread my own notes). <br /> <br /> Oh well…have a great day Atys and stay safe. ]]>
</description>
<dc:creator>Soyeok</dc:creator>
</item>
<item>
<title>
<![CDATA[ Guilde, vague de mobs ]]>
</title>
<link>https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33301/1#210555</link>
<pubDate>Sat, 25 Jan 2025 19:20:19 +0000</pubDate>
<category domain="https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33301">IDEAS FOR RYZOM</category>
<guid isPermaLink="true">https://app.ryzom.com:443/app_forum/index.php?page=post/view/210555</guid>
<description>
<![CDATA[ Salut tout le monde,<br /> <br /> ça serait trop bien qu&#039;il y ai une map avec des vagues de mobs à tuer en guilde contre des points de guilde.<br /> <br /> Faire un mix entre le boss cute et invasion kitin.<br /> <br /> <br /> Ca permettrait aux guildes de continuer à avancer sur les coffres de l&#039;ile, tout en créant de nouvelles activitées. ]]>
</description>
<dc:creator>Viosselle</dc:creator>
</item>
<item>
<title>
<![CDATA[ Timer on bandit chests ]]>
</title>
<link>https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33295/4#210537</link>
<pubDate>Sat, 18 Jan 2025 12:24:52 +0000</pubDate>
<category domain="https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33295">IDEAS FOR RYZOM</category>
<guid isPermaLink="true">https://app.ryzom.com:443/app_forum/index.php?page=post/view/210537</guid>
<description>
<![CDATA[ 20 minutes?<br /> <br /> you&#039;re in luck. I have to wait much longer! ]]>
</description>
<dc:creator>Craftjenn</dc:creator>
</item>
<item>
<title>
<![CDATA[ Search field in vendor screen ]]>
</title>
<link>https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33275/2#210532</link>
<pubDate>Wed, 15 Jan 2025 23:14:46 +0000</pubDate>
<category domain="https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33275">IDEAS FOR RYZOM</category>
<guid isPermaLink="true">https://app.ryzom.com:443/app_forum/index.php?page=post/view/210532</guid>
<description>
<![CDATA[ +1 ]]>
</description>
<dc:creator>Craftjenn</dc:creator>
</item>
<item>
<title>
<![CDATA[ OP: attack notification, deadline... ]]>
</title>
<link>https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33288/2#210501</link>
<pubDate>Mon, 30 Dec 2024 12:38:46 +0000</pubDate>
<category domain="https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33288">IDEAS FOR RYZOM</category>
<guid isPermaLink="true">https://app.ryzom.com:443/app_forum/index.php?page=post/view/210501</guid>
<description>
<![CDATA[ It doesn’t sound like a system failure. If you were away 2-3 days you would have missed the pop-up in game that would notify you. It happens, this is why OPs are usually held by large guilds with many active players. Even a non-guildie of the same faction could have noticed the attack if they walked into the OP zone.<br /> <br /> I’m not sure an Izam message would be more effective than the pop-up. Many would also complain that Izam mail can be checked irl, so that violates the RP component of OP wars. You can set the time of a defense, but not the day.<br /> <br /> My advice, enjoy the q50 mats that you received, although you’ll probably have difficulty giving them away- and hope for more development in OP War games like what is being developed in Nexus. ]]>
</description>
<dc:creator>Placio</dc:creator>
</item>
<item>
<title>
<![CDATA[ Organizing of skills in trainer window ]]>
</title>
<link>https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33274/1#210456</link>
<pubDate>Mon, 09 Dec 2024 11:14:55 +0000</pubDate>
<category domain="https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33274">IDEAS FOR RYZOM</category>
<guid isPermaLink="true">https://app.ryzom.com:443/app_forum/index.php?page=post/view/210456</guid>
<description>
<![CDATA[ I&#039;d like to see a few more tabs in the trainer windows. <br /> <br /> I imagine that when you get to a lot higher levels it&#039;s not such a big problem (when you gained enough skill points to train most of it) but starting out at levels 50, 100 or so a lot of skills are added that you for sure will not have the skill points to train until much later. For example all the Aim for head etc. skills in fight or all the prospect for kitin larvae for example under forage.<br /> <br /> The problem is that when you get new skills that you actually want to train as fast as possible, like 110 gentle digging for example, it is hidden far down in the list. <br /> <br /> edit:<br /> Another annoying example is extraction specialization. While most other extraction specializations are together near the top of the list, for some reason the oil extraction specialization is way down near the specific types of oil prospection specialization, just under Koorin Oil prospection. This kind of behaviour just feels weird and annoying.<br /> :edit<br /> <br /> So my idea was a few more tabs with sorted skills like mission materials for example, like now you have a tab for characteristics. Those for some reason are always at the top though so doesn&#039;t feel like a problem.<br /> <br /> In general it would give a better feeling while leveling, and an overall nicer impression of the UI.<br /> <br /> If it takes too much space or something, also some kind of checkbox or tree view could be good.<br /> <br /> Have fun, and see you in the jungle,<br /> &lt;3 ]]>
</description>
<dc:creator>Quaizang</dc:creator>
</item>
<item>
<title>
<![CDATA[ Qui a Quoi? ]]>
</title>
<link>https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33270/1#210448</link>
<pubDate>Wed, 04 Dec 2024 21:39:16 +0000</pubDate>
<category domain="https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33270">IDEAS FOR RYZOM</category>
<guid isPermaLink="true">https://app.ryzom.com:443/app_forum/index.php?page=post/view/210448</guid>
<description>
<![CDATA[ Bonjour,<br /> <br /> Il est tres dur de se projeter sur Ryzom. Dans le domaine des élaborations de guerre entres autres. <br /> <br /> Il serait bien d&#039;avoir les rapports de force entres factions : <br /> % de Maraudeurs actifs, Karas actifs, Neutres actifs et Kamis actifs.<br /> Données consultables à tous moments. <br /> <br /> Egalement une vue Dynamique des possessions d&#039;Ops. Car les gens se lassent de tenir ce genre d&#039;informations, qui peuvent etre utiles. <br /> <br /> Et je comprends tres bien la lassitude. Car c&#039;est un gros investissement pour tenir à jour ce genre de suivi. Un suivi Informatique serait pas mal à mon avis.<br /> Merci de votre attention. ]]>
</description>
<dc:creator>Imotep</dc:creator>
</item>
<item>
<title>
<![CDATA[ Armure Pour Toub ]]>
</title>
<link>https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33266/1#210440</link>
<pubDate>Sun, 01 Dec 2024 13:37:04 +0000</pubDate>
<category domain="https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33266">IDEAS FOR RYZOM</category>
<guid isPermaLink="true">https://app.ryzom.com:443/app_forum/index.php?page=post/view/210440</guid>
<description>
<![CDATA[ Bonjour,<br /> Pour les 20 ans de Ryzom. Nous avons découvert des nouvelles Items pour créer des armes et Fash. Pourrait on faire la meme chose avec des MPS qui permeteraient de créer armure pour toub?<br /> <br /> Egalement, gagner des mps spécifiques en event pour la fabrications de ces armures, enventuellement l&#039;outil de craft nouveau. <br /> Et pourquoi pas, gagner des pièces d&#039;armures de toubs,( comme la robe de mage aux 20 ans).<br /> <br /> Par le forage, on pourait forer de nouvelles MPS pour les armures Toubs<br /> <br /> Et pourquoi pas, qui corserait la chose. Avoir la ou les MPS spécifiqueS pour crafter l&#039; outils special toubs. L &#039;obetenier par une foreuse d&#039;Ops.<br /> mERCI DE VOTRE ATTENTION. ]]>
</description>
<dc:creator>Imotep</dc:creator>
</item>
<item>
<title>
<![CDATA[ Guild Logo Banners ]]>
</title>
<link>https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33244/6#210415</link>
<pubDate>Fri, 15 Nov 2024 18:52:07 +0000</pubDate>
<category domain="https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33244">IDEAS FOR RYZOM</category>
<guid isPermaLink="true">https://app.ryzom.com:443/app_forum/index.php?page=post/view/210415</guid>
<description>
<![CDATA[ small up ^^ ]]>
</description>
<dc:creator>Kyrean</dc:creator>
</item>
<item>
<title>
<![CDATA[ Rules for Posting ]]>
</title>
<link>https://app.ryzom.com:443/app_forum/index.php?page=topic/view/6801/3#210376</link>
<pubDate>Mon, 28 Oct 2024 11:11:21 +0000</pubDate>
<category domain="https://app.ryzom.com:443/app_forum/index.php?page=topic/view/6801">IDEAS FOR RYZOM</category>
<guid isPermaLink="true">https://app.ryzom.com:443/app_forum/index.php?page=post/view/210376</guid>
<description>
<![CDATA[ <p>the game don&#039;t have a full dev team - but 1 dev (helped by several players).</p><p>With free account, you can access all places. There&#039;s nothing to buy in game with real money (unlike lot of other games). And as it&#039;s a 20 years old game, a lot of players can play with low band and old PC - unlike a lot of games. That&#039;s why we have on here lot of homins living IRL on islands, or on old PC - ryzom can run on a Rasberry Pi LOL</p><p>The idea you have, would need a biger dev team, and I guess we can&#039;t afford it, sorry...</p><p> </p><p><strong>But</strong>, a player can offer to an other player a sub.</p> ]]>
</description>
<dc:creator>Craftjenn</dc:creator>
</item>
<item>
<title>
<![CDATA[ Free Premium, but it&#039;s difficult to obtain ]]>
</title>
<link>https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33245/3#210361</link>
<pubDate>Tue, 22 Oct 2024 21:29:13 +0000</pubDate>
<category domain="https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33245">IDEAS FOR RYZOM</category>
<guid isPermaLink="true">https://app.ryzom.com:443/app_forum/index.php?page=post/view/210361</guid>
<description>
<![CDATA[ Hello Hightsir,<br /> <br /> The cost of subscription has gone down in recent years, and maybe we will see some adjustments in the future. The major reservation I have to your idea is that there is already another MMORPG that allows in game resources to be converted into paid membership and it results in bots, gold farming, and similar spam. I think subscriptions are occasionally won during OOC events but otherwise in game items should not have a real world currency value.<br /> <br /> Also I voted no in your poll because I don’t like unfair polls or it is just a joke to begin with :) ]]>
</description>
<dc:creator>Placio</dc:creator>
</item>
<item>
<title>
<![CDATA[ A Permanent Place for the Memorial Grove ]]>
</title>
<link>https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33212/4#210303</link>
<pubDate>Tue, 01 Oct 2024 09:26:06 +0000</pubDate>
<category domain="https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33212">IDEAS FOR RYZOM</category>
<guid isPermaLink="true">https://app.ryzom.com:443/app_forum/index.php?page=post/view/210303</guid>
<description>
<![CDATA[ Yes, on a dedicated island accessible via an NPC or item, for example. ]]>
</description>
<dc:creator>Dukenono</dc:creator>
</item>
<item>
<title>
<![CDATA[ FRIEND LIST ]]>
</title>
<link>https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33207/5#210293</link>
<pubDate>Sat, 28 Sep 2024 18:25:20 +0000</pubDate>
<category domain="https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33207">IDEAS FOR RYZOM</category>
<guid isPermaLink="true">https://app.ryzom.com:443/app_forum/index.php?page=post/view/210293</guid>
<description>
<![CDATA[ Bonjour;<br /> Oui Otall. Au moins que l&#039;on voit d&#039;une façon ou d&#039;une autre. Tous ceux qui sont connectés. <br /> Merci de votre attention. ]]>
</description>
<dc:creator>Imotep</dc:creator>
</item>
<item>
<title>
<![CDATA[ Un roi en PVP.................... ]]>
</title>
<link>https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33191/5#210288</link>
<pubDate>Wed, 25 Sep 2024 20:14:11 +0000</pubDate>
<category domain="https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33191">IDEAS FOR RYZOM</category>
<guid isPermaLink="true">https://app.ryzom.com:443/app_forum/index.php?page=post/view/210288</guid>
<description>
<![CDATA[ Bonjour,<br /> <br /> Rien n&#039;empeche les petites guildes de faire une league. Pour moi ,quand on veut, on fait tout pour réussir.<br /> <br /> Il faut juste que les MPS et le nombre de MPS,en vaillent la peine.<br /> <br /> Les boss hunt, il y a des petites guiles,des grosses guildes et des solos.<br /> Comme également, on peut faire un gros Roi, en s&#039;unnisant entres avatars.<br /> Apres,comme,je dis toujours. C&#039;est juste une idée.....<br /> Merci de votre attention. ]]>
</description>
<dc:creator>Imotep</dc:creator>
</item>
<item>
<title>
<![CDATA[ guild word window ]]>
</title>
<link>https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33130/3#210225</link>
<pubDate>Wed, 04 Sep 2024 20:43:48 +0000</pubDate>
<category domain="https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33130">IDEAS FOR RYZOM</category>
<guid isPermaLink="true">https://app.ryzom.com:443/app_forum/index.php?page=post/view/210225</guid>
<description>
<![CDATA[ This would be a great idea ;) ]]>
</description>
<dc:creator>Riasan</dc:creator>
</item>
<item>
<title>
<![CDATA[ Show mount location when mount is in stable ]]>
</title>
<link>https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33190/1#210203</link>
<pubDate>Tue, 27 Aug 2024 08:25:05 +0000</pubDate>
<category domain="https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33190">IDEAS FOR RYZOM</category>
<guid isPermaLink="true">https://app.ryzom.com:443/app_forum/index.php?page=post/view/210203</guid>
<description>
<![CDATA[ A simple message like &quot;your mount is in avalae stable&quot; would be enough. I don&#039;t want to have to go searching through every city if I forget where I left my mount ]]>
</description>
<dc:creator>Svenstallin</dc:creator>
</item>
<item>
<title>
<![CDATA[ Macro habillage / deshabillage ]]>
</title>
<link>https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33188/1#210201</link>
<pubDate>Mon, 26 Aug 2024 21:43:42 +0000</pubDate>
<category domain="https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33188">IDEAS FOR RYZOM</category>
<guid isPermaLink="true">https://app.ryzom.com:443/app_forum/index.php?page=post/view/210201</guid>
<description>
<![CDATA[ Bonjour,<br /> Quand on veut changer une pièce sur un equipement qui est en macro. Il faut au préalable, supprimer le groupe existant.<br /> Donc faire :<br /> DeleteGroup magie. Et apres, changer la ou les pièces non conformes.<br /> Pourquoi ne pas simplifier les étapes?<br /> Si nous voulons changer une ou des pièces sur un équipement. Il suffirait de les changer, et valider de suite par :<br /> createGroup magie True.<br /> Ca ecraserait automatiquemnt l&#039;ancienne macro.<br /> Il y aurait plus besoin de passer par la CMD : deleteGroup............ ]]>
</description>
<dc:creator>Imotep</dc:creator>
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<title>
<![CDATA[ Dossier et sous-dossier ]]>
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<link>https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33186/1#210199</link>
<pubDate>Mon, 26 Aug 2024 21:22:15 +0000</pubDate>
<category domain="https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33186">IDEAS FOR RYZOM</category>
<guid isPermaLink="true">https://app.ryzom.com:443/app_forum/index.php?page=post/view/210199</guid>
<description>
<![CDATA[ Bonjour,<br /> Je pense qu &#039;i serait bien d&#039;inclure des sous dossiers dans le forum de guilde.<br /> Car maintenant, il y a des rois identiques dans tous les continents et primes.<br /> Cela permettrait de faire comme suit : <br /> Najab/ Najaketh<br /> Najab/ Najakya<br /> Najab/Najakan<br /> Najab/Najakin<br /> Najab/Najakoo<br /> Ce qui diminurait le nombre de ligne dans le forum guilde. Il y aurait donc 5 ou plus,sous fichier dans le dossier Najab.<br /> Cela à peut-etre dejà ete proposé. Si oui, je vous demande de m&#039;excuser.<br /> Merci de votre attention. ]]>
</description>
<dc:creator>Imotep</dc:creator>
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<![CDATA[ Fragments ]]>
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<link>https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33169/1#210152</link>
<pubDate>Tue, 02 Jul 2024 06:15:41 +0000</pubDate>
<category domain="https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33169">IDEAS FOR RYZOM</category>
<guid isPermaLink="true">https://app.ryzom.com:443/app_forum/index.php?page=post/view/210152</guid>
<description>
<![CDATA[ Hello everyone<br /> <br /> In our special bags, we&#039;ve got lots of bits and pieces (furnishings, zigs of various shapes, frames, etc.).<br /> Some may be sent as gifts to friends, but others may not, and it&#039;s impossible to understand why.<br /> Would it be possible to make all the fragments available to send as gifts?<br /> <br /> It&#039;s an addition that doesn&#039;t seem too complicated, and would make it possible to empty a few special bags.<br /> <br /> Thanks in advance ]]>
</description>
<dc:creator>Liosta</dc:creator>
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<title>
<![CDATA[ Add &quot;Info&quot;-Field to Context Menu by right clicking Chars and Creatures ]]>
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<link>https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33166/1#210140</link>
<pubDate>Sun, 23 Jun 2024 08:44:08 +0000</pubDate>
<category domain="https://app.ryzom.com:443/app_forum/index.php?page=topic/view/33166">IDEAS FOR RYZOM</category>
<guid isPermaLink="true">https://app.ryzom.com:443/app_forum/index.php?page=post/view/210140</guid>
<description>
<![CDATA[ I would like to see a &quot;Info&quot;-Field in the Context Menu wich you get when you right click a Character or Creature.<br /> <br /> The Info you will get then, will be for...<br /> <br /> ... Characters<br /> The Info Page you can Edit in your Identity Settings.<br /> <br /> ... Creatures<br /> No Spoilers, but Informations like what this Creature is and where it can be found.<br /> <br /> i.e.: (taken from the ryzom-wiki)<br /> <strong>Yubo</strong> <br /> A small, fairly slow moving dog-like omnivore originally bred by Matis manipulators to provide company and entertainment to homins, as well as a source of nourishment. Careful breeding has led to the mass of the animal to accumulate around its hindquarters where the best quality meat is produced. This homin pet can be found all over Atys, except in the Prime Roots. ]]>
</description>
<dc:creator>Lasabo</dc:creator>
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