From campfires to crates.

Now that the campfire mechanics is already ingame, I think it'd be cool if the whole thing was copy-pasted to a second object we could create, namely a crate. And then with the addition that we can put a single object in this crate, and whoever destroys the crate receives the object.

Why? Well, it'd be a very small thing to add and think of the extra possibilities it would offer to player events! It would allow us to create scavenger hunts, it would allow the evil boss character to 'drop' a reward when defeated, and it would allow the Ryzom community as a whole to have a permanent Atys geocaching event going on, where people leave funny little items for others to find in remote areas.

Ofcourse, just like campfires, every player would only be able to have one up at a time, and it would take a few mats to make, to prevent flooding the world in crates.

The extra player-made content this could add to Atys would be huge relative to how little a thing this would be to add, I think.
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