IDEAS FOR RYZOM


Music and Musical Instruments

I'm not sure about the actual composition bit yet; that is a little more complex to work out than ideas about how to craft things. Before I spent that time, I wanted to make sure I wouldn't be flamed to a crisp first for the suggestion =) Perhaps we could all work on ideas together about how best to suggest a composition implementation. I'll also spend time on it.

For the crafting, instead of having 250 levels of each instrument, I was thinking of just having crafting levels for each type of instrument because, really, they're just flavour items and nothing that will influence whether you level faster or kill bosses faster. I'd even be happy with grinding not required for instrument crafting.:

Percussion Instrument Crafting

- Instruments that produce their sound by one object or part of the instrument striking another object or part of the instrument. Examples would include: Xylophone, Cymbals, Drum, Tambourine, Head of the nearest Fyros =)

String Instrument Crafting

- Instruments that produce their sound by plucking or vibrating one or more strings. Examples would include: Violin, Harp, Lyre, Banjo

Wind Instrument Crafting

- Instruments that produce their sound by the passage (or restriction) of air across or through the instrument. Examples include: Flute, Trumpet, Ocarina, Bagpipes, Accordion, Jug of Stinga Rum =)


Craft 1-20
-- Armour Crafting 21-50
-- Jewel Crafting 21-50
-- Melee Weapon Crafting 21-50
-- Ranged Weapon Crafting 21-50
++ Musical Instrument Crafting 21-50

Musical Instrument Crafting
-- Percussion Instrument Crafting 51-100
-- String Instrument Crafting 51-100
-- Wind Instrument Crafting 51-100

Advanced (blah) Instrument Crafting 101-150
Expert (blah) Instrument Crafting 151-200
Master (blah) Instrument Crafting 201-250
Show topic
Last visit Sun Jun 26 19:26:50 2022 UTC
P_:

powered by ryzom-api