Event Suggestions:
1. I wound up with close to 15,000 Anlor Win tokens between left over's from last year and this year ... spent about a third of them trying to lose my soul and stock GH, ours and others, with max level stuff .... burning off the rest 1 at a time to get 250 "wundahamat" for Daily (Crafting) Missions has netted about a stack after 2,500 spins and (21) 250 Crystals / (23) 500 crystals. Everything else required clicking "Drop All" as no interest.
2. This year, it seemed we were hitting the same camps over and over again. Consider after 60 /60 a follow up where ya have to hit every tribe camp you hadn't visited.
While visiting the camps, add a "trick or treat" interaction with an NPC where ya can get one of the following:
a) get a small fixed number of sup mats (not more than 10, not less than 1)
b) get feared outta the camp
c) a mob pops and you have to kill to get the mats
The number of tribes + the "federales" (guard camps)should be enough to get ya a sampling of each mat. Tie the mat level to the player level in harvest.
Yes, I understand that the wheel i intended to be a time sink as well as add the excitement of chance .... but with the Anlor Winn tokens for example .... consider an alternative, whereby if ya have all the weapons / armor "lose your soul" rewards, there's options other than spinning the wheel 10,000 times.
wheel is intended to be both a time sink and
1. I wound up with close to 15,000 Anlor Win tokens between left over's from last year and this year ... spent about a third of them trying to lose my soul and stock GH, ours and others, with max level stuff .... burning off the rest 1 at a time to get 250 "wundahamat" for Daily (Crafting) Missions has netted about a stack after 2,500 spins and (21) 250 Crystals / (23) 500 crystals. Everything else required clicking "Drop All" as no interest.
2. This year, it seemed we were hitting the same camps over and over again. Consider after 60 /60 a follow up where ya have to hit every tribe camp you hadn't visited.
While visiting the camps, add a "trick or treat" interaction with an NPC where ya can get one of the following:
a) get a small fixed number of sup mats (not more than 10, not less than 1)
b) get feared outta the camp
c) a mob pops and you have to kill to get the mats
The number of tribes + the "federales" (guard camps)should be enough to get ya a sampling of each mat. Tie the mat level to the player level in harvest.
Yes, I understand that the wheel i intended to be a time sink as well as add the excitement of chance .... but with the Anlor Winn tokens for example .... consider an alternative, whereby if ya have all the weapons / armor "lose your soul" rewards, there's options other than spinning the wheel 10,000 times.
wheel is intended to be both a time sink and
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