Ryzom Forge meeting report – March 4th, 2019
New servers (Tykus)
We decided to change [the servers] (staying at OVH) for cheaper and much more efficient servers, which should considerably improve game performances. It's always ssd stuff.
We also acquired a 2nd test server (named Gingo) which [...] will be a mirror of Atys, which will allow us to manage any bugs as closely as possible.
Finally, the billing server will also be replaced.
All these changes have been validated by Winch Gate and are already underway.
Q: Will recurent billing be impacted?
R: No, the billing datas will be moved on the new server.
Q: Support level (OVH one) will remain the same?
R: Yes, the same level of support as before.
Range weapons refactoring (Tykus)
The shooting tests are entering the 2nd week of testing, we will carry out team tests, for this you need a significant number of players present at each session. We need shooters but also tanks and mages (off and heal). The more numerous we will be, the more effective the tests will be and the closer to reality.
To join the tests (everybody’s welcome even newbies):
- Report your availability in channel #t-test, if you already have an access to the test server
- If not, contact Tamarea as soon as possible on Rocket-chat or by email to firstname.lastname@example.org
Q: Refactoring? Rebalance or a complete re-creation ?
R: Rebalance + minor changes.
Q: Will it impact current lvl of players?
R: No, lvl won't change, only receipes will slightly change and the range weapon strategy.
Q: Will the mass of ammo change?
R: Yes, and the space taken too.
PVP 2.0 (Tykus)
The first things we will modify/add will be:
- the gain of PVP points in PVP primes roots ;
- the addition of "Resurrection NPCs" in the arenas (which will allow you to resurrect directly in the arena when you die there. From a PR point of view, they will be healers (resuscitators).
These two amendments are part of a broader plan to reform/refresh the PVP.
The whole plan will be implemented over the next few months, in various small patches and not during a large one, […] allowing us to better manage any remaining bugs.
Q: New PVP area?
R: Not for the moment, we'll make the one we have more interesting.
Guild Island feedback (Tykus)
The guilds islands have been implemented with the latest patch. What do you think about them? What improvements would you like to have in the future? Do you encounter technical problems?
Different questions about the Scenographic Editor.
[...]I think a post on the forum would be the best (with a link on wiki tutorial).
Topic for guild island: https://app.ryzom.com/app_forum/index.php?page=topic/view/29462/1
We're always looking after Graphics (2D and/or 3D) and some CSR's all language.If you're interested, please contact Tamarea by email to email@example.com
Others questions (Tykus)Q: Would we have saddle for Gubanis? Cause their back are quite unconfortable.
R: Good question, I asked the same one to Ulu, I will ask him once again.
Q: When is the Bugged Ranger PvP flagged tp going to be fixed?
End of meeting
---Kyriann Ba'Zephy Rie
Cheffe de la guilde Bai Nhori Drakani
Mère de famille