Shortening the battles to one hour is not a good idea imo.
For some OPs the TP or respawn point can be quite far away. Take Loria for example where people prefer to come from WoM TP - well you can easily lose 2 rounds getting everyone to respawn there as quickly as possible and run up together. There are 20 rounds currently so this would be halved to 10 rounds if this suggestion is implemented.
Again, I dont actually think the issue is necessarily with the mechanics of OP battles but rather what they produce and how quickly/slowly they produce it. So the best suggestion imo would be the randomisation of what the OPs produce and hopefully this would have a positive impact.
For some OPs the TP or respawn point can be quite far away. Take Loria for example where people prefer to come from WoM TP - well you can easily lose 2 rounds getting everyone to respawn there as quickly as possible and run up together. There are 20 rounds currently so this would be halved to 10 rounds if this suggestion is implemented.
Again, I dont actually think the issue is necessarily with the mechanics of OP battles but rather what they produce and how quickly/slowly they produce it. So the best suggestion imo would be the randomisation of what the OPs produce and hopefully this would have a positive impact.
---