#1 Добавлено Ixolite 1 десятилетие назад
#2 Добавлено Suboxide 1 десятилетие назад
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#3 Добавлено Suboxide 1 десятилетие назад
#4 Добавлено Ixolite 1 десятилетие назад
#5 Добавлено Ixolite 1 десятилетие назад
#6 Добавлено Suboxide 1 десятилетие назад
#7 Добавлено Erizon(arispotle) 1 десятилетие назад
does that mean ppl can't become master without getting involved with pvp?
#8 Добавлено Amnesia(arispotle) 1 десятилетие назад
#9 Добавлено Jayce 1 десятилетие назад
#10 Добавлено Meagon 1 десятилетие назад
#11 Добавлено Danto(arispotle) 1 десятилетие назад
Suboxidedoes that mean ppl can't become master without getting involved with pvp?That's exactly what this proposal means. In other games that have this sort of model, you typically have max-level players griefing lower-level players trying to work their way to the top. The justification is "it was done to me, so I'm just passing it along" which is a load of Dung Resin. The real reason is a feeling of power over lower level players because the new players are easy to kill.This idea will drive people from the game. Any people it attracts will be the griefer type.Do Not Want!
#12 Добавлено Nonea 1 десятилетие назад
Last edited by None (1 десятилетие назад)
#13 Добавлено Entendu 1 десятилетие назад
#14 Добавлено Moonlightmist 1 десятилетие назад
#15 Добавлено Tumbleweed 1 десятилетие назад
I think the best case scenario is a new region that is set up like the arena. To make all happy it would need to be a non dig area and not a passage to another place. If you would go in this new region it would be only to fight.
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