#1 Добавлено Virg 1 десятилетие назад
Last edited by Virg (1 десятилетие назад)
---
#2 Добавлено Sygmus 1 десятилетие назад
#3 Добавлено Bloodsky 1 десятилетие назад
#4 Добавлено Mjollren 1 десятилетие назад
#5 Добавлено Rollocks 1 десятилетие назад
Edited 2 times | Last edited by Rollocks (1 десятилетие назад) | Причина: to comment on Tiximei comment
#6 Добавлено Emilie 1 десятилетие назад
#7 Добавлено Daomei 1 десятилетие назад
Last edited by Daomei (1 десятилетие назад)
#8 Добавлено Rollocks 1 десятилетие назад
I would like to make a few comments.1. It would be good to hold camping flame wars out of the discussion of the idea. I still fail to see that there are real camping issues at the moment concerning bosses. And bosses already are random: they are spawning at 3 places during a period of 36 to 96 hours. Covering that by holding 3 spots under siege is costly, and every other scheme would also depend on spawn locations which are not available in arbitrary numbers, not to speak of the effort to change the spawn scheme, along with testing and debugging. To me it seems widely a fixing of the unbroken..
#9 Добавлено Mjollren 1 десятилетие назад
And bosses already are random: they are spawning at 3 places during a period of 36 to 96 hours.
#10 Добавлено Virg 1 десятилетие назад
#11 Добавлено Daomei 1 десятилетие назад
Daomei (atys)And bosses already are random: they are spawning at 3 places during a period of 36 to 96 hours.Sorry, but I keep hearing different numbers for bosses, latest "info" was ~72 hours. Is there anything official (i.e. patch notes) that confirms the quoted interval?
Some guilds for example use an application to work out when a boss should spawn. They can then check that boss regularly during this spawning time.
Edited 5 times | Last edited by Daomei (1 десятилетие назад)
#12 Добавлено Casy 1 десятилетие назад
[...]But again, mind the numbers of bosses already spawning, on average every 2 days ca. There are 25 of the highest of them with an average loot of 64 -> 60, meaning that there are 24,000 -> 22,500 looted sup mats per month from 270 bosses (roughly the same from the 220 ones). Compare that to harvested sup mats q250: 300 from supernodes and 300 from each of the 4 regions, twice a month, for 10 material categories, making 12,000 -> 30,000 sup mats per month. [...]
Last edited by Casy (1 десятилетие назад)
#13 Добавлено Avvy 1 десятилетие назад
#14 Добавлено Virg 1 десятилетие назад
#15 Добавлено Avvy 1 десятилетие назад
More boss spawns means that a boss can spawn in different places, not spawn more frequently. I would like to see what campers do when faced with 10+ spots. Even if they do still camp at least it will take them a lot longer to get all their alts online.
Эта тема закрыта
powered by ryzom-api