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#119 [en] 

Karu (atys)
I updated my ryzom_extra repository and added json-resources branch for non-php projects to import into format they can use.

Can you please elaborate on this? Is this just a repo for others contributions or is there something new here? It still looks like a bunch of PHP to me. :)

Ill continue to work through my problems on my own but for someone who's not worked with PHP or Sqlite3 (or whatever odd format the .serial files are in) development is painful.
:)

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Tgwaste

#120 [en] 

Tgwaste (atys)
Karu (atys)
I updated my ryzom_extra repository and added json-resources branch for non-php projects to import into format they can use.

Can you please elaborate on this? Is this just a repo for others contributions or is there something new here? It still looks like a bunch of PHP to me. :)

Ill continue to work through my problems on my own but for someone who's not worked with PHP or Sqlite3 (or whatever odd format the .serial files are in) development is painful.
:)

Nevermind. I was in the wrong branch. I see what you did. Very cool, thanks!

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Tgwaste

#121 [en] 

http://app.ryzom.com/app_forum/index.php?page=topic/view/20374/0# 0

:)

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Tgwaste

#122 [en] 

If anyone previously used dressing room from ballisticmystix.net and/or static map from maps.bmsite.net, then there is new site api.bmsite.net that has them in one place with more or less useful documentation. sources available.

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Hello!

#123 [en] 

Karu (atys)
If anyone previously used dressing room from ballisticmystix.net and/or static map from maps.bmsite.net, then there is new site api.bmsite.net that has them in one place with more or less useful documentation. sources available.

!! AWESOME !!

Cant wait to put some of this in Ryzom Portal, Many Thanks Karu!!

Last edited by Tgwaste (1 десятилетие назад)

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Tgwaste

#124 [en] 

When you use the api example, if you check the skill tree, with skill having a too long name (in french for example, 101+ in prime root harvest is "Initié en prospection des primes racines"), it overlaps with your skill level and you can't see it :(

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#125 [en] 

Any chance that inventories will refresh on request, not only on save?

I'm using zyRoom with inventory sorted by value, but if you somehow lose track what you moved and what you did not, refresh isn't helping (still shows stale data).

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#126 [en] 

Mjollren (atys)
Any chance that inventories will refresh on request, not only on save?
nope.

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Hello!

#127 [en] 

What is 'public' when generating an api key? Is there a public list of characters somewhere or something?

#128 [en] 

Kianasta (atys)
What is 'public' when generating an api key? Is there a public list of characters somewhere or something?

In there, 'public' means basic info about character. It does not mean that there is a public list of api keys that have 'public' module selected.

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Hello!

#129 [en] 

ok thanks. might be good to note that in the app because its entirely unclear.

#130 [en] 

I realize this probably won't happen but it would be really cool if we could tie into Global Chat via the API.

o Require a Char Key for security
o Spit out last X messages
o Send message

Any chance? :)

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Tgwaste

#131 [en] 

Tgwaste
Any chance? :)
nope.

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Hello!

#132 [en] 

Full guilds xml and individual guild api (G01) should have <outposts> group with one or more <outpost> nodes that list the owned outpost sheet name (without .outpost extension), ie 'fyros_outpost_04' is Malmont Farm

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Hello!

#133 [en] 

would it be possible to add <faction> like there is <race> ?

and less probable, API for OP wars?

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